// Created: 26.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "menubase.h"
#endif
// wxMenuItem
// ----------------------------------------------------------------------------
+wxMenuItemBase::wxMenuItemBase(wxMenu *parentMenu,
+ int id,
+ const wxString& text,
+ const wxString& help,
+ wxItemKind kind,
+ wxMenu *subMenu)
+ : m_text(text),
+ m_help(help)
+{
+ wxASSERT_MSG( parentMenu != NULL, wxT("menuitem should have a menu") );
+
+ m_parentMenu = parentMenu;
+ m_subMenu = subMenu;
+ m_isEnabled = TRUE;
+ m_isChecked = FALSE;
+ m_id = id;
+ m_kind = kind;
+}
+
wxMenuItemBase::~wxMenuItemBase()
{
delete m_subMenu;
#if wxUSE_ACCEL
+static inline bool CompareAccelString(const wxString& str, const wxChar *accel)
+{
+#if wxUSE_INTL
+ return str == accel || str == wxGetTranslation(accel);
+#else
+ return str == accel;
+#endif
+}
+
// return wxAcceleratorEntry for the given menu string or NULL if none
// specified
wxAcceleratorEntry *wxGetAccelFromString(const wxString& label)
wxString current;
for ( size_t n = (size_t)posTab + 1; n < label.Len(); n++ ) {
if ( (label[n] == '+') || (label[n] == '-') ) {
- if ( current == _("ctrl") )
+ if ( CompareAccelString(current, wxTRANSLATE("ctrl")) )
accelFlags |= wxACCEL_CTRL;
- else if ( current == _("alt") )
+ else if ( CompareAccelString(current, wxTRANSLATE("alt")) )
accelFlags |= wxACCEL_ALT;
- else if ( current == _("shift") )
+ else if ( CompareAccelString(current, wxTRANSLATE("shift")) )
accelFlags |= wxACCEL_SHIFT;
else {
- wxLogDebug(wxT("Unknown accel modifier: '%s'"),
- current.c_str());
+ // we may have "Ctrl-+", for example, but we still want to
+ // catch typos like "Crtl-A" so only give the warning if we
+ // have something before the current '+' or '-', else take
+ // it as a literal symbol
+ if ( current.empty() )
+ {
+ current += label[n];
+
+ // skip clearing it below
+ continue;
+ }
+ else
+ {
+ wxLogDebug(wxT("Unknown accel modifier: '%s'"),
+ current.c_str());
+ }
}
- current.Empty();
+ current.clear();
}
else {
current += wxTolower(label[n]);
else {
if ( current.Len() == 1 ) {
// it's a letter
- keyCode = wxToupper(current[0U]);
+ keyCode = current[0U];
+
+ // Only call wxToupper if control, alt, or shift is held down,
+ // otherwise lower case accelerators won't work.
+ if (accelFlags != wxACCEL_NORMAL) {
+ keyCode = wxToupper(keyCode);
+ }
}
else {
// is it a function key?
- if ( current[0U] == 'f' && isdigit(current[1U]) &&
+ if ( current[0U] == 'f' && wxIsdigit(current[1U]) &&
(current.Len() == 2 ||
- (current.Len() == 3 && isdigit(current[2U]))) ) {
+ (current.Len() == 3 && wxIsdigit(current[2U]))) ) {
int n;
wxSscanf(current.c_str() + 1, wxT("%d"), &n);
else {
// several special cases
current.MakeUpper();
- if ( current == wxT("DEL") ) {
+ if ( current == wxT("DEL") )
keyCode = WXK_DELETE;
- }
- else if ( current == wxT("DELETE") ) {
+ else if ( current == wxT("DELETE") )
keyCode = WXK_DELETE;
- }
- else if ( current == wxT("INS") ) {
+ else if ( current == wxT("BACK") )
+ keyCode = WXK_BACK;
+ else if ( current == wxT("INS") )
keyCode = WXK_INSERT;
- }
- else if ( current == wxT("INSERT") ) {
+ else if ( current == wxT("INSERT") )
keyCode = WXK_INSERT;
- }
-#if 0
- else if ( current == wxT("PGUP") ) {
- keyCode = VK_PRIOR;
- }
- else if ( current == wxT("PGDN") ) {
- keyCode = VK_NEXT;
- }
-#endif
+ else if ( current == wxT("ENTER") || current == wxT("RETURN") )
+ keyCode = WXK_RETURN;
+ else if ( current == wxT("PGUP") )
+ keyCode = WXK_PRIOR;
+ else if ( current == wxT("PGDN") )
+ keyCode = WXK_NEXT;
+ else if ( current == wxT("LEFT") )
+ keyCode = WXK_LEFT;
+ else if ( current == wxT("RIGHT") )
+ keyCode = WXK_RIGHT;
+ else if ( current == wxT("UP") )
+ keyCode = WXK_UP;
+ else if ( current == wxT("DOWN") )
+ keyCode = WXK_DOWN;
+ else if ( current == wxT("HOME") )
+ keyCode = WXK_HOME;
+ else if ( current == wxT("END") )
+ keyCode = WXK_END;
+ else if ( current == wxT("SPACE") )
+ keyCode = WXK_SPACE;
+ else if ( current == wxT("TAB") )
+ keyCode = WXK_TAB;
+ else if ( current == wxT("ESC") || current == wxT("ESCAPE") )
+ keyCode = WXK_ESCAPE;
else
{
wxLogDebug(wxT("Unrecognized accel key '%s', accel string ignored."),
void wxMenuBase::Init(long style)
{
- m_items.DeleteContents(TRUE);
-
m_menuBar = (wxMenuBar *)NULL;
m_menuParent = (wxMenu *)NULL;
m_style = style;
m_clientData = (void *)NULL;
m_eventHandler = this;
-
-#if wxUSE_MENU_CALLBACK
- m_callback = (wxFunction) NULL;
-#endif // wxUSE_MENU_CALLBACK
}
wxMenuBase::~wxMenuBase()
{
- // nothing to do, wxMenuItemList dtor will delete the menu items.
+ WX_CLEAR_LIST(wxMenuItemList, m_items);
// Actually, in GTK, the submenus have to get deleted first.
}
wxCHECK_MSG( item, FALSE, wxT("invalid item in wxMenu::Append()") );
m_items.Append(item);
+ item->SetMenu((wxMenu*)this);
if ( item->IsSubMenu() )
{
AddSubMenu(item->GetSubMenu());
{
wxCHECK_MSG( item, FALSE, wxT("invalid item in wxMenu::Insert()") );
- wxMenuItemList::Node *node = m_items.Item(pos);
+ wxMenuItemList::compatibility_iterator node = m_items.Item(pos);
wxCHECK_MSG( node, FALSE, wxT("invalid index in wxMenu::Insert()") );
m_items.Insert(node, item);
+ item->SetMenu((wxMenu*)this);
if ( item->IsSubMenu() )
{
AddSubMenu(item->GetSubMenu());
wxMenuItem *wxMenuBase::DoRemove(wxMenuItem *item)
{
- wxMenuItemList::Node *node = m_items.Find(item);
+ wxMenuItemList::compatibility_iterator node = m_items.Find(item);
// if we get here, the item is valid or one of Remove() functions is broken
wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );
// we detach the item, but we do delete the list node (i.e. don't call
// DetachNode() here!)
- node->SetData((wxMenuItem *)NULL); // to prevent it from deleting the item
- m_items.DeleteNode(node);
+ m_items.Erase(node);
// item isn't attached to anything any more
+ item->SetMenu((wxMenu *)NULL);
wxMenu *submenu = item->GetSubMenu();
if ( submenu )
{
int wxMenuBase::FindItem(const wxString& text) const
{
wxString label = wxMenuItem::GetLabelFromText(text);
- for ( wxMenuItemList::Node *node = m_items.GetFirst();
+ for ( wxMenuItemList::compatibility_iterator node = m_items.GetFirst();
node;
node = node->GetNext() )
{
*itemMenu = NULL;
wxMenuItem *item = NULL;
- for ( wxMenuItemList::Node *node = m_items.GetFirst();
+ for ( wxMenuItemList::compatibility_iterator node = m_items.GetFirst();
node && !item;
node = node->GetNext() )
{
wxMenuItem *wxMenuBase::FindChildItem(int id, size_t *ppos) const
{
wxMenuItem *item = (wxMenuItem *)NULL;
- wxMenuItemList::Node *node = GetMenuItems().GetFirst();
+ wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
size_t pos;
for ( pos = 0; node; pos++ )
return item;
}
+// find by position
+wxMenuItem* wxMenuBase::FindItemByPosition(size_t position) const
+{
+ wxCHECK_MSG( position < m_items.GetCount(), NULL,
+ _T("wxMenu::FindItemByPosition(): invalid menu index") );
+
+ return m_items.Item( position )->GetData();
+}
+
// ----------------------------------------------------------------------------
// wxMenu helpers used by derived classes
// ----------------------------------------------------------------------------
if ( !source )
source = this;
- wxMenuItemList::Node* node = GetMenuItems().GetFirst();
+ wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
while ( node )
{
wxMenuItem* item = node->GetData();
if ( source->ProcessEvent(event) )
{
- // if anything changed, update the chanegd attribute
+ // if anything changed, update the changed attribute
if (event.GetSetText())
SetLabel(id, event.GetText());
if (event.GetSetChecked())
if ( item->GetSubMenu() )
item->GetSubMenu()->UpdateUI(source);
}
- //else: item is a separator (which don't process update UI events)
+ //else: item is a separator (which doesn't process update UI events)
node = node->GetNext();
}
bool processed = FALSE;
-#if wxUSE_MENU_CALLBACK
- // Try a callback
- if (m_callback)
- {
- (void)(*(m_callback))(*this, event);
- processed = TRUE;
- }
-#endif // wxUSE_MENU_CALLBACK
-
// Try the menu's event handler
if ( !processed )
{
wxMenuBarBase::wxMenuBarBase()
{
- // we own the menus when we get them
- m_menus.DeleteContents(TRUE);
-
// not attached yet
m_menuBarFrame = NULL;
}
wxMenuBarBase::~wxMenuBarBase()
{
- // nothing to do, the list will delete the menus because of the call to
- // DeleteContents() above
+ WX_CLEAR_LIST(wxMenuList, m_menus);
}
// ----------------------------------------------------------------------------
wxMenu *wxMenuBarBase::GetMenu(size_t pos) const
{
- wxMenuList::Node *node = m_menus.Item(pos);
+ wxMenuList::compatibility_iterator node = m_menus.Item(pos);
wxCHECK_MSG( node, NULL, wxT("bad index in wxMenuBar::GetMenu()") );
return node->GetData();
{
wxCHECK_MSG( menu, FALSE, wxT("can't insert NULL menu") );
- wxMenuList::Node *node = m_menus.Item(pos);
+ wxMenuList::compatibility_iterator node = m_menus.Item(pos);
wxCHECK_MSG( node, FALSE, wxT("bad index in wxMenuBar::Insert()") );
m_menus.Insert(node, menu);
{
wxCHECK_MSG( menu, NULL, wxT("can't insert NULL menu") );
- wxMenuList::Node *node = m_menus.Item(pos);
+ wxMenuList::compatibility_iterator node = m_menus.Item(pos);
wxCHECK_MSG( node, NULL, wxT("bad index in wxMenuBar::Replace()") );
wxMenu *menuOld = node->GetData();
wxMenu *wxMenuBarBase::Remove(size_t pos)
{
- wxMenuList::Node *node = m_menus.Item(pos);
+ wxMenuList::compatibility_iterator node = m_menus.Item(pos);
wxCHECK_MSG( node, NULL, wxT("bad index in wxMenuBar::Remove()") );
- node = m_menus.DetachNode(node);
- wxCHECK( node, NULL ); // unexpected
wxMenu *menu = node->GetData();
+ m_menus.Erase(node);
menu->Detach();
- delete node;
-
return menu;
}
(wxMenuItem::GetLabelFromText(title2) == label) )
{
// found
- return (int)i;
+ return (int)i;
}
}
*menu = NULL;
wxMenuItem *item = NULL;
- size_t count = GetMenuCount();
- for ( size_t i = 0; !item && (i < count); i++ )
+ size_t count = GetMenuCount(), i;
+ wxMenuList::const_iterator it;
+ for ( i = 0, it = m_menus.begin(); !item && (i < count); i++, it++ )
{
- item = m_menus[i]->FindItem(id, menu);
+ item = (*it)->FindItem(id, menu);
}
return item;
wxString label = wxMenuItem::GetLabelFromText(menu);
int i = 0;
- wxMenuList::Node *node;
+ wxMenuList::compatibility_iterator node;
for ( node = m_menus.GetFirst(); node; node = node->GetNext(), i++ )
{
if ( label == wxMenuItem::GetLabelFromText(GetLabelTop(i)) )