#include "wx/image.h"
#include "wx/cmdproc.h"
#include "wx/txtstrm.h"
+#include "wx/variant.h"
#if wxUSE_DATAOBJ
#include "wx/dataobj.h"
// don't use for now
#define wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING 0
+// The following two symbols determine whether an output implementation
+// is present. To switch the relevant one on, set wxRICHTEXT_USE_XMLDOCUMENT_OUTPUT in
+// richtextxml.cpp. By default, the faster direct output implementation is used.
+
+// Include the wxXmlDocument implementation for output
+#define wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT 1
+
+// Include the faster, direct implementation for output
+#define wxRICHTEXT_HAVE_DIRECT_OUTPUT 1
+
/*!
* Special characters
*/
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextEvent;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextRenderer;
class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextBuffer;
-class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextAnchoredObject;
-class wxRichTextFloatCollector;
+class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextXMLHandler;
+class WXDLLIMPEXP_FWD_XML wxXmlNode;
+class wxRichTextFloatCollector;
/*!
* Flags determining the available space, passed to Layout
};
// Dimension, including units and position
-class WXDLLIMPEXP_CORE wxTextAttrDimension
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimension
{
public:
wxTextAttrDimension() { Reset(); }
void SetValueMM(float value) { m_value = (int) ((value * 10.0) + 0.5); m_flags |= wxTEXT_ATTR_VALUE_PRESENT; }
void SetValue(int value) { m_value = value; m_flags |= wxTEXT_ATTR_VALUE_PRESENT; }
void SetValue(int value, wxTextAttrDimensionFlags flags) { m_value = value; m_flags = flags; }
+ void SetValue(const wxTextAttrDimension& dim) { (*this) = dim; }
wxTextAttrUnits GetUnits() const { return (wxTextAttrUnits) (m_flags & wxTEXT_ATTR_UNITS_MASK); }
void SetUnits(wxTextAttrUnits units) { m_flags &= ~wxTEXT_ATTR_UNITS_MASK; m_flags |= units; }
bool IsPresent() const { return (m_flags & wxTEXT_ATTR_VALUE_PRESENT) != 0; }
void SetPresent(bool b) { m_flags &= ~wxTEXT_ATTR_VALUE_PRESENT_MASK; m_flags |= (b ? wxTEXT_ATTR_VALUE_PRESENT : 0); }
+ wxTextAttrDimensionFlags GetFlags() const { return m_flags; }
+ void SetFlags(wxTextAttrDimensionFlags flags) { m_flags = flags; }
+
int m_value;
wxTextAttrDimensionFlags m_flags;
};
-class WXDLLIMPEXP_CORE wxTextBoxAttrDimensions
+// A class for left, right, top and bottom dimensions
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensions
{
public:
void Reset() { m_left.Reset(); m_top.Reset(); m_right.Reset(); m_bottom.Reset(); }
- bool operator==(const wxTextBoxAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
+ bool operator==(const wxTextAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
// Partial equality test
- bool EqPartial(const wxTextBoxAttrDimensions& dims) const;
+ bool EqPartial(const wxTextAttrDimensions& dims) const;
// Apply border to 'this', but not if the same as compareWith
- bool Apply(const wxTextBoxAttrDimensions& dims, const wxTextBoxAttrDimensions* compareWith = NULL);
+ bool Apply(const wxTextAttrDimensions& dims, const wxTextAttrDimensions* compareWith = NULL);
// Collects the attributes that are common to a range of content, building up a note of
// which attributes are absent in some objects and which clash in some objects.
- void CollectCommonAttributes(const wxTextBoxAttrDimensions& attr, wxTextBoxAttrDimensions& clashingAttr, wxTextBoxAttrDimensions& absentAttr);
+ void CollectCommonAttributes(const wxTextAttrDimensions& attr, wxTextAttrDimensions& clashingAttr, wxTextAttrDimensions& absentAttr);
// Remove specified attributes from this object
- bool RemoveStyle(const wxTextBoxAttrDimensions& attr);
+ bool RemoveStyle(const wxTextAttrDimensions& attr);
+
+ const wxTextAttrDimension& GetLeft() const { return m_left; }
+ wxTextAttrDimension& GetLeft() { return m_left; }
+
+ const wxTextAttrDimension& GetRight() const { return m_right; }
+ wxTextAttrDimension& GetRight() { return m_right; }
+
+ const wxTextAttrDimension& GetTop() const { return m_top; }
+ wxTextAttrDimension& GetTop() { return m_top; }
+
+ const wxTextAttrDimension& GetBottom() const { return m_bottom; }
+ wxTextAttrDimension& GetBottom() { return m_bottom; }
wxTextAttrDimension m_left;
wxTextAttrDimension m_top;
wxTextAttrDimension m_bottom;
};
+// A class to make it easier to convert dimensions
+class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensionConverter
+{
+public:
+ wxTextAttrDimensionConverter(wxDC& dc, double scale = 1.0, const wxSize& parentSize = wxDefaultSize);
+ wxTextAttrDimensionConverter(int ppi, double scale = 1.0, const wxSize& parentSize = wxDefaultSize);
+
+ int GetPixels(const wxTextAttrDimension& dim, int direction = wxHORIZONTAL) const;
+ int GetTenthsMM(const wxTextAttrDimension& dim) const;
+
+ int ConvertTenthsMMToPixels(int units) const;
+ int ConvertPixelsToTenthsMM(int pixels) const;
+
+ int m_ppi;
+ double m_scale;
+ wxSize m_parentSize;
+};
+
// Border styles
-enum wxTextBoxAttrBorderStyle
+enum wxTextAttrBorderStyle
{
wxTEXT_BOX_ATTR_BORDER_NONE = 0,
wxTEXT_BOX_ATTR_BORDER_SOLID = 1,
};
// Border style presence flags
-enum wxTextBoxAttrBorderFlags
+enum wxTextAttrBorderFlags
{
wxTEXT_BOX_ATTR_BORDER_STYLE = 0x0001,
wxTEXT_BOX_ATTR_BORDER_COLOUR = 0x0002
};
+// Border width symbols for qualitative widths
+enum wxTextAttrBorderWidth
+{
+ wxTEXT_BOX_ATTR_BORDER_THIN = -1,
+ wxTEXT_BOX_ATTR_BORDER_MEDIUM = -2,
+ wxTEXT_BOX_ATTR_BORDER_THICK = -3
+};
+
// Float styles
enum wxTextBoxAttrFloatStyle
{
};
// Border
-class WXDLLIMPEXP_CORE wxTextBoxAttrBorder
+class WXDLLIMPEXP_RICHTEXT wxTextAttrBorder
{
public:
- wxTextBoxAttrBorder() { Reset(); }
+ wxTextAttrBorder() { Reset(); }
- bool operator==(const wxTextBoxAttrBorder& border) const
+ bool operator==(const wxTextAttrBorder& border) const
{
return m_flags == border.m_flags && m_borderStyle == border.m_borderStyle &&
m_borderColour == border.m_borderColour && m_borderWidth == border.m_borderWidth;
void Reset() { m_borderStyle = 0; m_borderColour = 0; m_flags = 0; m_borderWidth.Reset(); }
// Partial equality test
- bool EqPartial(const wxTextBoxAttrBorder& border) const;
+ bool EqPartial(const wxTextAttrBorder& border) const;
// Apply border to 'this', but not if the same as compareWith
- bool Apply(const wxTextBoxAttrBorder& border, const wxTextBoxAttrBorder* compareWith = NULL);
+ bool Apply(const wxTextAttrBorder& border, const wxTextAttrBorder* compareWith = NULL);
// Remove specified attributes from this object
- bool RemoveStyle(const wxTextBoxAttrBorder& attr);
+ bool RemoveStyle(const wxTextAttrBorder& attr);
// Collects the attributes that are common to a range of content, building up a note of
// which attributes are absent in some objects and which clash in some objects.
- void CollectCommonAttributes(const wxTextBoxAttrBorder& attr, wxTextBoxAttrBorder& clashingAttr, wxTextBoxAttrBorder& absentAttr);
+ void CollectCommonAttributes(const wxTextAttrBorder& attr, wxTextAttrBorder& clashingAttr, wxTextAttrBorder& absentAttr);
void SetStyle(int style) { m_borderStyle = style; m_flags |= wxTEXT_BOX_ATTR_BORDER_STYLE; }
int GetStyle() const { return m_borderStyle; }
const wxTextAttrDimension& GetWidth() const { return m_borderWidth; }
void SetWidth(const wxTextAttrDimension& width) { m_borderWidth = width; }
- bool HasStyle() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_STYLE) == 0; }
- bool HasColour() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_COLOUR) == 0; }
+ bool HasStyle() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_STYLE) != 0; }
+ bool HasColour() const { return (m_flags & wxTEXT_BOX_ATTR_BORDER_COLOUR) != 0; }
bool HasWidth() const { return m_borderWidth.IsPresent(); }
+ bool IsValid() const { return HasStyle() && HasColour() && HasWidth(); }
+
int GetFlags() const { return m_flags; }
void SetFlags(int flags) { m_flags = flags; }
void AddFlag(int flag) { m_flags |= flag; }
};
// Borders
-class WXDLLIMPEXP_CORE wxTextBoxAttrBorders
+class WXDLLIMPEXP_RICHTEXT wxTextAttrBorders
{
public:
- wxTextBoxAttrBorders() { }
+ wxTextAttrBorders() { }
- bool operator==(const wxTextBoxAttrBorders& borders) const
+ bool operator==(const wxTextAttrBorders& borders) const
{
return m_left == borders.m_left && m_right == borders.m_right &&
m_top == borders.m_top && m_bottom == borders.m_bottom;
void Reset() { m_left.Reset(); m_right.Reset(); m_top.Reset(); m_bottom.Reset(); }
// Partial equality test
- bool EqPartial(const wxTextBoxAttrBorders& borders) const;
+ bool EqPartial(const wxTextAttrBorders& borders) const;
// Apply border to 'this', but not if the same as compareWith
- bool Apply(const wxTextBoxAttrBorders& borders, const wxTextBoxAttrBorders* compareWith = NULL);
+ bool Apply(const wxTextAttrBorders& borders, const wxTextAttrBorders* compareWith = NULL);
// Remove specified attributes from this object
- bool RemoveStyle(const wxTextBoxAttrBorders& attr);
+ bool RemoveStyle(const wxTextAttrBorders& attr);
// Collects the attributes that are common to a range of content, building up a note of
// which attributes are absent in some objects and which clash in some objects.
- void CollectCommonAttributes(const wxTextBoxAttrBorders& attr, wxTextBoxAttrBorders& clashingAttr, wxTextBoxAttrBorders& absentAttr);
+ void CollectCommonAttributes(const wxTextAttrBorders& attr, wxTextAttrBorders& clashingAttr, wxTextAttrBorders& absentAttr);
+
+ bool HasBorder() const { return m_left.IsValid() || m_right.IsValid() || m_top.IsValid() || m_bottom.IsValid(); }
- wxTextBoxAttrBorder m_left, m_right, m_top, m_bottom;
+ const wxTextAttrBorder& GetLeft() const { return m_left; }
+ wxTextAttrBorder& GetLeft() { return m_left; }
+
+ const wxTextAttrBorder& GetRight() const { return m_right; }
+ wxTextAttrBorder& GetRight() { return m_right; }
+
+ const wxTextAttrBorder& GetTop() const { return m_top; }
+ wxTextAttrBorder& GetTop() { return m_top; }
+
+ const wxTextAttrBorder& GetBottom() const { return m_bottom; }
+ wxTextAttrBorder& GetBottom() { return m_bottom; }
+
+ wxTextAttrBorder m_left, m_right, m_top, m_bottom;
};
// wxTextBoxAttr: a structure containing box attributes
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxTextBoxAttr
+class WXDLLIMPEXP_RICHTEXT wxTextBoxAttr
{
public:
// ctors
// Reset this object.
void Reset();
- // Copy. Unecessary since we let it do a binary copy
+ // Copy. Unnecessary since we let it do a binary copy
//void Copy(const wxTextBoxAttr& attr);
// Assignment
// Margins
+ wxTextAttrDimensions& GetMargins() { return m_margins; }
+ const wxTextAttrDimensions& GetMargins() const { return m_margins; }
+
wxTextAttrDimension& GetLeftMargin() { return m_margins.m_left; }
const wxTextAttrDimension& GetLeftMargin() const { return m_margins.m_left; }
// Position
+ wxTextAttrDimensions& GetPosition() { return m_position; }
+ const wxTextAttrDimensions& GetPosition() const { return m_position; }
+
wxTextAttrDimension& GetLeft() { return m_position.m_left; }
const wxTextAttrDimension& GetLeft() const { return m_position.m_left; }
// Padding
+ wxTextAttrDimensions& GetPadding() { return m_padding; }
+ const wxTextAttrDimensions& GetPadding() const { return m_padding; }
+
wxTextAttrDimension& GetLeftPadding() { return m_padding.m_left; }
const wxTextAttrDimension& GetLeftPadding() const { return m_padding.m_left; }
// Border
- wxTextBoxAttrBorders& GetBorder() { return m_border; }
- const wxTextBoxAttrBorders& GetBorder() const { return m_border; }
+ wxTextAttrBorders& GetBorder() { return m_border; }
+ const wxTextAttrBorders& GetBorder() const { return m_border; }
- wxTextBoxAttrBorder& GetLeftBorder() { return m_border.m_left; }
- const wxTextBoxAttrBorder& GetLeftBorder() const { return m_border.m_left; }
+ wxTextAttrBorder& GetLeftBorder() { return m_border.m_left; }
+ const wxTextAttrBorder& GetLeftBorder() const { return m_border.m_left; }
- wxTextBoxAttrBorder& GetTopBorder() { return m_border.m_top; }
- const wxTextBoxAttrBorder& GetTopBorder() const { return m_border.m_top; }
+ wxTextAttrBorder& GetTopBorder() { return m_border.m_top; }
+ const wxTextAttrBorder& GetTopBorder() const { return m_border.m_top; }
- wxTextBoxAttrBorder& GetRightBorder() { return m_border.m_right; }
- const wxTextBoxAttrBorder& GetRightBorder() const { return m_border.m_right; }
+ wxTextAttrBorder& GetRightBorder() { return m_border.m_right; }
+ const wxTextAttrBorder& GetRightBorder() const { return m_border.m_right; }
- wxTextBoxAttrBorder& GetBottomBorder() { return m_border.m_bottom; }
- const wxTextBoxAttrBorder& GetBottomBorder() const { return m_border.m_bottom; }
+ wxTextAttrBorder& GetBottomBorder() { return m_border.m_bottom; }
+ const wxTextAttrBorder& GetBottomBorder() const { return m_border.m_bottom; }
// Outline
- wxTextBoxAttrBorders& GetOutline() { return m_outline; }
- const wxTextBoxAttrBorders& GetOutline() const { return m_outline; }
+ wxTextAttrBorders& GetOutline() { return m_outline; }
+ const wxTextAttrBorders& GetOutline() const { return m_outline; }
- wxTextBoxAttrBorder& GetLeftOutline() { return m_outline.m_left; }
- const wxTextBoxAttrBorder& GetLeftOutline() const { return m_outline.m_left; }
+ wxTextAttrBorder& GetLeftOutline() { return m_outline.m_left; }
+ const wxTextAttrBorder& GetLeftOutline() const { return m_outline.m_left; }
- wxTextBoxAttrBorder& GetTopOutline() { return m_outline.m_top; }
- const wxTextBoxAttrBorder& GetTopOutline() const { return m_outline.m_top; }
+ wxTextAttrBorder& GetTopOutline() { return m_outline.m_top; }
+ const wxTextAttrBorder& GetTopOutline() const { return m_outline.m_top; }
- wxTextBoxAttrBorder& GetRightOutline() { return m_outline.m_right; }
- const wxTextBoxAttrBorder& GetRightOutline() const { return m_outline.m_right; }
+ wxTextAttrBorder& GetRightOutline() { return m_outline.m_right; }
+ const wxTextAttrBorder& GetRightOutline() const { return m_outline.m_right; }
- wxTextBoxAttrBorder& GetBottomOutline() { return m_outline.m_bottom; }
- const wxTextBoxAttrBorder& GetBottomOutline() const { return m_outline.m_bottom; }
+ wxTextAttrBorder& GetBottomOutline() { return m_outline.m_bottom; }
+ const wxTextAttrBorder& GetBottomOutline() const { return m_outline.m_bottom; }
// Width and height
int m_flags;
- wxTextBoxAttrDimensions m_margins;
- wxTextBoxAttrDimensions m_padding;
- wxTextBoxAttrDimensions m_position;
+ wxTextAttrDimensions m_margins;
+ wxTextAttrDimensions m_padding;
+ wxTextAttrDimensions m_position;
wxTextAttrDimension m_width;
wxTextAttrDimension m_height;
- wxTextBoxAttrBorders m_border;
- wxTextBoxAttrBorders m_outline;
+ wxTextAttrBorders m_border;
+ wxTextAttrBorders m_outline;
short int m_floatMode;
short int m_clearMode;
wxTextBoxAttr m_textBoxAttr;
};
+WX_DECLARE_USER_EXPORTED_OBJARRAY(wxVariant, wxRichTextVariantArray, WXDLLIMPEXP_RICHTEXT);
+
+// ----------------------------------------------------------------------------
+// wxRichTextProperties - A simple property class using wxVariants
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextProperties: public wxObject
+{
+DECLARE_DYNAMIC_CLASS(wxRichTextProperties)
+public:
+ wxRichTextProperties() {}
+ wxRichTextProperties(const wxRichTextProperties& props) { Copy(props); }
+
+ void operator=(const wxRichTextProperties& props) { Copy(props); }
+ bool operator==(const wxRichTextProperties& props) const;
+ void Copy(const wxRichTextProperties& props) { m_properties = props.m_properties; }
+ const wxVariant& operator[](size_t idx) const { return m_properties[idx]; }
+ wxVariant& operator[](size_t idx) { return m_properties[idx]; }
+ void Clear() { m_properties.Clear(); }
+
+ const wxRichTextVariantArray& GetProperties() const { return m_properties; }
+ wxRichTextVariantArray& GetProperties() { return m_properties; }
+ void SetProperties(const wxRichTextVariantArray& props) { m_properties = props; }
+
+ wxArrayString GetPropertyNames() const;
+
+ size_t GetCount() const { return m_properties.GetCount(); }
+
+ int HasProperty(const wxString& name) const { return Find(name) != -1; }
+
+ int Find(const wxString& name) const;
+ const wxVariant& GetProperty(const wxString& name) const;
+ wxVariant* FindOrCreateProperty(const wxString& name);
+
+ wxString GetPropertyString(const wxString& name) const;
+ long GetPropertyLong(const wxString& name) const;
+ bool GetPropertyBool(const wxString& name) const;
+ double GetPropertyDouble(const wxString& name) const;
+
+ void SetProperty(const wxVariant& variant);
+ void SetProperty(const wxString& name, const wxVariant& variant);
+ void SetProperty(const wxString& name, const wxString& value);
+ void SetProperty(const wxString& name, long value);
+ void SetProperty(const wxString& name, double value);
+ void SetProperty(const wxString& name, bool value);
+
+protected:
+ wxRichTextVariantArray m_properties;
+};
+
+
/*!
* wxRichTextFontTable
* Manages quick access to a pool of fonts for rendering rich text
virtual bool IsFloatable() const { return false; }
/// Whether this object is currently floating
- virtual bool IsFloating() const { return false; }
+ virtual bool IsFloating() const { return GetAttributes().GetTextBoxAttr().IsFloating(); }
/// Whether this object is a place holding one
// virtual bool IsPlaceHolding() const { return false; }
- /// Floating direction
- virtual int GetFloatDirection() const { return wxTEXT_BOX_ATTR_FLOAT_NONE; }
+ /// The floating direction
+ virtual int GetFloatDirection() const { return GetAttributes().GetTextBoxAttr().GetFloatMode(); }
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& WXUNUSED(range)) const { return wxEmptyString; }
/// Edit properties via a GUI
virtual bool EditProperties(wxWindow* WXUNUSED(parent), wxRichTextBuffer* WXUNUSED(buffer)) { return false; }
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// Does this object take note of paragraph attributes? Text and image objects don't.
+ virtual bool UsesParagraphAttributes() const { return true; }
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("unknown"); }
+
// Accessors
/// Get/set the cached object size as calculated by Layout.
virtual int GetTopMargin() const { return m_topMargin; }
virtual int GetBottomMargin() const { return m_bottomMargin; }
- /// Set attributes object
+ /// Set/get attributes object
void SetAttributes(const wxRichTextAttr& attr) { m_attributes = attr; }
const wxRichTextAttr& GetAttributes() const { return m_attributes; }
wxRichTextAttr& GetAttributes() { return m_attributes; }
+
+ /// Set/get properties
+ wxRichTextProperties& GetProperties() { return m_properties; }
+ const wxRichTextProperties& GetProperties() const { return m_properties; }
+ void SetProperties(const wxRichTextProperties& props) { m_properties = props; }
/// Set/get stored descent
void SetDescent(int descent) { m_descent = descent; }
/// Convert units in tenths of a millimetre to device units
int ConvertTenthsMMToPixels(wxDC& dc, int units) const;
- static int ConvertTenthsMMToPixels(int ppi, int units);
+ static int ConvertTenthsMMToPixels(int ppi, int units, double scale = 1.0);
/// Convert units in pixels to tenths of a millimetre
int ConvertPixelsToTenthsMM(wxDC& dc, int pixels) const;
- static int ConvertPixelsToTenthsMM(int ppi, int pixels);
+ static int ConvertPixelsToTenthsMM(int ppi, int pixels, double scale = 1.0);
+
+ /// Draw the borders and background for the given rectangle and attributes.
+ /// Width and height are taken to be the content size, so excluding any
+ /// border, margin and padding.
+ static bool DrawBoxAttributes(wxDC& dc, const wxRichTextAttr& attr, const wxRect& boxRect);
+
+ /// Draw a border
+ static bool DrawBorder(wxDC& dc, const wxTextAttrBorders& attr, const wxRect& rect);
+
+ /// Get the various rectangles of the box model in pixels. You can either specify contentRect (inner)
+ /// or marginRect (outer), and the other must be the default rectangle (no width or height).
+ /// Note that the outline doesn't affect the position of the rectangle, it's drawn in whatever space
+ /// is available.
+ static bool GetBoxRects(wxDC& dc, const wxRichTextAttr& attr, wxRect& marginRect, wxRect& borderRect, wxRect& contentRect, wxRect& paddingRect, wxRect& outlineRect);
protected:
wxSize m_size;
/// Attributes
wxRichTextAttr m_attributes;
+
+ /// Properties
+ wxRichTextProperties m_properties;
};
WX_DECLARE_LIST_WITH_DECL( wxRichTextObject, wxRichTextObjectList, class WXDLLIMPEXP_RICHTEXT );
wxRichTextObjectList m_children;
};
-/*!
- * wxRichTextBox class declaration
- * This defines a 2D space to lay out objects
- */
-
-class WXDLLIMPEXP_RICHTEXT wxRichTextBox: public wxRichTextCompositeObject
-{
- DECLARE_DYNAMIC_CLASS(wxRichTextBox)
-public:
-// Constructors
-
- wxRichTextBox(wxRichTextObject* parent = NULL);
- wxRichTextBox(const wxRichTextBox& obj): wxRichTextCompositeObject() { Copy(obj); }
-
-// Overrideables
-
- /// Draw the item
- virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
-
- /// Lay the item out
- virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
-
- /// Get/set the object size for the given range. Returns false if the range
- /// is invalid for this object.
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
-
-// Accessors
-
-// Operations
-
- /// Clone
- virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
-
- /// Copy
- void Copy(const wxRichTextBox& obj);
-
-protected:
-};
-
/*!
* wxRichTextParagraphBox class declaration
* This box knows how to lay out paragraphs.
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextParagraphLayoutBox: public wxRichTextBox
+class WXDLLIMPEXP_RICHTEXT wxRichTextParagraphLayoutBox: public wxRichTextCompositeObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextParagraphLayoutBox)
public:
// Constructors
wxRichTextParagraphLayoutBox(wxRichTextObject* parent = NULL);
- wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj): wxRichTextBox() { Init(); Copy(obj); }
+ wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj): wxRichTextCompositeObject() { Init(); Copy(obj); }
~wxRichTextParagraphLayoutBox();
// Overrideables
/// Get any text in this object for the given range
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("paragraphlayout"); }
+
// Accessors
/// Associate a control with the buffer, for operations that for example require refreshing the window.
void DrawFloats(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
/// Move an anchored object to another paragraph
- void MoveAnchoredObjectToParagraph(wxRichTextParagraph* from, wxRichTextParagraph* to, wxRichTextAnchoredObject* obj);
+ void MoveAnchoredObjectToParagraph(wxRichTextParagraph* from, wxRichTextParagraph* to, wxRichTextObject* obj);
/// Initialize the object.
void Init();
wxRichTextFloatCollector* m_floatCollector;
};
+/*!
+ * wxRichTextBox class declaration
+ * TODO: a floating text box
+ */
+
+class WXDLLIMPEXP_RICHTEXT wxRichTextBox: public wxRichTextCompositeObject
+{
+ DECLARE_DYNAMIC_CLASS(wxRichTextBox)
+public:
+// Constructors
+
+ wxRichTextBox(wxRichTextObject* parent = NULL);
+ wxRichTextBox(const wxRichTextBox& obj): wxRichTextCompositeObject() { Copy(obj); }
+
+// Overrideables
+
+ /// Draw the item
+ virtual bool Draw(wxDC& dc, const wxRichTextRange& range, const wxRichTextRange& selectionRange, const wxRect& rect, int descent, int style);
+
+ /// Lay the item out
+ virtual bool Layout(wxDC& dc, const wxRect& rect, int style);
+
+ /// Get/set the object size for the given range. Returns false if the range
+ /// is invalid for this object.
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+
+// Accessors
+
+// Operations
+
+ /// Clone
+ virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
+
+ /// Copy
+ void Copy(const wxRichTextBox& obj);
+
+protected:
+};
+
/*!
* wxRichTextLine class declaration
* This object represents a line in a paragraph, and stores
/// Calculate range
virtual void CalculateRange(long start, long& end);
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("paragraph"); }
+
// Accessors
/// Get the cached lines
/// Get the first position from pos that has a line break character.
long GetFirstLineBreakPosition(long pos);
+ /// Does this object take note of paragraph attributes? Text and image objects don't.
+ virtual bool UsesParagraphAttributes() const { return false; }
+
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("text"); }
+
// Accessors
/// Get the text
wxBitmapType m_imageType;
};
-/*!
- * wxRichTextAnchoredObject class declaration
- * This object is an abstract one that represent some objects which can floats
- */
-class WXDLLIMPEXP_RICHTEXT wxRichTextAnchoredObject: public wxRichTextObject
-{
- DECLARE_CLASS(wxRichTextAnchoredObject)
-public:
-// Constructors
- wxRichTextAnchoredObject(wxRichTextObject* parent = NULL, const wxRichTextAttr& attr = wxRichTextAttr());
- wxRichTextAnchoredObject(const wxRichTextAnchoredObject& obj) : wxRichTextObject(obj) /* , m_ph(NULL) */ { Copy(obj); }
- ~wxRichTextAnchoredObject();
-
-// Virtuals
- virtual bool IsFloatable() const { return true; }
-
- /// Whether this object is currently floating
- virtual bool IsFloating() const { return GetAttributes().GetTextBoxAttr().IsFloating(); }
-
- virtual void SetParent(wxRichTextObject* parent);
-
-// Accessors
-
- /// The floating direction
- virtual int GetFloatDirection() const { return GetAttributes().GetTextBoxAttr().GetFloatMode(); }
-
- void operator=(const wxRichTextAnchoredObject&) { wxASSERT("Nobody can reset this object using ="); }
-
-// Functions
- void Copy(const wxRichTextAnchoredObject& obj);
-
-protected:
-
-};
-
/*!
* wxRichTextImage class declaration
* This object represents an image.
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextImage: public wxRichTextAnchoredObject
+class WXDLLIMPEXP_RICHTEXT wxRichTextImage: public wxRichTextObject
{
DECLARE_DYNAMIC_CLASS(wxRichTextImage)
public:
// Constructors
- wxRichTextImage(wxRichTextObject* parent = NULL): wxRichTextAnchoredObject(parent) { }
+ wxRichTextImage(wxRichTextObject* parent = NULL): wxRichTextObject(parent) { }
wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
- wxRichTextImage(const wxRichTextImage& obj): wxRichTextAnchoredObject(obj) { Copy(obj); }
+ wxRichTextImage(const wxRichTextImage& obj): wxRichTextObject(obj) { Copy(obj); }
// Overrideables
/// is invalid for this object.
virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
- /// Returns true if the object is empty
- virtual bool IsEmpty() const { return !m_imageBlock.Ok(); }
+ /// Returns true if the object is empty. An image is never empty; if the image is broken, that's not the same thing as empty.
+ virtual bool IsEmpty() const { return false; /* !m_imageBlock.Ok(); */ }
/// Can we edit properties via a GUI?
virtual bool CanEditProperties() const { return true; }
/// Edit properties via a GUI
virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+ /// Does this object take note of paragraph attributes? Text and image objects don't.
+ virtual bool UsesParagraphAttributes() const { return false; }
+
+#if wxUSE_XML
+ /// Import this object from XML
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /// Export this object directly to the given stream.
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /// Export this object to the given parent node, usually creating at least one child node.
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ // Images can be floatable (optionally).
+ virtual bool IsFloatable() const { return true; }
+
+ /// What is the XML node name of this object?
+ virtual wxString GetXMLNodeName() const { return wxT("image"); }
+
// Accessors
/// Get the image cache (scaled bitmap)
/// Copy
void Copy(const wxRichTextBuffer& obj);
+ /// Assignment
+ void operator= (const wxRichTextBuffer& obj) { Copy(obj); }
+
/// Clone
virtual wxRichTextObject* Clone() const { return new wxRichTextBuffer(*this); }