#define _WX_DB_H_
-// BJO 20000503: introduce new GetColumns members which are more database independant and
+// BJO 20000503: introduce new GetColumns members which are more database independent and
// return columns in the order they were created
#define OLD_GETCOLUMNS 1
#define EXPERIMENTAL_WXDB_FUNCTIONS 1
-#include "wx/version.h"
-
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "db.h"
#endif
-#include "wx/setup.h"
-
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/isqlext.h"
// Not available in v2.x of iODBC
#ifndef __WXMSW__
- typedef wxChar SQLTCHAR;
+ #if wxUSE_UNICODE
+ typedef wxChar SQLTCHAR;
+ #else
+ typedef UCHAR SQLTCHAR;
+ #endif
#endif
#else
#include <sql.h>
wxChar errorList[DB_MAX_ERROR_HISTORY][DB_MAX_ERROR_MSG_LEN];
#endif
wxChar errorMsg[SQL_MAX_MESSAGE_LENGTH];
- SDWORD nativeError;
+ SQLINTEGER nativeError;
wxChar sqlState[20];
#if wxODBC_BACKWARD_COMPATABILITY
// Data Source Name, User ID, Password and whether open should fail on data type not supported
bool Open(const wxString& inConnectStr, bool failOnDataTypeUnsupported=true);
+ ///This version of Open will open the odbc source selection dialog. Cast a wxWindow::GetHandle() to SQLHWND to use.
+ bool Open(const wxString& inConnectStr, SQLHWND parentWnd, bool failOnDataTypeUnsupported=true);
bool Open(const wxString &Dsn, const wxString &Uid, const wxString &AuthStr, bool failOnDataTypeUnsupported=true);
bool Open(wxDbConnectInf *dbConnectInf, bool failOnDataTypeUnsupported=true);
bool Open(wxDb *copyDb); // pointer to a wxDb whose connection info should be copied rather than re-queried
// Change this to 0 to remove use of all deprecated functions
#if wxODBC_BACKWARD_COMPATABILITY
//#################################################################################
-//############### DEPRECATED functions for backward compatability #################
+//############### DEPRECATED functions for backward compatibility #################
//#################################################################################
// Backward compability structures/classes. This will eventually go away