#endif
// For compilers that support precompilation, includes "wx.h".
-#include <wx/wxprec.h>
+#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#include <wx/wx.h>
#endif
-#include <wx/wxexpr.h>
+#include <wx/deprecated/setup.h>
+#include <wx/deprecated/wxexpr.h>
#include "studio.h"
#include "doc.h"
void csSymbolDatabase::ClearSymbols()
{
- wxNode* node = m_symbols.First();
+ wxNode* node = m_symbols.GetFirst();
while (node)
{
- csSymbol* symbol = (csSymbol*) node->Data();
+ csSymbol* symbol = (csSymbol*) node->GetData();
delete symbol;
- node = node->Next();
+ node = node->GetNext();
}
m_symbols.Clear();
}
csSymbol* csSymbolDatabase::FindSymbol(const wxString& name) const
{
- wxNode* node = m_symbols.First();
+ wxNode* node = m_symbols.GetFirst();
while (node)
{
- csSymbol* symbol = (csSymbol*) node->Data();
+ csSymbol* symbol = (csSymbol*) node->GetData();
if (symbol->GetName() == name)
return symbol;
- node = node->Next();
+ node = node->GetNext();
}
return NULL;
}
csSymbol* csSymbolDatabase::FindSymbol(int toolId) const
{
- wxNode* node = m_symbols.First();
+ wxNode* node = m_symbols.GetFirst();
while (node)
{
- csSymbol* symbol = (csSymbol*) node->Data();
+ csSymbol* symbol = (csSymbol*) node->GetData();
if (symbol->GetToolId() == toolId)
return symbol;
- node = node->Next();
+ node = node->GetNext();
}
return NULL;
}
wxShape* shape = new csCircleShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Circle", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Circle"), shape));
shape = new csCircleShadowShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Circle shadow", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Circle shadow"), shape));
shape = new csThinRectangleShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Thin Rectangle", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Thin Rectangle"), shape));
shape = new csWideRectangleShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Wide Rectangle", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Wide Rectangle"), shape));
shape = new csSemiCircleShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("SemiCircle", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("SemiCircle"), shape));
shape = new csTriangleShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Triangle", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Triangle"), shape));
shape = new csOctagonShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Octagon", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Octagon"), shape));
shape = new csGroupShape();
shape->AssignNewIds();
- shape->SetEventHandler(new csEvtHandler(shape, shape, wxString("")));
+ shape->SetEventHandler(new csEvtHandler(shape, shape, wxEmptyString));
- m_symbolDatabase->AddSymbol(new csSymbol("Group", shape));
+ m_symbolDatabase->AddSymbol(new csSymbol(_T("Group"), shape));
}
-wxBitmap* csSymbolDatabase::CreateToolBitmap(csSymbol* symbol)
+wxBitmap* csSymbolDatabase::CreateToolBitmap(csSymbol* symbol, const wxSize& toolSize)
{
- int objectBitmapSize = 32;
-
symbol->GetShape()->Recompute();
- wxBitmap *newBitmap = new wxBitmap(objectBitmapSize, objectBitmapSize);
+ wxBitmap *newBitmap = new wxBitmap(toolSize.x, toolSize.y);
+
+ // Test code
+#if 0
+ wxMemoryDC memDC;
+ memDC.SelectObject(*newBitmap);
+ memDC.SetPen(* wxBLACK_PEN);
+ memDC.SetBrush(* wxWHITE_BRUSH);
+ memDC.SetBackground(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), wxSOLID));
+ memDC.SetLogicalFunction(wxCOPY);
+ memDC.Clear();
+
+ memDC.DrawLine(0, 0, toolSize.x, toolSize.y);
+ memDC.DrawLine(0, toolSize.y, toolSize.x, 0);
+
+ memDC.SelectObject(wxNullBitmap);
+#endif
+#if 1
wxMemoryDC memDC;
-
+
double height, width, maxSize;
symbol->GetShape()->GetBoundingBoxMax(&width, &height);
maxSize = width;
double borderMargin = 4.0;
- double scaleFactor = (double)(objectBitmapSize / (maxSize + 2*borderMargin));
- double centreX = (double)((objectBitmapSize/scaleFactor)/2.0)-1;
+ double scaleFactor = (double)(toolSize.x / (maxSize + 2*borderMargin));
+ double centreX = (double)((toolSize.x/scaleFactor)/2.0)-1;
double centreY = centreX;
memDC.SelectObject(*newBitmap);
+
memDC.SetUserScale(scaleFactor, scaleFactor);
- memDC.SetBackground(wxBrush(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE), wxSOLID));
+ memDC.SetBackground(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), wxSOLID));
memDC.Clear();
+
symbol->GetShape()->Show(TRUE);
symbol->GetShape()->Move(memDC, centreX, centreY);
+
memDC.SelectObject(wxNullBitmap);
+#endif
return newBitmap;
}