#ifndef _WX_CHECKBOX_H_
#define _WX_CHECKBOX_H_
-#ifdef __GNUG__
-#pragma interface "checkbox.h"
-#endif
-
// Checkbox item (single checkbox)
-class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
{
public:
wxCheckBox() { }
- wxCheckBox(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxCheckBoxNameStr)
+ wxCheckBox(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxCheckBoxNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxCheckBoxNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxCheckBoxNameStr);
virtual void SetValue(bool value);
- virtual bool GetValue() const ;
+ virtual bool GetValue() const;
+ // override some base class virtuals
virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual void SetLabel(const wxString& label);
virtual void Command(wxCommandEvent& event);
+ virtual bool SetForegroundColour(const wxColour& colour);
protected:
virtual wxSize DoGetBestSize() const;
+ virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
+
+ virtual void DoSet3StateValue(wxCheckBoxState value);
+ virtual wxCheckBoxState DoGet3StateValue() const;
+
+ // make the checkbox owner drawn or reset it to normal style
+ void MakeOwnerDrawn(bool ownerDrawn);
+
+ // return true if this checkbox is owner drawn
+ bool IsOwnerDrawn() const;
private:
- DECLARE_DYNAMIC_CLASS(wxCheckBox)
-};
+ // common part of all ctors
+ void Init();
-class WXDLLEXPORT wxBitmapCheckBox: public wxCheckBox
-{
-DECLARE_DYNAMIC_CLASS(wxBitmapCheckBox)
+ // event handlers used by owner-drawn checkbox
+ void OnMouseEnterOrLeave(wxMouseEvent& event);
+ void OnMouseLeft(wxMouseEvent& event);
+ void OnFocus(wxFocusEvent& event);
-public:
- int checkWidth ;
- int checkHeight ;
-
- wxBitmapCheckBox() { checkWidth = -1; checkHeight = -1; }
- wxBitmapCheckBox(wxWindow *parent, wxWindowID id, const wxBitmap *label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxCheckBoxNameStr)
- {
- Create(parent, id, label, pos, size, style, validator, name);
- }
- bool Create(wxWindow *parent, wxWindowID id, const wxBitmap *bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxCheckBoxNameStr);
+ // current state of the checkbox
+ wxCheckBoxState m_state;
+
+ // true if the checkbox is currently pressed
+ bool m_isPressed;
+
+ // true if mouse is currently over the control
+ bool m_isHot;
+
- virtual void SetLabel(const wxBitmap& bitmap);
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckBox)
};
#endif