extern "C" {
#ifdef __VISUALC__
+// include standard Windows headers
+#if defined(__WXMSW__) && !wxUSE_MFC
+ #ifndef STRICT
+ #define STRICT 1
+ #endif
+
+ #include <windows.h>
+ #include "wx/msw/winundef.h"
+#endif
+
// If you use the wxDbCreateDataSource() function with MSW/VC6,
// you cannot use the iODBC headers, you must use the VC headers,
// plus the odbcinst.h header - gt Nov 2 2000
// in the table name or column name, the returned string will have the
// correct enclosing marks around the name to allow it to be properly
// included in a SQL statement
- const wxString SQLTableName(const char *tableName);
- const wxString SQLColumnName(const char *colName);
+ const wxString SQLTableName(const wxChar *tableName);
+ const wxString SQLColumnName(const wxChar *colName);
void LogError(const wxString &errMsg, const wxString &SQLState = wxEmptyString)
{ logError(errMsg, SQLState); }
int WXDLLEXPORT wxDbConnectionsInUse(void);
-//TODO: document
// Writes a message to the wxLog window (stdout usually) when an internal error
// situation occurs. This function only works in DEBUG builds
const wxChar WXDLLEXPORT *wxDbLogExtendedErrorMsg(const wxChar *userText, wxDb *pDb,
- char *ErrFile, int ErrLine);
-//TODO: end document
+ wxChar *ErrFile, int ErrLine);
+
// This function sets the sql log state for all open wxDb objects
bool WXDLLEXPORT wxDbSqlLog(wxDbSqlLogState state, const wxString &filename = SQL_LOG_FILENAME);