+#define wxUSE_PORTABLE_FONTS_IN_OS2 0
+ // Define 1 to use new portable font scheme in Windows
+ // (used by default under X)
+
+#define wxUSE_GENERIC_DIALOGS_IN_OS2 0
+ // Define 1 to use generic dialogs in Windows, even though
+ // they duplicate native common dialog (e.g. wxColourDialog)