#include "wx/brush.h"
-#include "gdk/gdk.h"
+#include <gdk/gdk.h>
//-----------------------------------------------------------------------------
// wxBrush
class wxBrushRefData: public wxObjectRefData
{
- public:
-
+public:
wxBrushRefData();
wxBrushRefData( const wxBrushRefData& data );
wxBrushRefData::wxBrushRefData()
{
- m_style = 0;
+ m_style = 0;
}
wxBrushRefData::wxBrushRefData( const wxBrushRefData& data )
{
- m_style = data.m_style;
- m_stipple = data.m_stipple;
- m_colour = data.m_colour;
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
}
//-----------------------------------------------------------------------------
wxBrush::wxBrush()
{
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
+ if (wxTheBrushList) wxTheBrushList->AddBrush( this );
}
wxBrush::wxBrush( const wxColour &colour, int style )
{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = style;
- M_BRUSHDATA->m_colour = colour;
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_style = style;
+ M_BRUSHDATA->m_colour = colour;
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
+ if (wxTheBrushList) wxTheBrushList->AddBrush( this );
}
wxBrush::wxBrush( const wxBitmap &stippleBitmap )
{
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = wxSTIPPLE;
- M_BRUSHDATA->m_colour = *wxBLACK;
- M_BRUSHDATA->m_stipple = stippleBitmap;
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_colour = *wxBLACK;
+
+ M_BRUSHDATA->m_stipple = stippleBitmap;
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ else
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+
+ if (wxTheBrushList) wxTheBrushList->AddBrush( this );
}
wxBrush::wxBrush( const wxBrush &brush )
{
- Ref( brush );
+ Ref( brush );
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
+ if (wxTheBrushList) wxTheBrushList->AddBrush( this );
}
wxBrush::~wxBrush()
{
- if (wxTheBrushList) wxTheBrushList->RemoveBrush( this );
+ if (wxTheBrushList) wxTheBrushList->RemoveBrush( this );
}
wxBrush& wxBrush::operator = ( const wxBrush& brush )
{
- if (*this == brush) return (*this);
- Ref( brush );
- return *this;
+ if (*this == brush) return (*this);
+ Ref( brush );
+ return *this;
}
-bool wxBrush::operator == ( const wxBrush& brush )
+bool wxBrush::operator == ( const wxBrush& brush ) const
{
- return m_refData == brush.m_refData;
+ return m_refData == brush.m_refData;
}
-bool wxBrush::operator != ( const wxBrush& brush )
+bool wxBrush::operator != ( const wxBrush& brush ) const
{
- return m_refData != brush.m_refData;
+ return m_refData != brush.m_refData;
}
bool wxBrush::Ok() const
{
- return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
+ return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
}
int wxBrush::GetStyle() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return 0;
- }
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( wxT("invalid brush") );
+ return 0;
+ }
- return M_BRUSHDATA->m_style;
+ return M_BRUSHDATA->m_style;
}
wxColour &wxBrush::GetColour() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return wxNullColour;
- }
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( wxT("invalid brush") );
+ return wxNullColour;
+ }
- return M_BRUSHDATA->m_colour;
+ return M_BRUSHDATA->m_colour;
}
wxBitmap *wxBrush::GetStipple() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return &wxNullBitmap;
- }
+ if (m_refData == NULL)
+ {
+ wxFAIL_MSG( wxT("invalid brush") );
+ return &wxNullBitmap;
+ }
- return &M_BRUSHDATA->m_stipple;
+ return &M_BRUSHDATA->m_stipple;
}
void wxBrush::SetColour( const wxColour& col )
{
- Unshare();
- M_BRUSHDATA->m_colour = col;
+ Unshare();
+ M_BRUSHDATA->m_colour = col;
}
void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
{
- Unshare();
- M_BRUSHDATA->m_colour.Set( r, g, b );
+ Unshare();
+ M_BRUSHDATA->m_colour.Set( r, g, b );
}
void wxBrush::SetStyle( int style )
{
- Unshare();
- M_BRUSHDATA->m_style = style;
+ Unshare();
+ M_BRUSHDATA->m_style = style;
}
void wxBrush::SetStipple( const wxBitmap& stipple )
{
- Unshare();
- M_BRUSHDATA->m_stipple = stipple;
+ Unshare();
+ M_BRUSHDATA->m_stipple = stipple;
+ if (M_BRUSHDATA->m_stipple.GetMask())
+ {
+ M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
+ }
+ else
+ {
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+ }
}
void wxBrush::Unshare()
{
- if (!m_refData)
- {
- m_refData = new wxBrushRefData();
- }
- else
- {
- wxBrushRefData* ref = new wxBrushRefData( *(wxBrushRefData*)m_refData );
- UnRef();
- m_refData = ref;
- }
+ if (!m_refData)
+ {
+ m_refData = new wxBrushRefData();
+ }
+ else
+ {
+ wxBrushRefData* ref = new wxBrushRefData( *(wxBrushRefData*)m_refData );
+ UnRef();
+ m_refData = ref;
+ }
}