self.thickness = 1
self.SetColour("Black")
self.lines = []
- self.x = self.y = 0
+ self.pos = wx.Point(0,0)
self.MakeMenu()
self.InitBuffer()
+ self.SetCursor(wx.StockCursor(wx.CURSOR_PENCIL))
+
# hook some mouse events
- wx.EVT_LEFT_DOWN(self, self.OnLeftDown)
- wx.EVT_LEFT_UP(self, self.OnLeftUp)
- wx.EVT_RIGHT_UP(self, self.OnRightUp)
- wx.EVT_MOTION(self, self.OnMotion)
+ self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
+ self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
+ self.Bind(wx.EVT_RIGHT_UP, self.OnRightUp)
+ self.Bind(wx.EVT_MOTION, self.OnMotion)
# the window resize event and idle events for managing the buffer
- wx.EVT_SIZE(self, self.OnSize)
- wx.EVT_IDLE(self, self.OnIdle)
+ self.Bind(wx.EVT_SIZE, self.OnSize)
+ self.Bind(wx.EVT_IDLE, self.OnIdle)
# and the refresh event
- wx.EVT_PAINT(self, self.OnPaint)
+ self.Bind(wx.EVT_PAINT, self.OnPaint)
# When the window is destroyed, clean up resources.
- wx.EVT_WINDOW_DESTROY(self, self.Cleanup)
+ self.Bind(wx.EVT_WINDOW_DESTROY, self.Cleanup)
def Cleanup(self, evt):
def InitBuffer(self):
"""Initialize the bitmap used for buffering the display."""
size = self.GetClientSize()
- self.buffer = wx.EmptyBitmap(size.width, size.height)
+ self.buffer = wx.EmptyBitmap(max(1,size.width), max(1,size.height))
dc = wx.BufferedDC(None, self.buffer)
dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
dc.Clear()
for k in keys:
text = self.menuColours[k]
menu.Append(k, text, kind=wx.ITEM_CHECK)
- wx.EVT_MENU_RANGE(self, 100, 200, self.OnMenuSetColour)
- wx.EVT_UPDATE_UI_RANGE(self, 100, 200, self.OnCheckMenuColours)
+ self.Bind(wx.EVT_MENU_RANGE, self.OnMenuSetColour, id=100, id2=200)
+ self.Bind(wx.EVT_UPDATE_UI_RANGE, self.OnCheckMenuColours, id=100, id2=200)
menu.Break()
for x in range(1, self.maxThickness+1):
menu.Append(x, str(x), kind=wx.ITEM_CHECK)
- wx.EVT_MENU_RANGE(self, 1, self.maxThickness, self.OnMenuSetThickness)
- wx.EVT_UPDATE_UI_RANGE(self, 1, self.maxThickness, self.OnCheckMenuThickness)
+
+ self.Bind(wx.EVT_MENU_RANGE, self.OnMenuSetThickness, id=1, id2=self.maxThickness)
+ self.Bind(wx.EVT_UPDATE_UI_RANGE, self.OnCheckMenuThickness, id=1, id2=self.maxThickness)
self.menu = menu
def OnLeftDown(self, event):
"""called when the left mouse button is pressed"""
self.curLine = []
- self.x, self.y = event.GetPositionTuple()
+ self.pos = event.GetPosition()
self.CaptureMouse()
dc = wx.BufferedDC(wx.ClientDC(self), self.buffer)
dc.BeginDrawing()
dc.SetPen(self.pen)
- pos = event.GetPositionTuple()
- coords = (self.x, self.y) + pos
+ pos = event.GetPosition()
+ coords = (self.pos.x, self.pos.y, pos.x, pos.y)
self.curLine.append(coords)
- dc.DrawLine(self.x, self.y, pos[0], pos[1])
- self.x, self.y = pos
+ dc.DrawLine(*coords)
+ self.pos = pos
dc.EndDrawing()
pen = wx.Pen(colour, thickness, wx.SOLID)
dc.SetPen(pen)
for coords in line:
- apply(dc.DrawLine, coords)
+ dc.DrawLine(*coords)
dc.EndDrawing()