#include "wx/settings.h"
#include "wx/math.h"
#include "wx/mac/private.h"
+#include "wx/log.h"
//-----------------------------------------------------------------------------
// constants
// wxPaintDC
//-----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
-#endif
/*
* wxWindowDC
wxWindowDC::wxWindowDC(wxWindow *window)
{
m_window = window ;
+ wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
+ if (!rootwindow)
+ return;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
+ int x , y ;
+ x = y = 0 ;
+ wxSize size = window->GetSize() ;
+ window->MacWindowToRootWindow( &x , &y ) ;
+ m_macPort = UMAGetWindowPort( windowref ) ;
+
#if wxMAC_USE_CORE_GRAPHICS
+ m_macLocalOriginInPort.x = x ;
+ m_macLocalOriginInPort.y = y ;
+
if ( window->MacGetCGContextRef() )
{
m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
m_graphicContext->SetPen( m_pen ) ;
m_graphicContext->SetBrush( m_brush ) ;
- SetBackground(MacGetBackgroundBrush(window));
+ SetBackground(MacGetBackgroundBrush(window));
}
else
- m_graphicContext = NULL ;
+ {
+ // as out of order redraw is not supported under CQ, we have to create a qd port for these
+ // situations
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+
+ m_graphicContext = new wxMacCGContext( (CGrafPtr) m_macPort ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
// there is no out-of-order drawing on OSX
#else
- wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
- int x , y ;
- x = y = 0 ;
- window->MacWindowToRootWindow( &x , &y ) ;
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
CopyRgn( (RgnHandle) window->MacGetVisibleRegion(true).GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
SetBackground(MacGetBackgroundBrush(window));
#endif
m_ok = TRUE ;
wxClientDC::wxClientDC(wxWindow *window)
{
m_window = window ;
+ wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
+ if (!rootwindow)
+ return;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
+ wxPoint origin = window->GetClientAreaOrigin() ;
+ wxSize size = window->GetClientSize() ;
+ int x , y ;
+ x = origin.x ;
+ y = origin.y ;
+ window->MacWindowToRootWindow( &x , &y ) ;
+ m_macPort = UMAGetWindowPort( windowref ) ;
+
#if wxMAC_USE_CORE_GRAPHICS
- m_graphicContext = NULL ;
+ m_macLocalOriginInPort.x = x ;
+ m_macLocalOriginInPort.y = y ;
if ( window->MacGetCGContextRef() )
{
m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
m_graphicContext->SetPen( m_pen ) ;
m_graphicContext->SetBrush( m_brush ) ;
+ m_ok = TRUE ;
+ SetClippingRegion( 0 , 0 , size.x , size.y ) ;
SetBackground(MacGetBackgroundBrush(window));
}
else
{
- /*
- wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- if (!rootwindow)
- return;
- WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
- wxPoint origin = window->GetClientAreaOrigin() ;
- wxSize size = window->GetClientSize() ;
- int x , y ;
- x = origin.x ;
- y = origin.y ;
- window->MacWindowToRootWindow( &x , &y ) ;
+ // as out of order redraw is not supported under CQ, we have to create a qd port for these
+ // situations
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
- CGrafPtr port = UMAGetWindowPort( windowref ) ;
-
- m_graphicContext = new wxMacCGContext( port ) ;
+ m_graphicContext = new wxMacCGContext( (CGrafPtr) m_macPort ) ;
m_graphicContext->SetPen( m_pen ) ;
m_graphicContext->SetBrush( m_brush ) ;
- SetBackground(MacGetBackgroundBrush(window));
- m_ok = TRUE ;
- */
- }
- m_ok = TRUE ;
+ m_ok = TRUE ;
+ }
#else
- wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- if (!rootwindow)
- return;
- WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
- wxPoint origin = window->GetClientAreaOrigin() ;
- wxSize size = window->GetClientSize() ;
- int x , y ;
- x = origin.x ;
- y = origin.y ;
- window->MacWindowToRootWindow( &x , &y ) ;
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
m_ok = TRUE ;
#endif
SetBackground(MacGetBackgroundBrush(window));
wxClientDC::~wxClientDC()
{
+#if wxMAC_USE_CORE_GRAPHICS
+/*
+ if ( m_window->MacGetCGContextRef() == 0)
+ {
+ CGContextRef cgContext = (wxMacCGContext*)(m_graphicContext)->GetNativeContext() ;
+ CGContextFlush( cgContext ) ;
+ }
+*/
+#endif
}
void wxClientDC::DoGetSize(int *width, int *height) const
wxPaintDC::wxPaintDC(wxWindow *window)
{
m_window = window ;
+ wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
+ wxPoint origin = window->GetClientAreaOrigin() ;
+ wxSize size = window->GetClientSize() ;
+ int x , y ;
+ x = origin.x ;
+ y = origin.y ;
+ window->MacWindowToRootWindow( &x , &y ) ;
+ m_macPort = UMAGetWindowPort( windowref ) ;
#if wxMAC_USE_CORE_GRAPHICS
+ m_macLocalOriginInPort.x = x ;
+ m_macLocalOriginInPort.y = y ;
if ( window->MacGetCGContextRef() )
{
m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
m_graphicContext->SetPen( m_pen ) ;
m_graphicContext->SetBrush( m_brush ) ;
- SetBackground(MacGetBackgroundBrush(window));
m_ok = TRUE ;
+ SetClippingRegion( 0 , 0 , size.x , size.y ) ;
+ SetBackground(MacGetBackgroundBrush(window));
}
else
{
}
// there is no out-of-order drawing on OSX
#else
- wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
- wxPoint origin = window->GetClientAreaOrigin() ;
- wxSize size = window->GetClientSize() ;
- int x , y ;
- x = origin.x ;
- y = origin.y ;
- window->MacWindowToRootWindow( &x , &y ) ;
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->GetUpdateRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
SetBackground(MacGetBackgroundBrush(window));
m_ok = TRUE ;
#endif