-// sample configurations
-extern LifeShape g_shapes[];
-
-
-// --------------------------------------------------------------------------
-// LifeNewGameDialog
-// --------------------------------------------------------------------------
-
-class LifeNewGameDialog : public wxDialog
-{
-public:
- // ctor
- LifeNewGameDialog(wxWindow *parent, int *w, int *h);
-
- // event handlers
- void OnOK(wxCommandEvent& event);
-
-private:
- // any class wishing to process wxWindows events must use this macro
- DECLARE_EVENT_TABLE();
-
- int *m_w;
- int *m_h;
- wxSpinCtrl *m_spinctrlw;
- wxSpinCtrl *m_spinctrlh;
-};
-