# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Name "wxWindows - Win32 Release With Debug Info"
+# Begin Source File
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+SOURCE="This project is deprecated, please see install.txt"
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SOURCE=.\common\artprov.cpp
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SOURCE=.\common\config.cpp
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SOURCE=.\common\cshelp.cpp
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SOURCE=.\common\datetime.cpp
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SOURCE=.\common\dircmn.cpp
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SOURCE=.\common\extended.c
# SUBTRACT CPP /YX /Yc /Yu
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SOURCE=.\common\hash.cpp
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SOURCE=.\common\memory.cpp
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SOURCE=.\common\statbar.cpp
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SOURCE=.\generic\calctrl.cpp
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SOURCE=.\generic\choicdgg.cpp
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SOURCE=.\generic\panelg.cpp
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SOURCE=.\generic\renderg.cpp
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# Begin Source File
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+SOURCE=.\generic\treebkg.cpp
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SOURCE=.\generic\treectlg.cpp
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# Begin Source File
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SOURCE=.\html\helpfrm.cpp
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# Begin Source File
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SOURCE=.\html\htmlcell.cpp
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# Begin Source File
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# Begin Source File
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SOURCE=.\msw\combobox.cpp
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SOURCE=.\msw\dc.cpp
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SOURCE=.\msw\dialog.cpp
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SOURCE=.\msw\dragimag.cpp
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-# SUBTRACT CPP /YX /Yc /Yu
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# Begin Source File
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SOURCE=.\msw\menu.cpp
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SOURCE=.\msw\ole\automtn.cpp
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SOURCE=.\msw\spinbutt.cpp
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SOURCE=.\msw\statbmp.cpp
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SOURCE=.\msw\tabctrl.cpp
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SOURCE=.\msw\utils.cpp
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-# PROP Default_Filter ""
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-!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
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-# End Custom Build
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-!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
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-# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
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-"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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-# End Custom Build
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-!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
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-# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
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-"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "$(InputPath)" ..\lib\mswu\wx\setup.h
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-# End Custom Build
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-!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
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-# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
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-# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
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-# End Custom Build
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-!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
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-# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
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-# End Custom Build
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-!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
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-# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
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-# End Custom Build
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-# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
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-# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
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-# End Custom Build
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-# PROP Default_Filter ""
# Begin Source File
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# End Source File
# Begin Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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# Begin Source File
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# End Source File
# Begin Source File
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# Begin Source File
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# End Source File
# Begin Source File
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# End Source File
# Begin Source File
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+# Begin Source File
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+# PROP Default_Filter ""
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+!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
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+"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
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+"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
+
+# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
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+"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
+
+# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
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+"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
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+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
+
+# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
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+"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
+
+# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
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+"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release With Debug Info"
+
+# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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+# End Source File
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