// define the array of list box items
#include <wx/dynarray.h>
- #undef WXDLLEXPORTLOCAL
- #define WXDLLEXPORTLOCAL WXDLLEXPORT
WX_DEFINE_ARRAY(wxOwnerDrawn *, wxListBoxItemsArray);
- #undef WXDLLEXPORTLOCAL
- #define WXDLLEXPORTLOCAL
#endif
#endif // wxUSE_OWNER_DRAWN
virtual void Append(const wxString& item);
- virtual void Append(const wxString& item, char *clientData);
- virtual void Set(int n, const wxString* choices, char **clientData = NULL);
+ virtual void Append(const wxString& item, void *clientData);
+ virtual void Set(int n, const wxString* choices, void **clientData = NULL);
virtual int FindString(const wxString& s) const ;
virtual void Clear();
virtual void SetSelection(int n, bool select = TRUE);
// For single choice list item only
virtual int GetSelection() const ;
virtual void Delete(int n);
- virtual char *GetClientData(int n) const ;
- virtual void SetClientData(int n, char *clientData);
+ virtual void *GetClientData(int n) const ;
+ virtual void SetClientData(int n, void *clientData);
virtual void SetString(int n, const wxString& s);
// For single or multiple choice list item
int m_noItems;
int m_selected;
+ virtual wxSize DoGetBestSize();
+
#if wxUSE_OWNER_DRAWN
// control items
wxListBoxItemsArray m_aItems;
#endif
-
- virtual void DoSetSize(int x, int y,
- int width, int height,
- int sizeFlags = wxSIZE_AUTO);
};
#endif