#ifndef _WX_LAYWIN_H_G_
#define _WX_LAYWIN_H_G_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "laywin.h"
#endif
class WXDLLEXPORT wxQueryLayoutInfoEvent: public wxEvent
{
-DECLARE_DYNAMIC_CLASS(wxQueryLayoutInfoEvent)
public:
-
wxQueryLayoutInfoEvent(wxWindowID id = 0)
{
SetEventType(wxEVT_QUERY_LAYOUT_INFO);
void SetAlignment(wxLayoutAlignment align) { m_alignment = align; }
wxLayoutAlignment GetAlignment() const { return m_alignment; }
+ virtual wxEvent *Clone() const { return new wxQueryLayoutInfoEvent(*this); }
+
protected:
int m_flags;
int m_requestedLength;
wxSize m_size;
wxLayoutOrientation m_orientation;
wxLayoutAlignment m_alignment;
-
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxQueryLayoutInfoEvent)
};
typedef void (wxEvtHandler::*wxQueryLayoutInfoEventFunction)(wxQueryLayoutInfoEvent&);
class WXDLLEXPORT wxCalculateLayoutEvent: public wxEvent
{
-DECLARE_DYNAMIC_CLASS(wxCalculateLayoutEvent)
public:
wxCalculateLayoutEvent(wxWindowID id = 0)
{
m_flags = 0;
m_id = id;
}
-// Read by the app
- inline void SetFlags(int flags) { m_flags = flags; }
- inline int GetFlags() const { return m_flags; }
-// Set by the app
- inline void SetRect(const wxRect& rect) { m_rect = rect; }
- inline wxRect GetRect() const { return m_rect; }
+ // Read by the app
+ void SetFlags(int flags) { m_flags = flags; }
+ int GetFlags() const { return m_flags; }
+
+ // Set by the app
+ void SetRect(const wxRect& rect) { m_rect = rect; }
+ wxRect GetRect() const { return m_rect; }
+
+ virtual wxEvent *Clone() const { return new wxCalculateLayoutEvent(*this); }
+
protected:
int m_flags;
wxRect m_rect;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxCalculateLayoutEvent)
};
typedef void (wxEvtHandler::*wxCalculateLayoutEventFunction)(wxCalculateLayoutEvent&);
// an IDE-style interface.
class WXDLLEXPORT wxSashLayoutWindow: public wxSashWindow
{
- DECLARE_CLASS(wxSashLayoutWindow)
public:
wxSashLayoutWindow()
{
}
wxSashLayoutWindow(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = "layoutWindow")
+ const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = wxT("layoutWindow"))
{
Create(parent, id, pos, size, style, name);
}
bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = "layoutWindow");
+ const wxSize& size = wxDefaultSize, long style = wxSW_3D|wxCLIP_CHILDREN, const wxString& name = wxT("layoutWindow"));
// Accessors
inline wxLayoutAlignment GetAlignment() const { return m_alignment; };
wxLayoutOrientation m_orientation;
wxSize m_defaultSize;
-DECLARE_EVENT_TABLE()
+private:
+ DECLARE_CLASS(wxSashLayoutWindow)
+ DECLARE_EVENT_TABLE()
};
#endif // wxUSE_SASH
// mainWindow is sized to whatever's left over. This function for backward
// compatibility; use LayoutWindow.
- bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = (wxWindow*) NULL)
- {
- return LayoutWindow(frame, mainWindow);
- }
+ bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = (wxWindow*) NULL);
// mainWindow is sized to whatever's left over.
bool LayoutWindow(wxWindow* frame, wxWindow* mainWindow = (wxWindow*) NULL);