// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma implementation "shaped.cpp"
- #pragma interface "shaped.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
wxBitmap m_bmp;
wxPoint m_delta;
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
// ----------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
+// the event tables connect the wxWidgets events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(ShapedFrame, wxFrame)
END_EVENT_TABLE()
-// Create a new application object: this macro will allow wxWindows to create
+// Create a new application object: this macro will allow wxWidgets to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also declares the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// Create the main application window
ShapedFrame *frame = new ShapedFrame();
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
ShapedFrame::ShapedFrame()
- : wxFrame((wxFrame *)NULL, -1, wxEmptyString,
+ : wxFrame((wxFrame *)NULL, wxID_ANY, wxEmptyString,
wxDefaultPosition, wxSize(100, 100), //wxDefaultSize,
0
| wxFRAME_SHAPED
| wxSTAY_ON_TOP
)
{
- m_hasShape = FALSE;
+ m_hasShape = false;
m_bmp = wxBitmap(_T("star.png"), wxBITMAP_TYPE_PNG);
SetSize(wxSize(m_bmp.GetWidth(), m_bmp.GetHeight()));
-#ifndef __WXMAC__
- // On wxMac the tooltip gets clipped by the window shape, YUCK!!
-#if wxUSE_TOOLTOP
SetToolTip(wxT("Right-click to exit"));
-#endif
-#endif
+
#ifndef __WXGTK__
// On wxGTK we can't do this yet because the window hasn't been created
// yet so we wait until the EVT_WINDOW_CREATE event happens. On wxMSW and
{
wxRegion region;
SetShape(region);
- m_hasShape = FALSE;
+ m_hasShape = false;
}
else
SetWindowShape();
void ShapedFrame::OnPaint(wxPaintEvent& WXUNUSED(evt))
{
wxPaintDC dc(this);
- dc.DrawBitmap(m_bmp, 0, 0, TRUE);
+ dc.DrawBitmap(m_bmp, 0, 0, true);
}
void ShapedFrame::OnWindowCreate(wxWindowCreateEvent& WXUNUSED(evt))