#include <FixMath.h>
#include <CGContext.h>
-#if !USE_SHARED_LIBRARY
IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
-#endif
//-----------------------------------------------------------------------------
// constants
if ( win )
{
- int x = 0 , y = 0;
- win->MacWindowToRootWindow( &x,&y ) ;
- // get area including focus rect
- CopyRgn( (RgnHandle) ((wxWindow*)win)->MacGetVisibleRegion(true).GetWXHRGN() , m_newClip ) ;
- if ( !EmptyRgn( m_newClip ) )
- OffsetRgn( m_newClip , x , y ) ;
+ // guard against half constructed objects, this just leads to a empty clip
+ if( win->GetPeer() )
+ {
+ int x = 0 , y = 0;
+ win->MacWindowToRootWindow( &x,&y ) ;
+ // get area including focus rect
+ CopyRgn( (RgnHandle) ((wxWindow*)win)->MacGetVisibleRegion(true).GetWXHRGN() , m_newClip ) ;
+ if ( !EmptyRgn( m_newClip ) )
+ OffsetRgn( m_newClip , x , y ) ;
+ }
SetClip( m_newClip ) ;
}
SetThemeDrawingState( m_themeDrawingState , true ) ;
}
+// minimal implementation only used for appearance drawing < 10.3
+
+wxMacPortSetter::wxMacPortSetter( const wxDC* dc ) :
+ m_ph( (GrafPtr) dc->m_macPort )
+{
+ wxASSERT( dc->Ok() ) ;
+ m_dc = dc ;
+// dc->MacSetupPort(&m_ph) ;
+}
+wxMacPortSetter::~wxMacPortSetter()
+{
+// m_dc->MacCleanupPort(&m_ph) ;
+}
+
//-----------------------------------------------------------------------------
// Local functions
//-----------------------------------------------------------------------------
return m_path ;
}
+// we always stock two context states, one at entry, the other one after
+// changing to HI Graphics orientation (this one is used for getting back clippings etc)
wxMacCGContext::wxMacCGContext( CGrafPtr port )
{
m_qdPort = port ;
- Rect bounds ;
- GetPortBounds( (CGrafPtr) port , &bounds ) ;
- OSStatus status = QDBeginCGContext( (CGrafPtr) port , &m_cgContext ) ;
-
- wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ) ;
- CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top ) ;
- CGContextScaleCTM( m_cgContext , 1 , -1 ) ;
+ m_cgContext = NULL ;
}
wxMacCGContext::wxMacCGContext( CGContextRef cgcontext )
{
m_qdPort = NULL ;
m_cgContext = cgcontext ;
+ CGContextSaveGState( m_cgContext ) ;
+ CGContextSaveGState( m_cgContext ) ;
}
wxMacCGContext::wxMacCGContext()
wxMacCGContext::~wxMacCGContext()
{
+ if ( m_cgContext )
+ {
+ CGContextSynchronize( m_cgContext ) ;
+ CGContextRestoreGState( m_cgContext ) ;
+ CGContextRestoreGState( m_cgContext ) ;
+ }
if ( m_qdPort )
- QDEndCGContext( m_qdPort , &m_cgContext ) ;
+ CGContextRelease( m_cgContext ) ;
}
CGContextRestoreGState( m_cgContext ) ;
}
-wxGraphicPath* wxMacCGContext::CreatePath() { return new wxMacCGPath() ; }
-CGContextRef wxMacCGContext::GetNativeContext() { return m_cgContext ; }
-void wxMacCGContext::SetNativeContext( CGContextRef cg ) { m_cgContext = cg ; }
+wxGraphicPath* wxMacCGContext::CreatePath()
+{
+ // make sure that we now have a real cgref, before doing
+ // anything with paths
+ CGContextRef cg = GetNativeContext() ;
+ cg = NULL ;
+ return new wxMacCGPath() ;
+}
+
+// in case we only got a QDPort only create a cgref now
+
+CGContextRef wxMacCGContext::GetNativeContext()
+{
+ if( m_cgContext == NULL )
+ {
+ Rect bounds ;
+ GetPortBounds( (CGrafPtr) m_qdPort , &bounds ) ;
+ OSStatus status = CreateCGContextForPort((CGrafPtr) m_qdPort , &m_cgContext) ;
+ CGContextSaveGState( m_cgContext ) ;
+
+ wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") ) ;
+ CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top ) ;
+ CGContextScaleCTM( m_cgContext , 1 , -1 ) ;
+
+ CGContextSaveGState( m_cgContext ) ;
+ SetPen( m_pen ) ;
+ SetBrush( m_brush ) ;
+ }
+ return m_cgContext ;
+}
+
+void wxMacCGContext::SetNativeContext( CGContextRef cg )
+{
+ wxASSERT( m_cgContext == NULL ) ;
+ m_cgContext = cg ;
+ CGContextSaveGState( m_cgContext ) ;
+}
void wxMacCGContext::SetPen( const wxPen &pen )
{
+ m_pen = pen ;
+ if ( m_cgContext == NULL )
+ return ;
bool fill = m_brush.GetStyle() != wxTRANSPARENT ;
bool stroke = pen.GetStyle() != wxTRANSPARENT ;
-
+
#if 0
// we can benchmark performance, should go into a setting later
CGContextSetShouldAntialias( m_cgContext , false ) ;
}
void wxMacCGContext::SetBrush( const wxBrush &brush )
{
+ m_brush = brush ;
+ if ( m_cgContext == NULL )
+ return ;
+
bool fill = brush.GetStyle() != wxTRANSPARENT ;
bool stroke = m_pen.GetStyle() != wxTRANSPARENT ;
}
}
-// snippets from Sketch Sample from Apple :
-
-#define kGenericRGBProfilePathStr "/System/Library/ColorSync/Profiles/Generic RGB Profile.icc"
-/*
- This function locates, opens, and returns the profile reference for the calibrated
- Generic RGB color space. It is up to the caller to call CMCloseProfile when done
- with the profile reference this function returns.
-*/
-CMProfileRef wxMacOpenGenericProfile(void)
-{
- static CMProfileRef cachedRGBProfileRef = NULL;
-
- // we only create the profile reference once
- if (cachedRGBProfileRef == NULL)
- {
- CMProfileLocation loc;
-
- loc.locType = cmPathBasedProfile;
- strcpy(loc.u.pathLoc.path, kGenericRGBProfilePathStr);
-
- verify_noerr( CMOpenProfile(&cachedRGBProfileRef, &loc) );
- }
-
- if (cachedRGBProfileRef)
- {
- // clone the profile reference so that the caller has their own reference, not our cached one
- CMCloneProfileRef(cachedRGBProfileRef);
- }
-
- return cachedRGBProfileRef;
-}
-
-/*
- Return the generic RGB color space. This is a 'get' function and the caller should
- not release the returned value unless the caller retains it first. Usually callers
- of this routine will immediately use the returned colorspace with CoreGraphics
- so they typically do not need to retain it themselves.
-
- This function creates the generic RGB color space once and hangs onto it so it can
- return it whenever this function is called.
-*/
-
-CGColorSpaceRef wxMacGetGenericRGBColorSpace()
-{
- static CGColorSpaceRef genericRGBColorSpace = NULL;
-
- if (genericRGBColorSpace == NULL)
- {
- CMProfileRef genericRGBProfile = wxMacOpenGenericProfile();
-
- if (genericRGBProfile)
- {
- genericRGBColorSpace = CGColorSpaceCreateWithPlatformColorSpace(genericRGBProfile);
- wxASSERT_MSG( genericRGBColorSpace != NULL, wxT("couldn't create the generic RGB color space") ) ;
-
- // we opened the profile so it is up to us to close it
- CMCloseProfile(genericRGBProfile);
- }
- }
- return genericRGBColorSpace;
-}
-
void AddEllipticArcToPath(CGContextRef c, CGPoint center, float a, float b, float fromDegree , float toDegree )
{
CGContextSaveGState(c);
m_needComputeScaleY = FALSE;
m_ok = FALSE ;
-
+ m_macPort = 0 ;
m_macLocalOrigin.x = m_macLocalOrigin.y = 0 ;
m_pen = *wxBLACK_PEN;
wxCoord ww = XLOG2DEVREL(w);
wxCoord hh = YLOG2DEVREL(h);
- CGContextRef cg = dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ;
+ CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGImageRef image = (CGImageRef)( bmp.CGImageCreate() ) ;
HIRect r = CGRectMake( xx , yy , ww , hh ) ;
HIViewDrawCGImage( cg , &r , image ) ;
wxCoord ww = XLOG2DEVREL(w);
wxCoord hh = YLOG2DEVREL(h);
- CGContextRef cg = dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ;
+ CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
CGRect r = CGRectMake( 00 , 00 , ww , hh ) ;
CGContextSaveGState(cg);
CGContextTranslateCTM(cg, xx , yy + hh );
yy = YLOG2DEVMAC(y);
ww = XLOG2DEVREL(width);
hh = YLOG2DEVREL(height);
+
+ CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
+ CGRect clipRect = CGRectMake( xx ,yy , ww, hh ) ;
+ CGContextClipToRect( cgContext , clipRect ) ;
+
// SetRectRgn( (RgnHandle) m_macCurrentClipRgn , xx , yy , xx + ww , yy + hh ) ;
// SectRgn( (RgnHandle) m_macCurrentClipRgn , (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
if( m_clipping )
void wxDC::DestroyClippingRegion()
{
// CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
+ CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
+ CGContextRestoreGState( cgContext );
+ CGContextSaveGState( cgContext );
+ SetPen( m_pen ) ;
+ SetBrush( m_brush ) ;
m_clipping = FALSE;
}
bool wxDC::DoGetPixel( wxCoord x, wxCoord y, wxColour *col ) const
{
wxCHECK_MSG( Ok(), false, wxT("wxDC::DoGetPixel Invalid DC") );
- wxFAIL_MSG( wxT("GetPixel not implemented on Core Graphics") ) ;
- return false ;
+ wxCHECK_MSG( Ok(), false, wxT("wxDC::DoGetPixel Invalid DC") );
+ wxMacPortSaver helper((CGrafPtr)m_macPort) ;
+ RGBColor colour;
+ GetCPixel(
+ XLOG2DEVMAC(x) + m_macLocalOriginInPort.x - m_macLocalOrigin.x,
+ YLOG2DEVMAC(y) + m_macLocalOriginInPort.y - m_macLocalOrigin.y, &colour );
+ // Convert from Mac colour to wx
+ col->Set( colour.red >> 8,
+ colour.green >> 8,
+ colour.blue >> 8);
+ return true ;
}
void wxDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 )
{
wxCHECK_RET(Ok(), wxT("Invalid DC"));
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
wxCoord xx1 = XLOG2DEVMAC(x1) ;
wxCoord yy1 = YLOG2DEVMAC(y1) ;
wxCoord xx2 = XLOG2DEVMAC(x2) ;
{
wxCHECK_RET( Ok(), wxT("wxDC::DoCrossHair Invalid window dc") );
+ if ( m_logicalFunction != wxCOPY )
+ return ;
int w = 0;
int h = 0;
wxCoord xc, wxCoord yc )
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawArc Invalid DC"));
+
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
wxCoord xx1 = XLOG2DEVMAC(x1);
wxCoord yy1 = YLOG2DEVMAC(y1);
wxCoord xx2 = XLOG2DEVMAC(x2);
if( (xx1 > xx2) || (yy1 > yy2) ) {
alpha2 *= -1;
}
- Rect r = { yyc - rad, xxc - rad, yyc + rad, xxc + rad };
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
- AddEllipticArcToPath( ctx , CGPointMake( xxc , yyc ) , rad , rad , 0 , 180 ) ;
+ AddEllipticArcToPath( ctx , CGPointMake( xxc , yyc ) , rad , rad , alpha1 , alpha2 ) ;
CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
{
wxCHECK_RET(Ok(), wxT("wxDC::DoDrawEllepticArc Invalid DC"));
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
double angle = sa - ea; // Order important Mac in opposite direction to wx
// we have to make sure that the filling is always counter-clockwise
if ( angle > 0 )
{
wxCHECK_RET(Ok(), wxT("Invalid DC"));
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
wxCoord x1, x2 , y1 , y2 ;
x1 = XLOG2DEVMAC(points[0].x + xoffset);
y1 = YLOG2DEVMAC(points[0].y + yoffset);
if ( n== 0 || (m_brush.GetStyle() == wxTRANSPARENT && m_pen.GetStyle() == wxTRANSPARENT ) )
return ;
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
x2 = x1 = XLOG2DEVMAC(points[0].x + xoffset);
y2 = y1 = YLOG2DEVMAC(points[0].y + yoffset);
void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
wxCHECK_RET(Ok(), wxT("Invalid DC"));
+
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(width);
}
wxGraphicPath* path = m_graphicContext->CreatePath() ;
path->AddRectangle(xx ,yy , ww , hh ) ;
- path->CloseSubpath() ;
m_graphicContext->DrawPath( path ) ;
delete path ;
}
double radius)
{
wxCHECK_RET(Ok(), wxT("Invalid DC"));
+
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
+
if (radius < 0.0)
radius = - radius * ((width < height) ? width : height);
wxCoord xx = XLOG2DEVMAC(x);
hh = -hh;
yy = yy - hh;
}
- Rect rect = { yy , xx , yy + hh , xx + ww } ;
wxMacCGContext* mctx = ((wxMacCGContext*) m_graphicContext) ;
CGContextRef ctx = mctx->GetNativeContext() ;
AddRoundedRectToPath( ctx , CGRectMake( xx , yy , ww , hh ) , 16 ,16 ) ;
void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
wxCHECK_RET(Ok(), wxT("Invalid DC"));
+
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
wxCoord xx = XLOG2DEVMAC(x);
wxCoord yy = YLOG2DEVMAC(y);
wxCoord ww = m_signX * XLOG2DEVREL(width);
0 ) ;
CGContextClosePath(ctx);
- CGContextDrawPath( ctx , kCGPathFillStroke ) ;
+ CGContextDrawPath( ctx , mctx->GetDrawingMode() ) ;
}
else
{
xsrcMask = xsrc; ysrcMask = ysrc;
}
+ wxCoord yysrc = source->YLOG2DEVMAC(ysrc) ;
+ wxCoord xxsrc = source->XLOG2DEVMAC(xsrc) ;
+ wxCoord wwsrc = source->XLOG2DEVREL(width ) ;
+ wxCoord hhsrc = source->YLOG2DEVREL(height) ;
+
+ wxCoord yydest = YLOG2DEVMAC(ydest) ;
+ wxCoord xxdest = XLOG2DEVMAC(xdest) ;
+ wxCoord wwdest = XLOG2DEVREL(width ) ;
+ wxCoord hhdest = YLOG2DEVREL(height) ;
+
wxMemoryDC* memdc = dynamic_cast<wxMemoryDC*>(source) ;
- if ( memdc )
+ if ( memdc && logical_func == wxCOPY )
{
wxBitmap blit = memdc->GetSelectedObject() ;
wxASSERT_MSG( blit.Ok() , wxT("Invalid bitmap for blitting") ) ;
- wxCoord xxdest = XLOG2DEVMAC(xdest);
- wxCoord yydest = YLOG2DEVMAC(ydest);
- wxCoord ww = XLOG2DEVREL(width);
- wxCoord hh = YLOG2DEVREL(height);
-
wxCoord bmpwidth = blit.GetWidth();
wxCoord bmpheight = blit.GetHeight();
- if ( xsrc != 0 || ysrc != 0 || bmpwidth != width || bmpheight != height )
+ if ( xxsrc != 0 || yysrc != 0 || bmpwidth != wwsrc || bmpheight != hhsrc )
{
- wxRect subrect( xsrc, ysrc, width , height ) ;
- blit = blit.GetSubBitmap( subrect ) ;
+ wwsrc = wxMin( wwsrc , bmpwidth - xxsrc ) ;
+ hhsrc = wxMin( hhsrc , bmpheight - yysrc ) ;
+ if ( wwsrc > 0 && hhsrc > 0 )
+ {
+ if ( xxsrc >= 0 && yysrc >= 0 )
+ {
+ wxRect subrect( xxsrc, yysrc, wwsrc , hhsrc ) ;
+ blit = blit.GetSubBitmap( subrect ) ;
+ }
+ else
+ {
+ // in this case we'd probably have to adjust the different coordinates, but
+ // we have to find out proper contract first
+ blit = wxNullBitmap ;
+ }
+ }
+ else
+ {
+ blit = wxNullBitmap ;
+ }
+ }
+ if ( blit.Ok() )
+ {
+ CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
+ CGImageRef image = (CGImageRef)( blit.CGImageCreate() ) ;
+ HIRect r = CGRectMake( xxdest , yydest , wwdest , hhdest ) ;
+ HIViewDrawCGImage( cg , &r , image ) ;
+ CGImageRelease( image ) ;
}
-
- CGContextRef cg = dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ;
- CGImageRef image = (CGImageRef)( blit.CGImageCreate() ) ;
- HIRect r = CGRectMake( xxdest , yydest , ww , hh ) ;
- HIViewDrawCGImage( cg , &r , image ) ;
- CGImageRelease( image ) ;
}
else
{
- wxFAIL_MSG( wxT("Blitting is only supported from bitmap contexts") ) ;
+ /*
+ CGContextRef cg = (wxMacCGContext*)(source->GetGraphicContext())->GetNativeContext() ;
+ void *data = CGBitmapContextGetData( cg ) ;
+ */
+ return FALSE ; // wxFAIL_MSG( wxT("Blitting is only supported from bitmap contexts") ) ;
}
return TRUE;
}
if ( str.Length() == 0 )
return ;
+ if ( m_logicalFunction != wxCOPY )
+ return ;
+
wxCHECK_RET( m_macATSUIStyle != NULL , wxT("No valid font set") ) ;
OSStatus status = noErr ;
UniCharCount chars = str.Length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
- wxMBConvUTF16BE converter ;
+ wxMBConvUTF16 converter ;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
- int iAngle = int( angle );
-
+ status = ::ATSUSetTransientFontMatching( atsuLayout , true ) ;
+ wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
+ int iAngle = int( angle );
if ( abs(iAngle) > 0 )
{
Fixed atsuAngle = IntToFixed( iAngle ) ;
atsuTags, atsuSizes, atsuValues ) ;
}
{
- CGContextRef cgContext = dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ;
+ CGContextRef cgContext = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
ATSUAttributeTag atsuTags[] =
{
kATSUCGContextTag ,
drawX ,
drawY ) ;
path->AddLineToPoint(
- drawX + sin(angle/RAD2DEG) * FixedToInt(ascent + descent) ,
- drawY + cos(angle/RAD2DEG) * FixedToInt(ascent + descent) ) ;
+ (int) (drawX + sin(angle/RAD2DEG) * FixedToInt(ascent + descent)) ,
+ (int) (drawY + cos(angle/RAD2DEG) * FixedToInt(ascent + descent)) ) ;
path->AddLineToPoint(
- drawX + sin(angle/RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle/RAD2DEG) * FixedToInt(textAfter) ,
- drawY + cos(angle/RAD2DEG) * FixedToInt(ascent + descent) - sin(angle/RAD2DEG) * FixedToInt(textAfter) ) ;
+ (int) (drawX + sin(angle/RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle/RAD2DEG) * FixedToInt(textAfter)) ,
+ (int) (drawY + cos(angle/RAD2DEG) * FixedToInt(ascent + descent) - sin(angle/RAD2DEG) * FixedToInt(textAfter)) ) ;
path->AddLineToPoint(
- drawX + cos(angle/RAD2DEG) * FixedToInt(textAfter) ,
- drawY - sin(angle/RAD2DEG) * FixedToInt(textAfter) ) ;
+ (int) (drawX + cos(angle/RAD2DEG) * FixedToInt(textAfter)) ,
+ (int) (drawY - sin(angle/RAD2DEG) * FixedToInt(textAfter)) ) ;
m_graphicContext->FillPath( path , m_textBackgroundColour ) ;
delete path ;
IntToFixed(drawX) , IntToFixed(drawY) , &rect );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
- CGContextSaveGState(dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext());
- CGContextTranslateCTM(dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext(), drawX, drawY);
- CGContextScaleCTM(dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext(), 1, -1);
+ CGContextSaveGState(((wxMacCGContext*)(m_graphicContext))->GetNativeContext());
+ CGContextTranslateCTM(((wxMacCGContext*)(m_graphicContext))->GetNativeContext(), drawX, drawY);
+ CGContextScaleCTM(((wxMacCGContext*)(m_graphicContext))->GetNativeContext(), 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(0) , IntToFixed(0) );
wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") );
- CGContextRestoreGState( dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ) ;
+ CGContextRestoreGState( ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ) ;
CalcBoundingBox(XDEV2LOG(rect.left), YDEV2LOG(rect.top) );
CalcBoundingBox(XDEV2LOG(rect.right), YDEV2LOG(rect.bottom) );
UniCharCount chars = str.Length() ;
UniChar* ubuf = NULL ;
#if SIZEOF_WCHAR_T == 4
- wxMBConvUTF16BE converter ;
+ wxMBConvUTF16 converter ;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 ) ;
ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
if (text.Length() == 0)
return false;
- wxFAIL_MSG( wxT("Unimplemented for Core Graphics") ) ;
-
- return false;
+ ATSUTextLayout atsuLayout ;
+ UniCharCount chars = text.Length() ;
+ UniChar* ubuf = NULL ;
+#if SIZEOF_WCHAR_T == 4
+ wxMBConvUTF16 converter ;
+#if wxUSE_UNICODE
+ size_t unicharlen = converter.WC2MB( NULL , text.wc_str() , 0 ) ;
+ ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
+ converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 ) ;
+#else
+ const wxWCharBuffer wchar = text.wc_str( wxConvLocal ) ;
+ size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 ) ;
+ ubuf = (UniChar*) malloc( unicharlen + 2 ) ;
+ converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 ) ;
+#endif
+ chars = unicharlen / 2 ;
+#else
+#if wxUSE_UNICODE
+ ubuf = (UniChar*) text.wc_str() ;
+#else
+ wxWCharBuffer wchar = text.wc_str( wxConvLocal ) ;
+ chars = wxWcslen( wchar.data() ) ;
+ ubuf = (UniChar*) wchar.data() ;
+#endif
+#endif
+
+ OSStatus status;
+ status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ &chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout ) ;
+
+ for ( int pos = 0; pos < chars; pos ++ ) {
+ unsigned long actualNumberOfBounds = 0;
+ ATSTrapezoid glyphBounds;
+
+ // We get a single bound, since the text should only require one. If it requires more, there is an issue
+ OSStatus result;
+ result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1, kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
+ if (result != noErr || actualNumberOfBounds != 1 )
+ {
+ return false;
+ }
+
+ widths[pos] = XDEV2LOGREL(FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ));
+ //unsigned char uch = s[i];
+
+ }
+ ::ATSUDisposeTextLayout(atsuLayout);
+ return true;
}
wxCoord wxDC::GetCharWidth(void) const
if ( m_backgroundBrush.Ok() && m_backgroundBrush.GetStyle() != wxTRANSPARENT)
{
- HIRect rect = CGRectMake( -10000 , -10000 , 20000 , 20000 ) ;
+ HIRect rect = CGRectMake( -10000 , -10000 , 20000 , 20000 ) ;
+ CGContextRef cg = ((wxMacCGContext*)(m_graphicContext))->GetNativeContext() ;
switch( m_backgroundBrush.MacGetBrushKind() )
{
case kwxMacBrushTheme :
{
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
+ if ( HIThemeSetFill != 0 )
+ {
+ HIThemeSetFill( m_backgroundBrush.MacGetTheme() , NULL , cg , kHIThemeOrientationNormal ) ;
+ CGContextFillRect(cg, rect);
+
+ }
+ else
+#endif
+ {
+ RGBColor color;
+ GetThemeBrushAsColor( m_backgroundBrush.MacGetTheme() , 32, true, &color );
+ CGContextSetRGBFillColor( cg , (float) color.red / 65536,
+ (float) color.green / 65536, (float) color.blue / 65536, 1 );
+ CGContextFillRect( cg, rect );
+ }
+ // reset to normal value
+ RGBColor col = MAC_WXCOLORREF( GetBrush().GetColour().GetPixel() ) ;
+ CGContextSetRGBFillColor( cg , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
}
break ;
case kwxMacBrushThemeBackground :
{
- HIThemeBackgroundDrawInfo drawInfo ;
- drawInfo.version = 0 ;
- drawInfo.state = kThemeStateActive ;
- drawInfo.kind = m_backgroundBrush.MacGetThemeBackground(NULL) ;
- HIThemeDrawBackground( &rect , &drawInfo, dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ,
- kHIThemeOrientationNormal) ;
-
+ wxFAIL_MSG( wxT("There shouldn't be theme backgrounds under Quartz") ) ;
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3
+ if ( UMAGetSystemVersion() >= 0x1030 )
+ {
+ HIThemeBackgroundDrawInfo drawInfo ;
+ drawInfo.version = 0 ;
+ drawInfo.state = kThemeStateActive ;
+ drawInfo.kind = m_backgroundBrush.MacGetThemeBackground(NULL) ;
+ if ( drawInfo.kind == kThemeBackgroundMetal )
+ HIThemeDrawBackground( &rect , &drawInfo, cg ,
+ kHIThemeOrientationNormal) ;
+ HIThemeApplyBackground( &rect , &drawInfo, cg ,
+ kHIThemeOrientationNormal) ;
+ }
+ else
+#endif
+ {
+ }
}
break ;
case kwxMacBrushColour :
{
RGBColor col = MAC_WXCOLORREF( m_backgroundBrush.GetColour().GetPixel()) ;
- CGContextSetRGBFillColor( dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
- CGContextFillRect(dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext(), rect);
+ CGContextSetRGBFillColor( cg , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
+ CGContextFillRect(cg, rect);
// reset to normal value
col = MAC_WXCOLORREF( GetBrush().GetColour().GetPixel() ) ;
- CGContextSetRGBFillColor( dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
+ CGContextSetRGBFillColor( cg , col.red / 65536.0 , col.green / 65536.0 , col.blue / 65536.0 , 1.0 ) ;
}
break ;
}
m_macATSUIStyle = NULL ;
}
- OSStatus status = noErr ;
- status = ATSUCreateAndCopyStyle( (ATSUStyle) m_font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle ) ;
- wxASSERT_MSG( status == noErr , wxT("couldn't set create ATSU style") ) ;
-
- Fixed atsuSize = IntToFixed( int(m_scaleY * m_font.MacGetFontSize()) ) ;
- RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColour.GetPixel() ) ;
- ATSUAttributeTag atsuTags[] =
- {
- kATSUSizeTag ,
- kATSUColorTag ,
- } ;
- ByteCount atsuSizes[sizeof(atsuTags)/sizeof(ATSUAttributeTag)] =
+ if ( m_font.Ok() )
{
- sizeof( Fixed ) ,
- sizeof( RGBColor ) ,
- } ;
-// Boolean kTrue = true ;
-// Boolean kFalse = false ;
+ OSStatus status = noErr ;
+ status = ATSUCreateAndCopyStyle( (ATSUStyle) m_font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle ) ;
+ wxASSERT_MSG( status == noErr , wxT("couldn't set create ATSU style") ) ;
-// ATSUVerticalCharacterType kHorizontal = kATSUStronglyHorizontal;
- ATSUAttributeValuePtr atsuValues[sizeof(atsuTags)/sizeof(ATSUAttributeTag)] =
- {
- &atsuSize ,
- &atsuColor ,
- } ;
- status = ::ATSUSetAttributes((ATSUStyle)m_macATSUIStyle, sizeof(atsuTags)/sizeof(ATSUAttributeTag) ,
- atsuTags, atsuSizes, atsuValues);
+ Fixed atsuSize = IntToFixed( int(m_scaleY * m_font.MacGetFontSize()) ) ;
+ RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColour.GetPixel() ) ;
+ ATSUAttributeTag atsuTags[] =
+ {
+ kATSUSizeTag ,
+ kATSUColorTag ,
+ } ;
+ ByteCount atsuSizes[sizeof(atsuTags)/sizeof(ATSUAttributeTag)] =
+ {
+ sizeof( Fixed ) ,
+ sizeof( RGBColor ) ,
+ } ;
+ // Boolean kTrue = true ;
+ // Boolean kFalse = false ;
- wxASSERT_MSG( status == noErr , wxT("couldn't Modify ATSU style") ) ;
+ // ATSUVerticalCharacterType kHorizontal = kATSUStronglyHorizontal;
+ ATSUAttributeValuePtr atsuValues[sizeof(atsuTags)/sizeof(ATSUAttributeTag)] =
+ {
+ &atsuSize ,
+ &atsuColor ,
+ } ;
+ status = ::ATSUSetAttributes((ATSUStyle)m_macATSUIStyle, sizeof(atsuTags)/sizeof(ATSUAttributeTag) ,
+ atsuTags, atsuSizes, atsuValues);
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't Modify ATSU style") ) ;
+ }
}
// ---------------------------------------------------------------------------