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-@section page_wxusedef_multi Most important wxUSE symbols
+@section page_wxusedef_important Most important wxUSE symbols
This table summarizes some of the global build features affecting the entire
library:
@beginDefList
@itemdef{wxUSE_STL, Container classes and wxString are implemented using
standard classes and provide the same standard API.}
+@itemdef{wxUSE_STD_STRING, wxString is implemented using std::[w]string and can
+ be constructed from it (but provides wxWidgets-compatible API, in
+ particular is implicitly convertible to @c char* and not std::[w]string).}
@itemdef{wxUSE_STD_IOSTREAM, Standard C++ classes are used instead of or in
addition to wx stream classes.}
-@itemdef{wxUSE_STD_STRING, wxString can be constructed from std::string (but
- provides wxWidgets-compatible API).}
@itemdef{wxUSE_UNICODE, Compiled with Unicode support (default in wxWidgets
3.0, non-Unicode build will be deprecated in the future).}
@itemdef{wxUSE_UNICODE_WCHAR, wxString uses wchar_t buffer for internal storage
@itemdef{wxUSE_GAUGE, Use wxGauge class.}
@itemdef{wxUSE_GENERIC_DRAGIMAGE, Used in wxDragImage sample.}
@itemdef{wxUSE_GENERIC_DRAWELLIPSE, See comment in wx/dc.h file.}
+@itemdef{wxUSE_GENERIC_MDI_AS_NATIVE, This is not a user-settable symbol, it is only used internally in wx/generic/mdig.h.}
@itemdef{wxUSE_GEOMETRY, Use common geometry classes}
@itemdef{wxUSE_GIF, Use GIF wxImageHandler}
@itemdef{wxUSE_GLCANVAS, Enables OpenGL support.}
@itemdef{wxUSE_PRINTF_POS_PARAMS, Use wxVsnprintf which supports positional parameters.}
@itemdef{wxUSE_PRINTING_ARCHITECTURE, Enable printer classes.}
@itemdef{wxUSE_PROGRESSDLG, Enables progress dialog classes.}
+@itemdef{wxUSE_PROPGRID, Use wxPropertyGrid library.}
@itemdef{wxUSE_PROTOCOL, Use wxProtocol and derived classes.}
@itemdef{wxUSE_PROTOCOL_FILE, Use wxFileProto class. (requires wxProtocol)}
@itemdef{wxUSE_PROTOCOL_FTP, Use wxFTP class. (requires wxProtocol)}