/////////////////////////////////////////////////////////////////////////////
-// Name: fontenum.h
+// Name: wx/fontenum.h
// Purpose: wxFontEnumerator class for getting available fonts
// Author: Julian Smart, Vadim Zeitlin
-// Modified by: extended to enumerate more than just font families and work ot
-// only on Windows (VZ)
+// Modified by: extended to enumerate more than just font facenames and works
+// not only on Windows now (VZ)
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart, Vadim Zeitlin
#ifndef _WX_FONTENUM_H_
#define _WX_FONTENUM_H_
-#ifdef __GNUG__
- #pragma interface "fontenum.h"
-#endif
+#include "wx/defs.h"
+
+#if wxUSE_FONTENUM
+
+#include "wx/fontenc.h"
+#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// wxFontEnumerator enumerates all available fonts on the system or only the
// fonts with given attributes
// ----------------------------------------------------------------------------
-class wxFontEnumerator
+class WXDLLEXPORT wxFontEnumerator
{
public:
- // start enumerating font families - will result in OnFontFamily() being
- // called for each available font family (unless it returns FALSE)
- virtual bool EnumerateFamilies(bool fixedWidthOnly = FALSE);
+ wxFontEnumerator() {}
+
+ // virtual dtor for the base class
+ virtual ~wxFontEnumerator() {}
- // enumerate the different encodings either for given font family or for
- // all font families - will result in OnFontEncoding() being called for
- // each available (family, encoding) couple
- virtual bool EnumerateEncodings(const wxString& family = wxT(""));
+ // start enumerating font facenames (either all of them or those which
+ // support the given encoding) - will result in OnFacename() being
+ // called for each available facename (until they are exhausted or
+ // OnFacename returns false)
+ virtual bool EnumerateFacenames
+ (
+ wxFontEncoding encoding = wxFONTENCODING_SYSTEM, // all
+ bool fixedWidthOnly = false
+ );
+
+ // enumerate the different encodings either for given font facename or for
+ // all facenames - will result in OnFontEncoding() being called for each
+ // available (facename, encoding) couple
+ virtual bool EnumerateEncodings(const wxString& facename = wxEmptyString);
// callbacks which are called after one of EnumerateXXX() functions from
- // above is invoked - all of them may return FALSE to stop enumeration or
- // TRUE to continue with it
+ // above is invoked - all of them may return false to stop enumeration or
+ // true to continue with it
- // called by EnumerateFamilies
- virtual bool OnFontFamily(const wxString& WXUNUSED(family))
- { return FALSE; }
+ // called by EnumerateFacenames
+ virtual bool OnFacename(const wxString& WXUNUSED(facename))
+ { return true; }
// called by EnumerateEncodings
- virtual bool OnFontEncoding(const wxString& WXUNUSED(family),
+ virtual bool OnFontEncoding(const wxString& WXUNUSED(facename),
const wxString& WXUNUSED(encoding))
- { return FALSE; }
+ { return true; }
+
+
+
+ // convenience function that returns array of facenames.
+ static wxArrayString
+ GetFacenames(wxFontEncoding encoding = wxFONTENCODING_SYSTEM, // all
+ bool fixedWidthOnly = false);
+
+ // convenience function that returns array of all available encodings.
+ static wxArrayString GetEncodings(const wxString& facename = wxEmptyString);
+
+ // convenience function that returns true if the given face name exist
+ // in the user's system
+ static bool IsValidFacename(const wxString &str);
+
+private:
+#ifdef wxHAS_UTF8_FONTS
+ // helper for ports that only use UTF-8 encoding natively
+ bool EnumerateEncodingsUTF8(const wxString& facename);
+#endif
+
+ DECLARE_NO_COPY_CLASS(wxFontEnumerator)
};
+#endif // wxUSE_FONTENUM
+
#endif // _WX_FONTENUM_H_