]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/event.cpp
added test for writing empty value to the config
[wxWidgets.git] / src / common / event.cpp
index c20371c475a258e9e9a104d5271c8d855d526870..49ce7c19fa86106cb91b6acafafc3263a7ede03d 100644 (file)
@@ -9,6 +9,14 @@
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
 #ifdef __GNUG__
     #pragma implementation "event.h"
 #endif
     #include "wx/validate.h"
 #endif // wxUSE_GUI
 
-#if !USE_SHARED_LIBRARY
-    IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
-    IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
-    IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
+// ----------------------------------------------------------------------------
+// wxWin macros
+// ----------------------------------------------------------------------------
 
-    #if wxUSE_GUI
-        IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
-        IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
-    #endif // wxUSE_GUI
+IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
+IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
+
+#if wxUSE_GUI
+    IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
+#endif // wxUSE_GUI
+
+const wxEventTable *wxEvtHandler::GetEventTable() const
+    { return &wxEvtHandler::sm_eventTable; }
 
-    const wxEventTable *wxEvtHandler::GetEventTable() const
-        { return &wxEvtHandler::sm_eventTable; }
+const wxEventTable wxEvtHandler::sm_eventTable =
+    { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
 
-    const wxEventTable wxEvtHandler::sm_eventTable =
-        { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
+const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
+    { DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) };
 
-    const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
-        { { 0, 0, 0, (wxObjectEventFunction) NULL, (wxObject*) NULL } };
+// ----------------------------------------------------------------------------
+// global variables
+// ----------------------------------------------------------------------------
 
-#endif // !USE_SHARED_LIBRARY
+// To put pending event handlers
+wxList *wxPendingEvents = (wxList *)NULL;
 
 #if wxUSE_THREADS
-/* To put pending event handlers */
-extern wxList *wxPendingEvents;
-extern wxCriticalSection *wxPendingEventsLocker;
+    // protects wxPendingEvents list
+    wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
 #endif
 
+#if !WXWIN_COMPATIBILITY_EVENT_TYPES
+
+// common event types are defined here, other event types are defined by the
+// components which use them
+
+DEFINE_EVENT_TYPE(wxEVT_NULL)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED)
+
+// Sockets and timers send events, too
+DEFINE_EVENT_TYPE(wxEVT_SOCKET)
+DEFINE_EVENT_TYPE(wxEVT_TIMER)
+
+// Mouse event types
+DEFINE_EVENT_TYPE(wxEVT_LEFT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_LEFT_UP)
+DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_MIDDLE_UP)
+DEFINE_EVENT_TYPE(wxEVT_RIGHT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_RIGHT_UP)
+DEFINE_EVENT_TYPE(wxEVT_MOTION)
+DEFINE_EVENT_TYPE(wxEVT_ENTER_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_LEAVE_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_LEFT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_RIGHT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_SET_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_KILL_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_MOUSEWHEEL)
+
+// Non-client mouse events
+DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_UP)
+DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP)
+DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_UP)
+DEFINE_EVENT_TYPE(wxEVT_NC_MOTION)
+DEFINE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK)
+
+// Character input event type
+DEFINE_EVENT_TYPE(wxEVT_CHAR)
+DEFINE_EVENT_TYPE(wxEVT_CHAR_HOOK)
+DEFINE_EVENT_TYPE(wxEVT_NAVIGATION_KEY)
+DEFINE_EVENT_TYPE(wxEVT_KEY_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_KEY_UP)
+
+// Set cursor event
+DEFINE_EVENT_TYPE(wxEVT_SET_CURSOR)
+
+// wxScrollbar and wxSlider event identifiers
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_TOP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE)
+
+// Scroll events from wxWindow
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE)
+
+// System events
+DEFINE_EVENT_TYPE(wxEVT_SIZE)
+DEFINE_EVENT_TYPE(wxEVT_MOVE)
+DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
+DEFINE_EVENT_TYPE(wxEVT_POWER)
+DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
+DEFINE_EVENT_TYPE(wxEVT_CREATE)
+DEFINE_EVENT_TYPE(wxEVT_DESTROY)
+DEFINE_EVENT_TYPE(wxEVT_SHOW)
+DEFINE_EVENT_TYPE(wxEVT_ICONIZE)
+DEFINE_EVENT_TYPE(wxEVT_MAXIMIZE)
+DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_PAINT)
+DEFINE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND)
+DEFINE_EVENT_TYPE(wxEVT_NC_PAINT)
+DEFINE_EVENT_TYPE(wxEVT_PAINT_ICON)
+DEFINE_EVENT_TYPE(wxEVT_MENU_CHAR)
+DEFINE_EVENT_TYPE(wxEVT_MENU_INIT)
+DEFINE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT)
+DEFINE_EVENT_TYPE(wxEVT_POPUP_MENU_INIT)
+DEFINE_EVENT_TYPE(wxEVT_CONTEXT_MENU)
+DEFINE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_SETTING_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE)
+DEFINE_EVENT_TYPE(wxEVT_PALETTE_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP)
+DEFINE_EVENT_TYPE(wxEVT_JOY_MOVE)
+DEFINE_EVENT_TYPE(wxEVT_JOY_ZMOVE)
+DEFINE_EVENT_TYPE(wxEVT_DROP_FILES)
+DEFINE_EVENT_TYPE(wxEVT_DRAW_ITEM)
+DEFINE_EVENT_TYPE(wxEVT_MEASURE_ITEM)
+DEFINE_EVENT_TYPE(wxEVT_COMPARE_ITEM)
+DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG)
+DEFINE_EVENT_TYPE(wxEVT_IDLE)
+DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI)
+
+// Generic command events
+// Note: a click is a higher-level event than button down/up
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_ENTER)
+
+// Help events
+DEFINE_EVENT_TYPE(wxEVT_HELP)
+DEFINE_EVENT_TYPE(wxEVT_DETAILED_HELP)
+
+#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// event initialization
+// ----------------------------------------------------------------------------
+
+int wxNewEventType()
+{
+    // MT-FIXME
+    static int s_lastUsedEventType = wxEVT_FIRST;
+
+#if WXWIN_COMPATIBILITY_2
+    // check that we don't overlap with the user-defined types: if it does
+    // happen, the best solution is probably to update the existing code to
+    // use wxNewEventType() instead of wxEVT_USER_FIRST
+    //
+    // due to the uncertainty
+    wxASSERT_MSG( s_lastUsedEventType < wxEVT_USER_FIRST - 1,
+                  _T("possible event type conflict") );
+#endif // WXWIN_COMPATIBILITY_2
+
+    return s_lastUsedEventType++;
+}
+
+// ----------------------------------------------------------------------------
+// wxEvent
+// ----------------------------------------------------------------------------
+
 /*
  * General wxWindows events, covering
  * all interesting things that might happen (button clicking, resizing,
@@ -149,10 +343,24 @@ void wxCommandEvent::CopyObject(wxObject& obj_d) const
 
     wxEvent::CopyObject(obj_d);
 
-    obj->m_clientData   = m_clientData;
-    obj->m_clientObject = m_clientObject;
-    obj->m_extraLong    = m_extraLong;
-    obj->m_commandInt   = m_commandInt;
+    obj->m_clientData    = m_clientData;
+    obj->m_clientObject  = m_clientObject;
+    obj->m_extraLong     = m_extraLong;
+    obj->m_commandInt    = m_commandInt;
+    obj->m_commandString = m_commandString;
+}
+
+/*
+ * Notify events
+ */
+
+void wxNotifyEvent::CopyObject(wxObject& obj_d) const
+{
+    wxNotifyEvent *obj = (wxNotifyEvent *)&obj_d;
+
+    wxEvent::CopyObject(obj_d);
+
+    if (!m_bAllow) obj->Veto();
 }
 
 /*
@@ -209,6 +417,9 @@ wxMouseEvent::wxMouseEvent(wxEventType commandType)
     m_middleDown = FALSE;
     m_x = 0;
     m_y = 0;
+    m_wheelRotation = 0;
+    m_wheelDelta = 0;
+    m_linesPerAction = 0;
 }
 
 void wxMouseEvent::CopyObject(wxObject& obj_d) const
@@ -274,7 +485,8 @@ bool wxMouseEvent::ButtonDown(int but) const
 // or any button up event (but = -1)
 bool wxMouseEvent::ButtonUp(int but) const
 {
-    switch (but) {
+    switch (but)
+    {
         case -1:
             return (LeftUp() || MiddleUp() || RightUp());
         case 1:
@@ -293,9 +505,10 @@ bool wxMouseEvent::ButtonUp(int but) const
 // True if the given button is currently changing state
 bool wxMouseEvent::Button(int but) const
 {
-    switch (but) {
+    switch (but)
+    {
         case -1:
-            return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1)) ;
+            return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
         case 1:
             return (LeftDown() || LeftUp() || LeftDClick());
         case 2:
@@ -311,7 +524,8 @@ bool wxMouseEvent::Button(int but) const
 
 bool wxMouseEvent::ButtonIsDown(int but) const
 {
-    switch (but) {
+    switch (but)
+    {
         case -1:
             return (LeftIsDown() || MiddleIsDown() || RightIsDown());
         case 1:
@@ -327,6 +541,19 @@ bool wxMouseEvent::ButtonIsDown(int but) const
     return FALSE;
 }
 
+int wxMouseEvent::GetButton() const
+{
+    for ( int i = 1; i <= 3; i++ )
+    {
+        if ( Button(i) )
+        {
+            return i;
+        }
+    }
+
+    return -1;
+}
+
 // Find the logical position of the event given the DC
 wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
 {
@@ -356,6 +583,10 @@ void wxKeyEvent::CopyObject(wxObject& obj_d) const
     wxKeyEvent *obj = (wxKeyEvent *)&obj_d;
     wxEvent::CopyObject(obj_d);
 
+    obj->m_x = m_x;
+    obj->m_y = m_y;
+    obj->m_keyCode = m_keyCode;
+
     obj->m_shiftDown   = m_shiftDown;
     obj->m_controlDown = m_controlDown;
     obj->m_metaDown    = m_metaDown;
@@ -482,14 +713,14 @@ void wxQueryNewPaletteEvent::CopyObject(wxObject& obj_d) const
 }
 
 wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
-                   : wxEvent(wxEVT_CREATE)
 {
+    SetEventType(wxEVT_CREATE);
     SetEventObject(win);
 }
 
 wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
-                    : wxEvent(wxEVT_DESTROY)
 {
+    SetEventType(wxEVT_DESTROY);
     SetEventObject(win);
 }
 
@@ -514,10 +745,12 @@ wxEvtHandler::wxEvtHandler()
     m_enabled = TRUE;
     m_dynamicEvents = (wxList *) NULL;
     m_isWindow = FALSE;
+    m_pendingEvents = (wxList *) NULL;
 #if wxUSE_THREADS
-    m_eventsLocker = new wxCriticalSection();
+#  if !defined(__VISAGECPP__)
+    m_eventsLocker = new wxCriticalSection;
+#  endif
 #endif
-    m_pendingEvents = (wxList *) NULL;
 }
 
 wxEvtHandler::~wxEvtHandler()
@@ -534,71 +767,121 @@ wxEvtHandler::~wxEvtHandler()
         wxNode *node = m_dynamicEvents->First();
         while (node)
         {
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
             wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
-            if (entry->m_callbackUserData) delete entry->m_callbackUserData;
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+
+            if (entry->m_callbackUserData)
+                delete entry->m_callbackUserData;
             delete entry;
             node = node->Next();
         }
         delete m_dynamicEvents;
     };
 
-#if wxUSE_THREADS
-    if (m_pendingEvents)
-      delete m_pendingEvents;
+    delete m_pendingEvents;
 
+#if wxUSE_THREADS
+#  if !defined(__VISAGECPP__)
     delete m_eventsLocker;
+#  endif
 #endif
 }
 
 #if wxUSE_THREADS
 
-#ifdef __WXGTK__
-extern bool g_isIdle;
-extern void wxapp_install_idle_handler();
-#endif
-
 bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
 {
-    wxEvent *event_main;
-    wxCriticalSectionLocker locker(*m_eventsLocker);
-
     // check that we are really in a child thread
-    wxASSERT( !wxThread::IsMain() );
+    wxASSERT_MSG( !wxThread::IsMain(),
+                  wxT("use ProcessEvent() in main thread") );
 
-    if (m_pendingEvents == NULL)
-      m_pendingEvents = new wxList();
+    AddPendingEvent(event);
 
-    event_main = (wxEvent *)event.Clone();
+    return TRUE;
+}
 
-    m_pendingEvents->Append(event_main);
+#endif // wxUSE_THREADS
 
-    wxPendingEventsLocker->Enter();
-    wxPendingEvents->Append(this);
-    wxPendingEventsLocker->Leave();
+void wxEvtHandler::AddPendingEvent(wxEvent& event)
+{
+    // 1) Add event to list of pending events of this event handler
 
-    // TODO: Wake up idle handler for the other platforms.
-#ifdef __WXGTK__
-    if (g_isIdle)
-        wxapp_install_idle_handler();
+#if defined(__VISAGECPP__)
+    wxENTER_CRIT_SECT( m_eventsLocker);
+#else
+    wxENTER_CRIT_SECT( *m_eventsLocker);
 #endif
 
-    return TRUE;
+    if ( !m_pendingEvents )
+      m_pendingEvents = new wxList;
+
+    wxEvent *event2 = (wxEvent *)event.Clone();
+
+    m_pendingEvents->Append(event2);
+
+#if defined(__VISAGECPP__)
+    wxLEAVE_CRIT_SECT( m_eventsLocker);
+#else
+    wxLEAVE_CRIT_SECT( *m_eventsLocker);
+#endif
+
+    // 2) Add this event handler to list of event handlers that
+    //    have pending events.
+
+    wxENTER_CRIT_SECT(*wxPendingEventsLocker);
+
+    if ( !wxPendingEvents )
+        wxPendingEvents = new wxList;
+    wxPendingEvents->Append(this);
+
+    wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
+
+    // 3) Inform the system that new pending events are somwehere,
+    //    and that these should be processed in idle time.
+    wxWakeUpIdle();
 }
 
 void wxEvtHandler::ProcessPendingEvents()
 {
-    wxCriticalSectionLocker locker(*m_eventsLocker);
+#if defined(__VISAGECPP__)
+    wxENTER_CRIT_SECT( m_eventsLocker);
+#else
+    wxENTER_CRIT_SECT( *m_eventsLocker);
+#endif
+
     wxNode *node = m_pendingEvents->First();
-    wxEvent *event;
+    while ( node )
+    {
+        wxEvent *event = (wxEvent *)node->Data();
+        delete node;
+
+        // In ProcessEvent, new events might get added and
+        // we can safely leave the crtical section here.
+#if defined(__VISAGECPP__)
+        wxLEAVE_CRIT_SECT( m_eventsLocker);
+#else
+        wxLEAVE_CRIT_SECT( *m_eventsLocker);
+#endif
+        ProcessEvent(*event);
+        delete event;
+#if defined(__VISAGECPP__)
+        wxENTER_CRIT_SECT( m_eventsLocker);
+#else
+        wxENTER_CRIT_SECT( *m_eventsLocker);
+#endif
 
-    while (node != NULL) {
-      event = (wxEvent *)node->Data();
-      ProcessEvent(*event);
-      delete node;
-      node = m_pendingEvents->First();
+        node = m_pendingEvents->First();
     }
-}
+
+#if defined(__VISAGECPP__)
+    wxLEAVE_CRIT_SECT( m_eventsLocker);
+#else
+    wxLEAVE_CRIT_SECT( *m_eventsLocker);
 #endif
+}
 
 /*
  * Event table stuff
@@ -607,25 +890,55 @@ void wxEvtHandler::ProcessPendingEvents()
 bool wxEvtHandler::ProcessEvent(wxEvent& event)
 {
 #if wxUSE_GUI
-    /* check that our flag corresponds to reality */
-    wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
+
+    // We have to use the actual window or processing events from wxWindowNative
+    // destructor won't work (we don't see the wxWindow class)
+#ifdef __WXDEBUG__
+    // check that our flag corresponds to reality
+    wxClassInfo* info = NULL;
+#ifdef __WXUNIVERSAL__
+#  if defined(__WXMSW__)
+    info = CLASSINFO(wxWindowMSW);
+#  elif defined(__WXGTK__)
+    info = CLASSINFO(wxWindowGTK);
+#  elif defined(__WXMGL__)
+    info = CLASSINFO(wxWindowMGL);
+#  elif defined(__WXMAC__)
+    info = CLASSINFO(wxWindowMac);
+#  elif defined(__WXMOTIF__)
+    info = CLASSINFO(wxWindowMotif);
+#  endif
+#else
+    info = CLASSINFO(wxWindow);
+#endif
+
+    wxASSERT_MSG( m_isWindow == IsKindOf(info),
+                  _T("this should [not] be a window but it is [not]") );
+#endif
+
 #endif // wxUSE_GUI
 
-    /* An event handler can be enabled or disabled */
+    // An event handler can be enabled or disabled
     if ( GetEvtHandlerEnabled() )
     {
-#if wxUSE_THREADS
-        /* Check whether we are in a child thread. */
-        if (!wxThread::IsMain())
+
+#if 0
+/*
+        What is this? When using GUI threads, a non main
+        threads can send an event and process it itself.
+        This breaks GTK's GUI threads, so please explain.
+*/
+
+        // Check whether we are in a child thread.
+        if ( !wxThread::IsMain() )
           return ProcessThreadEvent(event);
 #endif
-        /* Handle per-instance dynamic event tables first */
 
+        // Handle per-instance dynamic event tables first
         if ( m_dynamicEvents && SearchDynamicEventTable(event) )
             return TRUE;
 
-        /* Then static per-class event tables */
-
+        // Then static per-class event tables
         const wxEventTable *table = GetEventTable();
 
 #if wxUSE_GUI && wxUSE_VALIDATORS
@@ -671,15 +984,21 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
     }
 
 #if wxUSE_GUI
-    // Carry on up the parent-child hierarchy,
-    // but only if event is a command event: it wouldn't
-    // make sense for a parent to receive a child's size event, for example
+    // Carry on up the parent-child hierarchy, but only if event is a command
+    // event: it wouldn't make sense for a parent to receive a child's size
+    // event, for example
     if ( m_isWindow && event.IsCommandEvent() )
     {
         wxWindow *win = (wxWindow *)this;
-        wxWindow *parent = win->GetParent();
-        if (parent && !parent->IsBeingDeleted())
-            return parent->GetEventHandler()->ProcessEvent(event);
+
+        // also, don't propagate events beyond the first top level window: it
+        // doesn't make sense to process dialogs events in the parent frame
+        if ( !win->IsTopLevel() )
+        {
+            wxWindow *parent = win->GetParent();
+            if (parent && !parent->IsBeingDeleted())
+                return parent->GetEventHandler()->ProcessEvent(event);
+        }
     }
 #endif // wxUSE_GUI
 
@@ -701,48 +1020,64 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
 
 bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
 {
-    int i = 0;
-    int commandId = event.GetId();
-
-    // BC++ doesn't like while (table.entries[i].m_fn)
+    wxEventType eventType = event.GetEventType();
+    int eventId = event.GetId();
 
-#ifdef __SC__
-    while (table.entries[i].m_fn != 0)
+    // BC++ doesn't like testing for m_fn without != 0
+    for ( int i = 0; table.entries[i].m_fn != 0; i++ )
+    {
+        // the line using reference exposes a bug in gcc: although it _seems_
+        // to work, it leads to weird crashes later on during program
+        // execution
+#ifdef __GNUG__
+        wxEventTableEntry entry = table.entries[i];
 #else
-    while (table.entries[i].m_fn != 0L)
+        const wxEventTableEntry& entry = table.entries[i];
 #endif
-    {
-        if ((event.GetEventType() == table.entries[i].m_eventType) &&
-                (table.entries[i].m_id == -1 || // Match, if event spec says any id will do (id == -1)
-                 (table.entries[i].m_lastId == -1 && commandId == table.entries[i].m_id) ||
-                 (table.entries[i].m_lastId != -1 &&
-                  (commandId >= table.entries[i].m_id && commandId <= table.entries[i].m_lastId))))
+
+        // match only if the event type is the same and the id is either -1 in
+        // the event table (meaning "any") or the event id matches the id
+        // specified in the event table either exactly or by falling into
+        // range between first and last
+        if ( eventType == entry.m_eventType )
         {
-            event.Skip(FALSE);
-            event.m_callbackUserData = table.entries[i].m_callbackUserData;
+            int tableId1 = entry.m_id,
+                tableId2 = entry.m_lastId;
 
-            (this->*((wxEventFunction) (table.entries[i].m_fn)))(event);
+            if ( (tableId1 == -1) ||
+                 (tableId2 == -1 && eventId == tableId1) ||
+                 (tableId2 != -1 &&
+                    (eventId >= tableId1 && eventId <= tableId2)) )
+            {
+                event.Skip(FALSE);
+                event.m_callbackUserData = entry.m_callbackUserData;
 
-            if ( event.GetSkipped() )
-                return FALSE;
-            else
-                return TRUE;
+                (this->*((wxEventFunction) (entry.m_fn)))(event);
+
+                return !event.GetSkipped();
+            }
         }
-        i++;
     }
+
     return FALSE;
 }
+
 void wxEvtHandler::Connect( int id, int lastId,
-                            wxEventType eventType,
+                            int eventType,
                             wxObjectEventFunction func,
                             wxObject *userData )
 {
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
     wxEventTableEntry *entry = new wxEventTableEntry;
+    entry->m_eventType = eventType;
     entry->m_id = id;
     entry->m_lastId = lastId;
-    entry->m_eventType = eventType;
     entry->m_fn = func;
     entry->m_callbackUserData = userData;
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+    wxDynamicEventTableEntry *entry =
+        new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
 
     if (!m_dynamicEvents)
         m_dynamicEvents = new wxList;
@@ -750,6 +1085,39 @@ void wxEvtHandler::Connect( int id, int lastId,
     m_dynamicEvents->Append( (wxObject*) entry );
 }
 
+bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType,
+                  wxObjectEventFunction func,
+                  wxObject *userData )
+{
+    if (!m_dynamicEvents)
+        return FALSE;
+
+    wxNode *node = m_dynamicEvents->First();
+    while (node)
+    {
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+
+        if ((entry->m_id == id) &&
+            ((entry->m_lastId == lastId) || (lastId == -1)) &&
+            ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
+            ((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) &&
+            ((entry->m_callbackUserData == userData) || (userData == (wxObject*)NULL)))
+        {
+            if (entry->m_callbackUserData)
+                delete entry->m_callbackUserData;
+            m_dynamicEvents->DeleteNode( node );
+            delete entry;
+            return TRUE;
+        }
+        node = node->Next();
+    }
+    return FALSE;
+}
+
 bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
 {
     wxCHECK_MSG( m_dynamicEvents, FALSE,
@@ -760,7 +1128,11 @@ bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
     wxNode *node = m_dynamicEvents->First();
     while (node)
     {
-        wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
 
         if (entry->m_fn)
         {