wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
- wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH,
- wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH,
- wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH,
- wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH,
- wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
- wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
- wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
- wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH
+ wxBRUSHSTYLE_BDIAGONAL_HATCH = wxHATCHSTYLE_BDIAGONAL,
+ wxBRUSHSTYLE_CROSSDIAG_HATCH = wxHATCHSTYLE_CROSSDIAG,
+ wxBRUSHSTYLE_FDIAGONAL_HATCH = wxHATCHSTYLE_FDIAGONAL,
+ wxBRUSHSTYLE_CROSS_HATCH = wxHATCHSTYLE_CROSS,
+ wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHATCHSTYLE_HORIZONTAL,
+ wxBRUSHSTYLE_VERTICAL_HATCH = wxHATCHSTYLE_VERTICAL,
+ wxBRUSHSTYLE_FIRST_HATCH = wxHATCHSTYLE_FIRST,
+ wxBRUSHSTYLE_LAST_HATCH = wxHATCHSTYLE_LAST
};
// wxBrushBase
-class WXDLLEXPORT wxBrushBase: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBrushBase: public wxGDIObject
{
public:
virtual ~wxBrushBase() { }
+ virtual void SetColour(const wxColour& col) = 0;
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) = 0;
+ virtual void SetStyle(wxBrushStyle style) = 0;
+ virtual void SetStipple(const wxBitmap& stipple) = 0;
+
+ virtual wxColour GetColour() const = 0;
virtual wxBrushStyle GetStyle() const = 0;
+ virtual wxBitmap *GetStipple() const = 0;
virtual bool IsHatch() const
{ return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); }
-#if FUTURE_WXWIN_COMPATIBILITY_3_0
- wxDEPRECATED_FUTURE( void SetStyle(int style) )
- { SetStyle((wxBrushStyle)style); }
-#endif
+ // Convenient helpers for testing whether the brush is a transparent one:
+ // unlike GetStyle() == wxBRUSHSTYLE_TRANSPARENT, they work correctly even
+ // if the brush is invalid (they both return false in this case).
+ bool IsTransparent() const
+ {
+ return IsOk() && GetStyle() == wxBRUSHSTYLE_TRANSPARENT;
+ }
+
+ bool IsNonTransparent() const
+ {
+ return IsOk() && GetStyle() != wxBRUSHSTYLE_TRANSPARENT;
+ }
};
-#if defined(__WXPALMOS__)
- #include "wx/palmos/brush.h"
-#elif defined(__WXMSW__)
+#if defined(__WXMSW__)
#include "wx/msw/brush.h"
#elif defined(__WXMOTIF__) || defined(__WXX11__)
#include "wx/x11/brush.h"
#include "wx/gtk/brush.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/brush.h"
-#elif defined(__WXMGL__)
- #include "wx/mgl/brush.h"
#elif defined(__WXDFB__)
#include "wx/dfb/brush.h"
#elif defined(__WXMAC__)
- #include "wx/mac/brush.h"
+ #include "wx/osx/brush.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/brush.h"
#elif defined(__WXPM__)
#endif
};
-extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
+extern WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
// provide comparison operators to allow code such as
//
// compilers as it compares elements of different enums
#if FUTURE_WXWIN_COMPATIBILITY_3_0
+// Unfortunately some compilers have ambiguity issues when enum comparisons are
+// overloaded so we have to disable the overloads in this case, see
+// wxCOMPILER_NO_OVERLOAD_ON_ENUM definition in wx/platform.h for more details.
+#ifndef wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
inline bool operator==(wxBrushStyle s, wxDeprecatedGUIConstants t)
{
- return wx_static_cast(int, s) == wx_static_cast(int, t);
+ return static_cast<int>(s) == static_cast<int>(t);
}
inline bool operator!=(wxBrushStyle s, wxDeprecatedGUIConstants t)
return !(s == t);
}
+#endif // wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
#endif // FUTURE_WXWIN_COMPATIBILITY_3_0
#endif // _WX_BRUSH_H_BASE_