#include "wx/menuitem.h"
#include "wx/log.h"
+
+#if wxUSE_TOOLTIPS
#include "wx/tooltip.h"
+#endif
+
+#include "wx/intl.h"
+#include "wx/log.h"
#include "wx/msw/private.h"
+#include "wx/textctrl.h"
+
#include <string.h>
#ifndef __GNUWIN32__
void wxWindow::Init()
{
+ m_isWindow = TRUE;
+
// Generic
+// m_windowCursor = * wxSTANDARD_CURSOR;
m_windowId = 0;
m_isShown = TRUE;
m_windowStyle = 0;
m_windowParent = NULL;
m_windowEventHandler = this;
- m_windowCursor = *wxSTANDARD_CURSOR;
m_children = new wxList;
m_doubleClickAllowed = 0 ;
m_winCaptured = FALSE;
// Destructor
wxWindow::~wxWindow()
{
- // Remove potential dangling pointer
- if (GetParent() && GetParent()->IsKindOf(CLASSINFO(wxPanel)))
- {
- wxPanel* panel = (wxPanel*) GetParent();
- if (panel->GetLastFocus() == this)
- panel->SetLastFocus((wxWindow*) NULL);
- }
-
m_isBeingDeleted = TRUE;
// first of all, delete the things on which nothing else depends
{
HWND hWnd = (HWND) GetHWND();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
*x = rect.right;
*y = rect.bottom;
}
-void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(¤tX, ¤tY);
MoveWindow(hWnd, actualX, actualY, actualWidth, actualHeight, (BOOL)TRUE);
}
-void wxWindow::SetClientSize(int width, int height)
+void wxWindow::DoSetClientSize(int width, int height)
{
wxWindow *parent = GetParent();
HWND hWnd = (HWND) GetHWND();
- HWND hParentWnd = (HWND) (HWND) parent->GetHWND();
+ HWND hParentWnd = (HWND) 0;
+ if (parent)
+ hParentWnd = (HWND) parent->GetHWND();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
GetWindowRect(hWnd, &rect2);
bool wxWindow::Show(bool show)
{
+ m_isShown = show;
HWND hWnd = (HWND) GetHWND();
int cshow;
if (show)
cshow = SW_SHOW;
else
cshow = SW_HIDE;
- ShowWindow(hWnd, (BOOL)cshow);
+ ShowWindow(hWnd, cshow);
if (show)
{
BringWindowToTop(hWnd);
bool wxWindow::IsShown(void) const
{
- return (::IsWindowVisible((HWND) GetHWND()) != 0);
+ // Can't rely on IsWindowVisible, since it will return FALSE
+ // if the parent is not visible.
+ return m_isShown;
+// int ret = ::IsWindowVisible((HWND) GetHWND()) ;
+// return (ret != 0);
}
int wxWindow::GetCharHeight(void) const
#define DIMENSION_TYPE int
#endif
-// Main Windows 3 window proc
+// Main Windows window proc
long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
wxASSERT( m_lastMsg == message &&
return MSWOnSysCommand(wParam, lParam);
break;
}
+
case WM_COMMAND:
{
#ifdef __WIN32__
return MSWOnMeasureItem((int)wParam, (WXMEASUREITEMSTRUCT *)lParam);
break;
}
-
case WM_KEYDOWN:
- MSWOnKeyDown((WORD) wParam, lParam);
- // we consider these message "not interesting"
+ // If this has been processed by an event handler,
+ // return 0 now (we've handled it).
+ if ( MSWOnKeyDown((WORD) wParam, lParam) )
+ break;
+
+ // we consider these message "not interesting" to OnChar
if ( wParam == VK_SHIFT || wParam == VK_CONTROL )
+ {
return Default();
+ }
- // Avoid duplicate messages to OnChar for these special keys
switch ( wParam )
{
+ // avoid duplicate messages to OnChar for these ASCII keys: they
+ // will be translated by TranslateMessage() and received in WM_CHAR
case VK_ESCAPE:
case VK_SPACE:
case VK_RETURN:
case VK_BACK:
case VK_TAB:
+ return Default();
+
+#ifdef VK_APPS
+
+ // normally these macros would be defined in windows.h
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif
+
+ // special case of VK_APPS: treat it the same as right mouse click
+ // because both usually pop up a context menu
+ case VK_APPS:
+ {
+ // construct the key mask
+ WPARAM fwKeys = MK_RBUTTON;
+ if ( (::GetKeyState(VK_CONTROL) & 0x100) != 0 )
+ fwKeys |= MK_CONTROL;
+ if ( (::GetKeyState(VK_SHIFT) & 0x100) != 0 )
+ fwKeys |= MK_SHIFT;
+
+ // simulate right mouse button click
+ DWORD dwPos = ::GetMessagePos();
+ int x = GET_X_LPARAM(dwPos),
+ y = GET_Y_LPARAM(dwPos);
+
+ ScreenToClient(&x, &y);
+ MSWOnRButtonDown(x, y, fwKeys);
+ }
+ break;
+#endif // VK_APPS
+
case VK_LEFT:
case VK_RIGHT:
case VK_DOWN:
case VK_UP:
- if ( ::GetKeyState(VK_CONTROL) & 0x100 )
- MSWOnChar((WORD)wParam, lParam);
- break;
-
default:
- MSWOnChar((WORD)wParam, lParam);
- if ( ::GetKeyState(VK_CONTROL) & 0x100 )
+ if ( !MSWOnChar((WORD)wParam, lParam) )
+ {
return Default();
+ }
break;
}
-
break;
case WM_KEYUP:
- {
- MSWOnKeyUp((WORD) wParam, lParam);
+ if ( !MSWOnKeyUp((WORD) wParam, lParam) )
+ return Default();
break;
- }
+
case WM_CHAR: // Always an ASCII character
- {
- MSWOnChar((WORD)wParam, lParam, TRUE);
- break;
- }
+ if ( !MSWOnChar((WORD)wParam, lParam, TRUE) )
+ return Default();
+ break;
case WM_HSCROLL:
{
return 1L;
break;
}
-
case WM_GETMINMAXINFO:
{
MINMAXINFO *info = (MINMAXINFO *)lParam;
return MSWDefWindowProc(message, wParam, lParam );
break;
}
-
case WM_GETDLGCODE:
- return MSWGetDlgCode();
+ {
+ return MSWGetDlgCode();
+ }
+ case WM_SETCURSOR:
+ {
+ // don't set cursor for other windows, only for this one: this
+ // prevents children of this window from gettign the same cursor
+ // as the parent has (don't forget that this message is propagated
+ // by default up the window parent-child hierarchy)
+ if ( (HWND)wParam == hWnd )
+ {
+ // don't set cursor when the mouse is not in the client part
+ short nHitTest = LOWORD(lParam);
+ if ( nHitTest == HTCLIENT || nHitTest == HTERROR )
+ {
+ HCURSOR hcursor = 0;
+ if ( wxIsBusy() )
+ {
+ // from msw\utils.cpp
+ extern HCURSOR gs_wxBusyCursor;
+
+ hcursor = gs_wxBusyCursor;
+ }
+ else
+ {
+ wxCursor *cursor = NULL;
+
+ if ( m_windowCursor.Ok() )
+ {
+ cursor = &m_windowCursor;
+ }
+ else
+ {
+ // from msw\data.cpp
+ extern wxCursor *g_globalCursor;
+
+ if ( g_globalCursor && g_globalCursor->Ok() )
+ cursor = g_globalCursor;
+ }
+
+ if ( cursor )
+ hcursor = (HCURSOR)cursor->GetHCURSOR();
+ }
+
+ if ( hcursor )
+ {
+ ::SetCursor(hcursor);
+
+ // returning TRUE stops the DefWindowProc() from
+ // further processing this message - exactly what we
+ // need because we've just set the cursor.
+ return TRUE;
+ }
+ }
+ }
+ }
+ return MSWDefWindowProc(message, wParam, lParam );
default:
return MSWDefWindowProc(message, wParam, lParam );
#endif // Win95
// not processed
- return FALSE;
+ return Default();
}
void wxWindow::MSWOnMenuHighlight(WXWORD WXUNUSED(item), WXWORD WXUNUSED(flags), WXHMENU WXUNUSED(sysmenu))
wxWindow *parent = GetParent();
if ( parent && parent->IsKindOf(CLASSINFO(wxPanel)) )
{
- ((wxPanel *)parent)->SetLastFocus(this);
+ ((wxPanel *)parent)->SetLastFocus(GetId());
}
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
long wxWindow::Default()
{
- // Ignore 'fake' events (perhaps generated as a result of a separate real event)
- if (m_lastMsg == 0)
+ // Ignore 'fake' events (perhaps generated as a result of a separate real
+ // event)
+ if ( m_lastMsg == 0 )
return 0;
#ifdef __WXDEBUG__
wxLogTrace(wxTraceMessages, "Forwarding %s to DefWindowProc.",
- wxGetMessageName(m_lastMsg));
+ wxGetMessageName(m_lastMsg));
#endif // __WXDEBUG__
- return this->MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam);
+ return MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam);
}
bool wxWindow::MSWProcessMessage(WXMSG* pMsg)
{
- if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) ) {
+ if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) )
+ {
// intercept dialog navigation keys
MSG *msg = (MSG *)pMsg;
bool bProcess = TRUE;
// it
return FALSE;
}
-
+#ifndef __WIN16__
wxButton *btnDefault = GetDefaultItem();
if ( btnDefault && !bCtrlDown )
{
// else: but if there is not it makes sense to make it
// work like a TAB - and that's what we do.
// Note that Ctrl-Enter always works this way.
+#endif
}
break;
if ( ::IsDialogMessage((HWND)GetHWND(), msg) )
return TRUE;
}
+
#if wxUSE_TOOLTIPS
if ( m_tooltip )
{
}
#endif // wxUSE_TOOLTIPS
+/* This code manages to disable character input completely. Nice one!
+ * Probably because the dialog is requesting all char input. Or,
+ * it gets called by non-dialog windows.
+
+ // In case we don't have wxTAB_TRAVERSAL style on.
+ // If we don't call this, we may never process Enter correctly.
+ if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) == 0 )
+ {
+ MSG *msg = (MSG *)pMsg;
+ if ( ::IsDialogMessage((HWND)GetHWND(), msg) )
+ return TRUE;
+ }
+*/
return FALSE;
}
long wxWindow::MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam)
{
- switch (wParam)
+ switch (wParam & 0xFFFFFFF0)
{
case SC_MAXIMIZE:
{
void wxWindow::MSWOnMouseMove(int x, int y, WXUINT flags)
{
// 'normal' move event...
- // Set cursor, but only if we're not in 'busy' mode
-
- // Trouble with this is that it sets the cursor for controls too :-(
- if (m_windowCursor.Ok() && !wxIsBusy())
- ::SetCursor((HCURSOR) m_windowCursor.GetHCURSOR());
if (!m_mouseInWindow)
{
GetEventHandler()->ProcessEvent(event);
}
-void wxWindow::MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII)
+// isASCII is TRUE only when we're called from WM_CHAR handler and not from
+// WM_KEYDOWN one
+bool wxWindow::MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII)
{
int id;
bool tempControlDown = FALSE;
event.m_x = pt.x; event.m_y = pt.y;
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
+ if (GetEventHandler()->ProcessEvent(event))
+ return TRUE;
+ else
+ return FALSE;
}
+ else
+ return FALSE;
}
-void wxWindow::MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam, bool isASCII)
+bool wxWindow::MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam)
{
int id;
event.m_x = pt.x; event.m_y = pt.y;
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
+ if (GetEventHandler()->ProcessEvent(event))
+ {
+ return TRUE;
+ }
+ else return FALSE;
+ }
+ else
+ {
+ return FALSE;
}
}
-void wxWindow::MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam, bool isASCII)
+bool wxWindow::MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam)
{
int id;
event.m_x = pt.x; event.m_y = pt.y;
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
+ if (GetEventHandler()->ProcessEvent(event))
+ return TRUE;
+ else
+ return FALSE;
}
+ else
+ return FALSE;
}
void wxWindow::MSWOnJoyDown(int joystick, int x, int y, WXUINT flags)
void wxWindow::OnChar(wxKeyEvent& event)
{
- bool isVirtual;
- int id = wxCharCodeWXToMSW((int)event.KeyCode(), &isVirtual);
+ event.Skip();
+}
- if ( id == -1 )
- id= m_lastWParam;
+void wxWindow::OnKeyDown(wxKeyEvent& event)
+{
+ Default();
+}
- if ( !event.ControlDown() )
- (void) MSWDefWindowProc(m_lastMsg, (WPARAM) id, m_lastLParam);
+void wxWindow::OnKeyUp(wxKeyEvent& event)
+{
+ Default();
+}
+
+void wxWindow::OnPaint(wxPaintEvent& event)
+{
+ Default();
}
bool wxWindow::IsEnabled(void) const