#include "wx/toplevel.h" // the base class
// the default names for various classs
-extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
-extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
+extern WXDLLEXPORT_DATA(const char) wxStatusLineNameStr[];
+extern WXDLLEXPORT_DATA(const char) wxToolBarNameStr[];
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxMenuBar;
+class WXDLLIMPEXP_FWD_CORE wxMenuItem;
+class WXDLLIMPEXP_FWD_CORE wxStatusBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
// ----------------------------------------------------------------------------
// constants
#if wxUSE_MENUS
virtual void SetMenuBar(wxMenuBar *menubar);
virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
+
+ // find the item by id in the frame menu bar: this is an internal function
+ // and exists mainly in order to be overridden in the MDI parent frame
+ // which also looks at its active child menu bar
+ virtual const wxMenuItem *FindItemInMenuBar(int menuId) const;
#endif // wxUSE_MENUS
// process menu command: returns true if processed
{ return false; }
#endif // no wxTopLevelWindowNative
- // show help text (typically in the statusbar); show is false
- // if you are hiding the help, true otherwise
+#if wxUSE_MENUS || wxUSE_TOOLBAR
+ // show help text for the currently selected menu or toolbar item
+ // (typically in the status bar) or hide it and restore the status bar text
+ // originally shown before the menu was opened if show == false
virtual void DoGiveHelp(const wxString& text, bool show);
+#endif
+
+ virtual bool IsClientAreaChild(const wxWindow *child) const
+ {
+ return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
+ }
protected:
// the frame main menu/status/tool bars
virtual void AttachMenuBar(wxMenuBar *menubar);
wxMenuBar *m_frameMenuBar;
+#endif // wxUSE_MENUS
-#if wxUSE_STATUSBAR
+#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
// the saved status bar text overwritten by DoGiveHelp()
wxString m_oldStatusText;
-#endif // wxUSE_STATUSBAR
-#endif // wxUSE_MENUS
+#endif
#if wxUSE_STATUSBAR
// override to update status bar position (or anything else) when
// something changes
virtual void PositionStatusBar() { }
- // show the help string for this menu item in the given status bar: the
- // status bar pointer can be NULL; return true if help was shown
- bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
+ // show the help string for the given menu item using DoGiveHelp() if the
+ // given item does have a help string (as determined by FindInMenuBar()),
+ // return false if there is no help for such item
+ bool ShowMenuHelp(int helpid);
wxStatusBar *m_frameStatusBar;
#endif // wxUSE_STATUSBAR