// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_FS_MEM_H_
+#define _WX_FS_MEM_H_
#ifdef __GNUG__
-#pragma implementation
+#pragma interface "fs_mem.h"
#endif
#include "wx/wxprec.h"
#if wxUSE_FILESYSTEM
-#ifndef WXPRECOMP
-#include "wx/wx.h"
-#endif
-
#include "wx/filesys.h"
-#include "wx/image.h"
-#include "wx/bitmap.h"
+
+#if wxUSE_GUI
+ #include "wx/image.h"
+ #include "wx/bitmap.h"
+#endif
//--------------------------------------------------------------------------------
// wxMemoryFSHandler
// Add file to list of files stored in memory. Stored data (bitmap, text or raw data)
// will be copied into private memory stream and available under name "memory:" + filename
+#if wxUSE_GUI
static void AddFile(const wxString& filename, wxImage& image, long type);
static void AddFile(const wxString& filename, const wxBitmap& bitmap, long type);
- static void AddFile(const wxString& filename, const wxString& textdata);
+#endif
+ static void AddFile(const wxString& filename, const wxString& textdata);
static void AddFile(const wxString& filename, const void *binarydata, size_t size);
-
+
// Remove file from memory FS and free occupied memory
static void RemoveFile(const wxString& filename);
-
+
virtual bool CanOpen(const wxString& location);
virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
virtual wxString FindFirst(const wxString& spec, int flags = 0);
virtual wxString FindNext();
-
+
private:
static wxHashTable *m_Hash;
-
+
static bool CheckHash(const wxString& filename);
};
-#endif
+#endif
// wxUSE_FILESYSTEM
+#endif // _WX_FS_MEM_H_
+