+
+ // for compatibility only, don't use these methods in new code!
+#if WXWIN_COMPATIBILITY_2_2
+ int Number() const { return GetCount(); }
+ wxString GetLabel(int n) const { return GetString(n); }
+ void SetLabel( int item, const wxString& label )
+ { SetString(item, label); }
+#endif // WXWIN_COMPATIBILITY_2_2
+
+ // we have to override those to avoid virtual function name hiding
+ wxString GetLabel() const { return wxControl::GetLabel(); }
+ void SetLabel( const wxString& label );
+ bool Show( bool show );
+ bool Enable( bool enable );
+