const wxChar *szMsg);
#endif /* wxUSE_UNICODE */
- class WXDLLIMPEXP_BASE wxString;
- class WXDLLIMPEXP_BASE wxCStrData;
+ class WXDLLIMPEXP_FWD_BASE wxString;
+ class WXDLLIMPEXP_FWD_BASE wxCStrData;
/* these two work when szMsg passed to debug macro is a string,
we also have to provide wxCStrData overload to resolve ambiguity