-///////////////////////////////////////////////////////////////////////////////
+/////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/setup.h
-// Purpose: configuration settings for wxUniversal/MSW
-// Author: Vadim Zeitlin
-// Modified by:
-// Created: 14.08.00
+// Purpose: Configuration for the universal build of the library
+// Author: Julian Smart
+// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef _WX_UNIV_SETUP_H_
-#define _WX_UNIV_SETUP_H_
-
-// ----------------------------------------------------------------------------
-// global settings
-// ----------------------------------------------------------------------------
-// define this to 0 when building wxBase library - this can also be done from
-// makefile/project file overriding the value here
-#ifndef wxUSE_GUI
- #define wxUSE_GUI 1
-#endif // wxUSE_GUI
-
-// ----------------------------------------------------------------------------
-// compatibility settings
-// ----------------------------------------------------------------------------
-
-// This setting determines the compatibility with 2.6 API: set it to 0 to
-// flag all cases of using deprecated functions.
-//
-// Default is 1 but please try building your code with 0 as the default will
-// change to 0 in the next version and the deprecated functions will disappear
-// in the version after it completely.
-//
-// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_6 0
-
-// This setting determines the compatibility with 2.8 API: set it to 0 to
-// flag all cases of using deprecated functions.
-//
-// Default is 1 but please try building your code with 0 as the default will
-// change to 0 in the next version and the deprecated functions will disappear
-// in the version after it completely.
-//
-// Recommended setting: 0 (please update your code)
-#define WXWIN_COMPATIBILITY_2_8 1
-
-// MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
-// default system font is used for wxWindow::GetCharWidth/Height() instead of
-// the current font.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxDIALOG_UNIT_COMPATIBILITY 0
-
-// ----------------------------------------------------------------------------
-// debugging settings
-// ----------------------------------------------------------------------------
-
-// Generic comment about debugging settings: they are very useful if you don't
-// use any other memory leak detection tools such as Purify/BoundsChecker, but
-// are probably redundant otherwise. Also, Visual C++ CRT has the same features
-// as wxWidgets memory debugging subsystem built in since version 5.0 and you
-// may prefer to use it instead of built in memory debugging code because it is
-// faster and more fool proof.
-//
-// Using VC++ CRT memory debugging is enabled by default in debug mode
-// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
-// and if __NO_VC_CRTDBG__ is not defined.
-
-// If 1, enables wxDebugContext, for writing error messages to file, etc. If
-// __WXDEBUG__ is not defined, will still use the normal memory operators.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_DEBUG_CONTEXT 0
-
-// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
-// __WXDEBUG__ is also defined.
-//
-// WARNING: this code may not work with all architectures, especially if
-// alignment is an issue. This switch is currently ignored for mingw / cygwin
-//
-// Default is 0
-//
-// Recommended setting: 1 if you are not using a memory debugging tool, else 0
-#define wxUSE_MEMORY_TRACING 0
-
-// In debug mode, cause new and delete to be redefined globally.
-// If this causes problems (e.g. link errors which is a common problem
-// especially if you use another library which also redefines the global new
-// and delete), set this to 0.
-// This switch is currently ignored for mingw / cygwin
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
-
-// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
-// this causes problems (e.g. link errors), set this to 0. You may need to set
-// this to 0 if using templates (at least for VC++). This switch is currently
-// ignored for mingw / cygwin / CodeWarrior
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_DEBUG_NEW_ALWAYS 0
-
-// wxHandleFatalExceptions() may be used to catch the program faults at run
-// time and, instead of terminating the program with a usual GPF message box,
-// call the user-defined wxApp::OnFatalException() function. If you set
-// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
-//
-// This setting is for Win32 only and can only be enabled if your compiler
-// supports Win32 structured exception handling (currently only VC++ does)
-//
-// Default is 1
-//
-// Recommended setting: 1 if your compiler supports it.
-#define wxUSE_ON_FATAL_EXCEPTION 1
-
-// Set this to 1 to be able to generate a human-readable (unlike
-// machine-readable minidump created by wxCrashReport::Generate()) stack back
-// trace when your program crashes using wxStackWalker
-//
-// Default is 1 if supported by the compiler.
-//
-// Recommended setting: 1, set to 0 if your programs never crash
-#define wxUSE_STACKWALKER 1
-
-// Set this to 1 to compile in wxDebugReport class which allows you to create
-// and optionally upload to your web site a debug report consisting of back
-// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
-//
-// Default is 1 if supported by the compiler.
-//
-// Recommended setting: 1, it is compiled into a separate library so there
-// is no overhead if you don't use it
-#define wxUSE_DEBUGREPORT 1
-
-// ----------------------------------------------------------------------------
-// Unicode support
-// ----------------------------------------------------------------------------
-
-// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
-// defined as wchar_t, wxString will use Unicode internally. If you set this
-// to 1, you must use wxT() macro for all literal strings in the program.
-//
-// Unicode is currently only fully supported under Windows NT/2000/XP
-// (Windows 9x doesn't support it and the programs compiled in Unicode mode
-// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
-//
-// Default is 0 (but only because of makefiles)
-//
-// Recommended setting: 1
-#ifndef wxUSE_UNICODE
- #define wxUSE_UNICODE 0
-#endif
-
-// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
-// compiling the program in Unicode mode. More precisely, it will be possible
-// to construct wxString from a wide (Unicode) string and convert any wxString
-// to Unicode.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_WCHAR_T 1
-
-// ----------------------------------------------------------------------------
-// global features
-// ----------------------------------------------------------------------------
-
-// Compile library in exception-safe mode? If set to 1, the library will try to
-// behave correctly in presence of exceptions (even though it still will not
-// use the exceptions itself) and notify the user code about any unhandled
-// exceptions. If set to 0, propagation of the exceptions through the library
-// code will lead to undefined behaviour -- but the code itself will be
-// slightly smaller and faster.
-//
-// Note that like wxUSE_THREADS this option is automatically set to 0 if
-// wxNO_EXCEPTIONS is defined.
-//
-// Default is 1
-//
-// Recommended setting: depends on whether you intend to use C++ exceptions
-// in your own code (1 if you do, 0 if you don't)
-#define wxUSE_EXCEPTIONS 1
-
-// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
-//
-// Default is 0
-//
-// Recommended setting: 0 (this is still work in progress...)
-#define wxUSE_EXTENDED_RTTI 0
-
-// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
-// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
-// and for wxHashMap to be implemented with templates.
-//
-// Default is 0
-//
-// Recommended setting: YMMV
-#define wxUSE_STL 0
-
-// Support for message/error logging. This includes wxLogXXX() functions and
-// wxLog and derived classes. Don't set this to 0 unless you really know what
-// you are doing.
-//
-// Default is 1
-//
-// Recommended setting: 1 (always)
-#define wxUSE_LOG 1
-
-// Recommended setting: 1
-#define wxUSE_LOGWINDOW 1
-
-// Recommended setting: 1
-#define wxUSE_LOGGUI 1
-
-// Recommended setting: 1
-#define wxUSE_LOG_DIALOG 1
-
-// Support for command line parsing using wxCmdLineParser class.
-//
-// Default is 1
-//
-// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
-#define wxUSE_CMDLINE_PARSER 1
-
-// Support for multithreaded applications: if 1, compile in thread classes
-// (thread.h) and make the library a bit more thread safe. Although thread
-// support is quite stable by now, you may still consider recompiling the
-// library without it if you have no use for it - this will result in a
-// somewhat smaller and faster operation.
-//
-// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
-// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
-// build/msw/config.* file this value will have no effect.
-//
-// Default is 1
-//
-// Recommended setting: 0 unless you do plan to develop MT applications
-#define wxUSE_THREADS 1
-
-// If enabled, compiles wxWidgets streams classes
-//
-// wx stream classes are used for image IO, process IO redirection, network
-// protocols implementation and much more and so disabling this results in a
-// lot of other functionality being lost.
-//
-// Default is 1
-//
-// Recommended setting: 1 as setting it to 0 disables many other things
-#define wxUSE_STREAMS 1
-
-// Use standard C++ streams if 1 instead of wx streams in some places. If
-// disabled (default), wx streams are used everywhere and wxWidgets doesn't
-// depend on the standard streams library.
-//
-// Notice that enabling this does not replace wx streams with std streams
-// everywhere, in a lot of places wx streams are used no matter what.
-//
-// Default is 0
-//
-// Recommended setting: 1 if you use the standard streams anyhow and so
-// dependency on the standard streams library is not a
-// problem
-#define wxUSE_STD_IOSTREAM 0
-
-// Enable conversion to standard C++ string if 1.
-//
-// Default is 1 for most compilers.
-//
-// Currently the Digital Mars and Watcom compilers come without standard C++
-// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
-// them (e.g. from STLPort).
-//
-// VC++ 5.0 does include standard C++ library header, however they produce
-// many warnings that can't be turned off when compiled at warning level 4.
-#if defined(__DMC__) || defined(__WATCOMC__) \
- || (defined(_MSC_VER) && _MSC_VER < 1200)
- #define wxUSE_STD_STRING 0
-#else
- #define wxUSE_STD_STRING 1
-#endif
-
-// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
-// Note that if the system's implementation does not support positional
-// parameters, setting this to 1 forces the use of the wxWidgets implementation
-// of wxVsnprintf. The standard vsnprintf() supports positional parameters on
-// many Unix systems but usually doesn't under Windows.
-//
-// Positional parameters are very useful when translating a program since using
-// them in formatting strings allow translators to correctly reorder the
-// translated sentences.
-//
-// Default is 1
-//
-// Recommended setting: 1 if you want to support multiple languages
-#define wxUSE_PRINTF_POS_PARAMS 1
-
-// ----------------------------------------------------------------------------
-// non GUI features selection
-// ----------------------------------------------------------------------------
-
-// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
-// integer which is implemented in terms of native 64 bit integers if any or
-// uses emulation otherwise.
-//
-// This class is required by wxDateTime and so you should enable it if you want
-// to use wxDateTime. For most modern platforms, it will use the native 64 bit
-// integers in which case (almost) all of its functions are inline and it
-// almost does not take any space, so there should be no reason to switch it
-// off.
-//
-// Recommended setting: 1
-#define wxUSE_LONGLONG 1
-
-// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
-// storing binary data in wxConfig on most platforms.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (but can be safely disabled if you don't use it)
-#define wxUSE_BASE64 1
-
-// Set this to 1 to be able to use wxEventLoop even in console applications
-// (i.e. using base library only, without GUI). This is mostly useful for
-// processing socket events but is also necessary to use timers in console
-// applications
-//
-// Default is 1.
-//
-// Recommended setting: 1 (but can be safely disabled if you don't use it)
-#define wxUSE_CONSOLE_EVENTLOOP 1
-
-// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
-// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
-//
-// Default is 1
-//
-// Recommended setting: 1 (wxFile is highly recommended as it is required by
-// i18n code, wxFileConfig and others)
-#define wxUSE_FILE 1
-#define wxUSE_FFILE 1
-
-// Use wxFSVolume class providing access to the configured/active mount points
-//
-// Default is 1
-//
-// Recommended setting: 1 (but may be safely disabled if you don't use it)
-#define wxUSE_FSVOLUME 1
-
-// Use wxStandardPaths class which allows to retrieve some standard locations
-// in the file system
-//
-// Default is 1
-//
-// Recommended setting: 1 (may be disabled to save space, but not much)
-#define wxUSE_STDPATHS 1
-
-// use wxTextBuffer class: required by wxTextFile
-#define wxUSE_TEXTBUFFER 1
-
-// use wxTextFile class: requires wxFile and wxTextBuffer, required by
-// wxFileConfig
-#define wxUSE_TEXTFILE 1
-
-// i18n support: _() macro, wxLocale class. Requires wxTextFile.
-#define wxUSE_INTL 1
-
-// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
-// allow to manipulate dates, times and time intervals. wxDateTime replaces the
-// old wxTime and wxDate classes which are still provided for backwards
-// compatibility (and implemented in terms of wxDateTime).
-//
-// Note that this class is relatively new and is still officially in alpha
-// stage because some features are not yet (fully) implemented. It is already
-// quite useful though and should only be disabled if you are aiming at
-// absolutely minimal version of the library.
-//
-// Requires: wxUSE_LONGLONG
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_DATETIME 1
-
-// Set wxUSE_TIMER to 1 to compile wxTimer class
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_TIMER 1
-
-// Use wxStopWatch clas.
-//
-// Default is 1
-//
-// Recommended setting: 1 (needed by wxSocket)
-#define wxUSE_STOPWATCH 1
-
-// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
-// which allow the application to store its settings in the persistent
-// storage. Setting this to 1 will also enable on-demand creation of the
-// global config object in wxApp.
-//
-// See also wxUSE_CONFIG_NATIVE below.
-//
-// Recommended setting: 1
-#define wxUSE_CONFIG 1
-
-// If wxUSE_CONFIG is 1, you may choose to use either the native config
-// classes under Windows (using .INI files under Win16 and the registry under
-// Win32) or the portable text file format used by the config classes under
-// Unix.
-//
-// Default is 1 to use native classes. Note that you may still use
-// wxFileConfig even if you set this to 1 - just the config object created by
-// default for the applications needs will be a wxRegConfig or wxIniConfig and
-// not wxFileConfig.
-//
-// Recommended setting: 1
-#define wxUSE_CONFIG_NATIVE 1
-
-// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
-// to connect/disconnect from the network and be notified whenever the dial-up
-// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DIALUP_MANAGER 1
-
-// Compile in classes for run-time DLL loading and function calling.
-// Required by wxUSE_DIALUP_MANAGER.
-//
-// This setting is for Win32 only
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DYNLIB_CLASS 1
-
-// experimental, don't use for now
-#define wxUSE_DYNAMIC_LOADER 1
-
-// Set to 1 to use socket classes
-#define wxUSE_SOCKETS 1
-
-// Set to 1 to enable virtual file systems (required by wxHTML)
-#define wxUSE_FILESYSTEM 1
-
-// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_ZIP 1
-
-// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_ARCHIVE 1
-
-// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
-#define wxUSE_FS_INET 1
-
-// wxArchive classes for accessing archives such as zip and tar
-#define wxUSE_ARCHIVE_STREAMS 1
-
-// Set to 1 to compile wxZipInput/OutputStream classes.
-#define wxUSE_ZIPSTREAM 1
-
-// Set to 1 to compile wxTarInput/OutputStream classes.
-#define wxUSE_TARSTREAM 1
-
-// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
-// wxUSE_LIBPNG
-#define wxUSE_ZLIB 1
-
-// If enabled, the code written by Apple will be used to write, in a portable
-// way, float on the disk. See extended.c for the license which is different
-// from wxWidgets one.
-//
-// Default is 1.
-//
-// Recommended setting: 1 unless you don't like the license terms (unlikely)
-#define wxUSE_APPLE_IEEE 1
-
-// Joystick support class
-#define wxUSE_JOYSTICK 1
-
-// wxFontEnumerator class
-#define wxUSE_FONTENUM 1
-
-// wxFontMapper class
-#define wxUSE_FONTMAP 1
-
-// wxMimeTypesManager class
-#define wxUSE_MIMETYPE 1
-
-// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
-// or wxURL you need to set this to 1.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_PROTOCOL 1
-
-// The settings for the individual URL schemes
-#define wxUSE_PROTOCOL_FILE 1
-#define wxUSE_PROTOCOL_FTP 1
-#define wxUSE_PROTOCOL_HTTP 1
-
-// Define this to use wxURL class.
-#define wxUSE_URL 1
-
-// Define this to use native platform url and protocol support.
-// Currently valid only for MS-Windows.
-// Note: if you set this to 1, you can open ftp/http/gopher sites
-// and obtain a valid input stream for these sites
-// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
-// Doing so reduces the code size.
-//
-// This code is experimental and subject to change.
-#define wxUSE_URL_NATIVE 0
-
-// Support for wxVariant class used in several places throughout the library,
-// notably in wxDataViewCtrl API.
-//
-// Default is 1.
-//
-// Recommended setting: 1 unless you want to reduce the library size as much as
-// possible in which case setting this to 0 can gain up to 100KB.
-#define wxUSE_VARIANT 1
-
-// Support for regular expression matching via wxRegEx class: enable this to
-// use POSIX regular expressions in your code. You need to compile regex
-// library from src/regex to use it under Windows.
-//
-// Default is 0
-//
-// Recommended setting: 1 if your compiler supports it, if it doesn't please
-// contribute us a makefile for src/regex for it
-#define wxUSE_REGEX 1
-
-// wxSystemOptions class
-#define wxUSE_SYSTEM_OPTIONS 1
-
-// wxSound class
-#define wxUSE_SOUND 1
-
-// Use wxMediaCtrl
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_MEDIACTRL 1
-
-// Use GStreamer for Unix (req a lot of dependancies)
-//
-// Default is 0
-//
-// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
-#define wxUSE_GSTREAMER 0
-
-// Use wxWidget's XRC XML-based resource system. Recommended.
-//
-// Default is 1
-//
-// Recommended setting: 1 (requires wxUSE_XML)
-#define wxUSE_XRC 1
-
-// XML parsing classes. Note that their API will change in the future, so
-// using wxXmlDocument and wxXmlNode in your app is not recommended.
-//
-// Default is the same as wxUSE_XRC, i.e. 1 by default.
-//
-// Recommended setting: 1 (required by XRC)
-#define wxUSE_XML wxUSE_XRC
-
-// Use wxWidget's AUI docking system
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_AUI 1
-
-// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_STC 1
-
-
-// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
-// 2D drawing API. (Still somewhat experimental)
-//
-// Please note that on Windows you will need to link with gdiplus.lib (use
-// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
-// application if you want it to be runnable on pre-XP systems.
-//
-// Default is 0
-//
-// Recommended setting: 1
-#ifndef wxUSE_GRAPHICS_CONTEXT
-#define wxUSE_GRAPHICS_CONTEXT 0
-#endif
-
-// ----------------------------------------------------------------------------
-// Individual GUI controls
-// ----------------------------------------------------------------------------
-
-// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
-// (without it, wxControl class is not compiled)
-//
-// Default is 1
-//
-// Recommended setting: 1 (don't change except for very special programs)
-#define wxUSE_CONTROLS 1
-
-// wxPopupWindow class is a top level transient window. It is currently used
-// to implement wxTipWindow
-//
-// Default is 1
-//
-// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
-#define wxUSE_POPUPWIN 1
-
-// wxTipWindow allows to implement the custom tooltips, it is used by the
-// context help classes. Requires wxUSE_POPUPWIN.
-//
-// Default is 1
-//
-// Recommended setting: 1 (may be set to 0)
-#define wxUSE_TIPWINDOW 1
-
-// Each of the settings below corresponds to one wxWidgets control. They are
-// all switched on by default but may be disabled if you are sure that your
-// program (including any standard dialogs it can show!) doesn't need them and
-// if you desperately want to save some space. If you use any of these you must
-// set wxUSE_CONTROLS as well.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
-#define wxUSE_BUTTON 1 // wxButton
-#define wxUSE_BMPBUTTON 1 // wxBitmapButton
-#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
-#define wxUSE_CHECKBOX 1 // wxCheckBox
-#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
-#define wxUSE_CHOICE 1 // wxChoice
-#define wxUSE_COLLPANE 1 // wxCollapsiblePane
-#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
-#define wxUSE_COMBOBOX 1 // wxComboBox
-#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
-#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
-#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
-#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
-#define wxUSE_FILECTRL 1 // wxFileCtrl
-#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
-#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
-#define wxUSE_GAUGE 1 // wxGauge
-#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
-#define wxUSE_LISTBOX 1 // wxListBox
-#define wxUSE_LISTCTRL 1 // wxListCtrl
-#define wxUSE_RADIOBOX 1 // wxRadioBox
-#define wxUSE_RADIOBTN 1 // wxRadioButton
-#define wxUSE_SCROLLBAR 1 // wxScrollBar
-#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
-#define wxUSE_SLIDER 1 // wxSlider
-#define wxUSE_SPINBTN 1 // wxSpinButton
-#define wxUSE_SPINCTRL 1 // wxSpinCtrl
-#define wxUSE_STATBOX 1 // wxStaticBox
-#define wxUSE_STATLINE 1 // wxStaticLine
-#define wxUSE_STATTEXT 1 // wxStaticText
-#define wxUSE_STATBMP 1 // wxStaticBitmap
-#define wxUSE_TEXTCTRL 1 // wxTextCtrl
-#define wxUSE_TOGGLEBTN 1 // requires wxButton
-#define wxUSE_TREECTRL 1 // wxTreeCtrl
-
-// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
-// below either wxStatusBar95 or a generic wxStatusBar will be used.
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_STATUSBAR 1
-
-// Two status bar implementations are available under Win32: the generic one
-// or the wrapper around native control. For native look and feel the native
-// version should be used.
-//
-// Default is 1 for the platforms where native status bar is supported.
-//
-// Recommended setting: 1 (there is no advantage in using the generic one)
-#define wxUSE_NATIVE_STATUSBAR 1
-
-// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
-// classes at all. Otherwise, use the native toolbar class unless
-// wxUSE_TOOLBAR_NATIVE is 0.
-//
-// Default is 1 for all settings.
-//
-// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
-#define wxUSE_TOOLBAR 1
-#define wxUSE_TOOLBAR_NATIVE 1
-
-// wxNotebook is a control with several "tabs" located on one of its sides. It
-// may be used to logically organise the data presented to the user instead of
-// putting everything in one huge dialog. It replaces wxTabControl and related
-// classes of wxWin 1.6x.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_NOTEBOOK 1
-
-// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_LISTBOOK 1
-
-// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_CHOICEBOOK 1
-
-// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
-// the tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_TREEBOOK 1
-
-// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
-// tabs
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_TOOLBOOK 1
-
-// wxTabDialog is a generic version of wxNotebook but it is incompatible with
-// the new class. It shouldn't be used in new code.
-//
-// Default is 0.
-//
-// Recommended setting: 0 (use wxNotebook)
-#define wxUSE_TAB_DIALOG 0
-
-// wxTaskBarIcon is a small notification icon shown in the system toolbar or
-// dock.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (but can be set to 0 if you don't need it)
-#define wxUSE_TASKBARICON 1
-
-// wxGrid class
-//
-// Default is 1, set to 0 to cut down compilation time and binaries size if you
-// don't use it.
-//
-// Recommended setting: 1
-//
-#define wxUSE_GRID 1
-
-// wxMiniFrame class: a frame with narrow title bar
-//
-// Default is 1.
-//
-// Recommended setting: 1 (it doesn't cost almost anything)
-#define wxUSE_MINIFRAME 1
-
-// wxComboCtrl and related classes: combobox with custom popup window and
-// not necessarily a listbox.
-//
-// Default is 1.
-//
-// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
-// it used by wxComboBox
-#define wxUSE_COMBOCTRL 1
-
-// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
-// items.
-//
-// Default is 1.
-//
-// Recommended setting: 1 but can be safely set to 0, except where it is
-// needed as a base class for generic wxBitmapComboBox.
-#define wxUSE_ODCOMBOBOX 1
-
-// wxBitmapComboBox is a combobox that can have images in front of text items.
-//
-// Default is 1.
-//
-// Recommended setting: 1 but can be safely set to 0
-#define wxUSE_BITMAPCOMBOBOX 1
-
-// ----------------------------------------------------------------------------
-// Miscellaneous GUI stuff
-// ----------------------------------------------------------------------------
-
-// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
-#define wxUSE_ACCEL 1
-
-// Hotkey support (currently Windows only)
-#define wxUSE_HOTKEY 1
-
-// Use wxCaret: a class implementing a "cursor" in a text control (called caret
-// under Windows).
-//
-// Default is 1.
-//
-// Recommended setting: 1 (can be safely set to 0, not used by the library)
-#define wxUSE_CARET 1
-
-// Use wxDisplay class: it allows enumerating all displays on a system and
-// their geometries as well as finding the display on which the given point or
-// window lies.
-//
-// Default is 1.
-//
-// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
-#define wxUSE_DISPLAY 1
-
-// Miscellaneous geometry code: needed for Canvas library
-#define wxUSE_GEOMETRY 1
-
-// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
-// wxListCtrl.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (set it to 0 if you don't use any of the controls
-// enumerated above, then this class is mostly useless too)
-#define wxUSE_IMAGLIST 1
-
-// Use wxMenu, wxMenuBar, wxMenuItem.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (can't be disabled under MSW)
-#define wxUSE_MENUS 1
-
-// Use wxSashWindow class.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_SASH 1
-
-// Use wxSplitterWindow class.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_SPLITTER 1
-
-// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_TOOLTIPS 1
-
-// wxValidator class and related methods
-#define wxUSE_VALIDATORS 1
-
-// ----------------------------------------------------------------------------
-// common dialogs
-// ----------------------------------------------------------------------------
-
-// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
-// file selector, printer dialog). Switching this off also switches off the
-// printing architecture and interactive wxPrinterDC.
-//
-// Default is 1
-//
-// Recommended setting: 1 (unless it really doesn't work)
-#define wxUSE_COMMON_DIALOGS 1
-
-// wxBusyInfo displays window with message when app is busy. Works in same way
-// as wxBusyCursor
-#define wxUSE_BUSYINFO 1
-
-// Use single/multiple choice dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_CHOICEDLG 1
-
-// Use colour picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1
-#define wxUSE_COLOURDLG 1
-
-// wxDirDlg class for getting a directory name from user
-#define wxUSE_DIRDLG 1
-
-// TODO: setting to choose the generic or native one
-
-// Use file open/save dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in many places in the library itself)
-#define wxUSE_FILEDLG 1
-
-// Use find/replace dialogs.
-//
-// Default is 1
-//
-// Recommended setting: 1 (but may be safely set to 0)
-#define wxUSE_FINDREPLDLG 1
-
-// Use font picker dialog
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_FONTDLG 1
-
-// Use wxMessageDialog and wxMessageBox.
-//
-// Default is 1
-//
-// Recommended setting: 1 (used in the library itself)
-#define wxUSE_MSGDLG 1
-
-// progress dialog class for lengthy operations
-#define wxUSE_PROGRESSDLG 1
-
-// support for startup tips (wxShowTip &c)
-#define wxUSE_STARTUP_TIPS 1
-
-// text entry dialog and wxGetTextFromUser function
-#define wxUSE_TEXTDLG 1
-
-// number entry dialog
-#define wxUSE_NUMBERDLG 1
-
-// splash screen class
-#define wxUSE_SPLASH 1
-
-// wizards
-#define wxUSE_WIZARDDLG 1
-
-// Compile in wxAboutBox() function showing the standard "About" dialog.
-//
-// Default is 1
-//
-// Recommended setting: 1 but can be set to 0 to save some space if you don't
-// use this function
-#define wxUSE_ABOUTDLG 1
-
-// ----------------------------------------------------------------------------
-// Metafiles support
-// ----------------------------------------------------------------------------
-
-// Windows supports the graphics format known as metafile which is, though not
-// portable, is widely used under Windows and so is supported by wxWin (under
-// Windows only, of course). Win16 (Win3.1) used the so-called "Window
-// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
-// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
-// default, WMFs will be used under Win16 and EMFs under Win32. This may be
-// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
-// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
-// in any metafile related classes at all.
-//
-// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
-//
-// Recommended setting: default or 0 for everything for portable programs.
-#define wxUSE_METAFILE 1
-#define wxUSE_ENH_METAFILE 1
-#define wxUSE_WIN_METAFILES_ALWAYS 0
-
-// ----------------------------------------------------------------------------
-// Big GUI components
-// ----------------------------------------------------------------------------
-
-// Set to 0 to disable MDI support.
-//
-// Requires wxUSE_NOTEBOOK under platforms other than MSW.
-//
-// Default is 1.
-//
-// Recommended setting: 1, can be safely set to 0.
-#define wxUSE_MDI 1
-
-// Set to 0 to disable document/view architecture
-#define wxUSE_DOC_VIEW_ARCHITECTURE 1
-
-// Set to 0 to disable MDI document/view architecture
-//
-// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
-#define wxUSE_MDI_ARCHITECTURE 1
-
-// Set to 0 to disable print/preview architecture code
-#define wxUSE_PRINTING_ARCHITECTURE 1
-
-// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
-// much more.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
-// smaller library.
-#define wxUSE_HTML 1
-
-// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
-// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
-// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
-// will need to manually add opengl32.lib and glu32.lib to the list of
-// libraries linked with your program if you use OpenGL.
-//
-// Default is 0.
-//
-// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
-#define wxUSE_GLCANVAS 0
-
-// wxRichTextCtrl allows editing of styled text.
-//
-// Default is 1.
-//
-// Recommended setting: 1, set to 0 if you want compile a
-// smaller library.
-#define wxUSE_RICHTEXT 1
-
-// ----------------------------------------------------------------------------
-// Data transfer
-// ----------------------------------------------------------------------------
-
-// Use wxClipboard class for clipboard copy/paste.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_CLIPBOARD 1
-
-// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
-// drop
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DATAOBJ 1
-
-// Use wxDropTarget and wxDropSource classes for drag and drop (this is
-// different from "built in" drag and drop in wxTreeCtrl which is always
-// available). Requires wxUSE_DATAOBJ.
-//
-// Default is 1.
-//
-// Recommended setting: 1
-#define wxUSE_DRAG_AND_DROP 1
-
-// Use wxAccessible for enhanced and customisable accessibility.
-// Depends on wxUSE_OLE.
-//
-// Default is 0.
-//
-// Recommended setting (at present): 0
-#define wxUSE_ACCESSIBILITY 0
-
-// ----------------------------------------------------------------------------
-// miscellaneous settings
-// ----------------------------------------------------------------------------
-
-// wxSingleInstanceChecker class allows to verify at startup if another program
-// instance is running (it is only available under Win32)
-//
-// Default is 1
-//
-// Recommended setting: 1 (the class is tiny, disabling it won't save much
-// space)
-#define wxUSE_SNGLINST_CHECKER 1
-
-#define wxUSE_DRAGIMAGE 1
-
-#define wxUSE_IPC 1
- // 0 for no interprocess comms
-#define wxUSE_HELP 1
- // 0 for no help facility
-
-// Should we use MS HTML help for wxHelpController? If disabled, neither
-// wxCHMHelpController nor wxBestHelpController are available.
-//
-// Default is 1 under MSW, 0 is always used for the other platforms.
-//
-// Recommended setting: 1, only set to 0 if you have trouble compiling
-// wxCHMHelpController (could be a problem with really ancient compilers)
-#define wxUSE_MS_HTML_HELP 1
-
-
-// Use wxHTML-based help controller?
-#define wxUSE_WXHTML_HELP 1
-
-#define wxUSE_CONSTRAINTS 1
- // 0 for no window layout constraint system
-
-#define wxUSE_SPLINES 1
- // 0 for no splines
-
-#define wxUSE_MOUSEWHEEL 1
- // Include mouse wheel support
-
-// ----------------------------------------------------------------------------
-// wxDC classes for various output formats
-// ----------------------------------------------------------------------------
-
-// Set to 1 for PostScript device context.
-#define wxUSE_POSTSCRIPT 0
-
-// Set to 1 to use font metric files in GetTextExtent
-#define wxUSE_AFM_FOR_POSTSCRIPT 1
-
-// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
-// to create fiels in SVG (Scalable Vector Graphics) format.
-#define wxUSE_SVG 1
-
-// ----------------------------------------------------------------------------
-// other compiler (mis)features
-// ----------------------------------------------------------------------------
-
-// Set this to 0 if your compiler can't cope with omission of prototype
-// parameters.
-//
-// Default is 1.
-//
-// Recommended setting: 1 (should never need to set this to 0)
-#define REMOVE_UNUSED_ARG 1
-
-// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
-// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
-// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
-// used anyhow.
-//
-// Default is 1.
-//
-// Recommended setting: whatever your compiler likes more
-#define wxUSE_IOSTREAMH 1
-
-// ----------------------------------------------------------------------------
-// image format support
-// ----------------------------------------------------------------------------
-
-// wxImage supports many different image formats which can be configured at
-// compile-time. BMP is always supported, others are optional and can be safely
-// disabled if you don't plan to use images in such format sometimes saving
-// substantial amount of code in the final library.
-//
-// Some formats require an extra library which is included in wxWin sources
-// which is mentioned if it is the case.
-
-// Set to 1 for wxImage support (recommended).
-#define wxUSE_IMAGE 1
-
-// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
-#define wxUSE_LIBPNG 1
-
-// Set to 1 for JPEG format support (requires libjpeg)
-#define wxUSE_LIBJPEG 1
-
-// Set to 1 for TIFF format support (requires libtiff)
-#define wxUSE_LIBTIFF 1
-
-// Set to 1 for TGA format support (loading only)
-#define wxUSE_TGA 1
-
-// Set to 1 for GIF format support
-#define wxUSE_GIF 1
-
-// Set to 1 for PNM format support
-#define wxUSE_PNM 1
-
-// Set to 1 for PCX format support
-#define wxUSE_PCX 1
-
-// Set to 1 for IFF format support (Amiga format)
-#define wxUSE_IFF 0
-
-// Set to 1 for XPM format support
-#define wxUSE_XPM 1
-
-// Set to 1 for MS Icons and Cursors format support
-#define wxUSE_ICO_CUR 1
-
-// Set to 1 to compile in wxPalette class
-#define wxUSE_PALETTE 1
-
-// ----------------------------------------------------------------------------
-// wxUniversal-only options
-// ----------------------------------------------------------------------------
-
-// Set to 1 to enable compilation of all themes, this is the default
-#define wxUSE_ALL_THEMES 1
-
-// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
-// is unset, if it is set these options are not used; notice that metal theme
-// uses Win32 one
-#define wxUSE_THEME_GTK 0
-#define wxUSE_THEME_METAL 0
-#define wxUSE_THEME_MONO 0
-#define wxUSE_THEME_WIN32 0
+/////////////////////////////////////////////////////////////////////////////
+#ifndef _WX_SETUP_H_
+#define _WX_SETUP_H_
+/* --- start common options --- */
// ----------------------------------------------------------------------------
// global settings
// ----------------------------------------------------------------------------
// debugging settings
// ----------------------------------------------------------------------------
+// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
+// need to define it here. You may do it for two reasons: either completely
+// disable/compile out the asserts in release version (then do it inside #ifdef
+// NDEBUG) or, on the contrary, enable more asserts, including the usually
+// disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
+//
+// #ifdef NDEBUG
+// #define wxDEBUG_LEVEL 0
+// #else
+// #define wxDEBUG_LEVEL 2
+// #endif
+
+// wxHandleFatalExceptions() may be used to catch the program faults at run
+// time and, instead of terminating the program with a usual GPF message box,
+// call the user-defined wxApp::OnFatalException() function. If you set
+// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
+//
+// This setting is for Win32 only and can only be enabled if your compiler
+// supports Win32 structured exception handling (currently only VC++ does)
+//
+// Default is 1
+//
+// Recommended setting: 1 if your compiler supports it.
+#define wxUSE_ON_FATAL_EXCEPTION 1
+
+// Set this to 1 to be able to generate a human-readable (unlike
+// machine-readable minidump created by wxCrashReport::Generate()) stack back
+// trace when your program crashes using wxStackWalker
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, set to 0 if your programs never crash
+#define wxUSE_STACKWALKER 1
+
+// Set this to 1 to compile in wxDebugReport class which allows you to create
+// and optionally upload to your web site a debug report consisting of back
+// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
+//
+// Default is 1 if supported by the compiler.
+//
+// Recommended setting: 1, it is compiled into a separate library so there
+// is no overhead if you don't use it
+#define wxUSE_DEBUGREPORT 1
+
// Generic comment about debugging settings: they are very useful if you don't
// use any other memory leak detection tools such as Purify/BoundsChecker, but
// are probably redundant otherwise. Also, Visual C++ CRT has the same features
// may prefer to use it instead of built in memory debugging code because it is
// faster and more fool proof.
//
-// Using VC++ CRT memory debugging is enabled by default in debug mode
-// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
+// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
+// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
// and if __NO_VC_CRTDBG__ is not defined.
+// The rest of the options in this section are obsolete and not supported,
+// enable them at your own risk.
+
// If 1, enables wxDebugContext, for writing error messages to file, etc. If
// __WXDEBUG__ is not defined, will still use the normal memory operators.
//
// Recommended setting: 0
#define wxUSE_DEBUG_NEW_ALWAYS 0
-// wxHandleFatalExceptions() may be used to catch the program faults at run
-// time and, instead of terminating the program with a usual GPF message box,
-// call the user-defined wxApp::OnFatalException() function. If you set
-// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
-//
-// This setting is for Win32 only and can only be enabled if your compiler
-// supports Win32 structured exception handling (currently only VC++ does)
-//
-// Default is 1
-//
-// Recommended setting: 1 if your compiler supports it.
-#define wxUSE_ON_FATAL_EXCEPTION 1
-
-// Set this to 1 to be able to generate a human-readable (unlike
-// machine-readable minidump created by wxCrashReport::Generate()) stack back
-// trace when your program crashes using wxStackWalker
-//
-// Default is 1 if supported by the compiler.
-//
-// Recommended setting: 1, set to 0 if your programs never crash
-#define wxUSE_STACKWALKER 1
-
-// Set this to 1 to compile in wxDebugReport class which allows you to create
-// and optionally upload to your web site a debug report consisting of back
-// trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
-//
-// Default is 1 if supported by the compiler.
-//
-// Recommended setting: 1, it is compiled into a separate library so there
-// is no overhead if you don't use it
-#define wxUSE_DEBUGREPORT 1
// ----------------------------------------------------------------------------
// Unicode support
// ----------------------------------------------------------------------------
-// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
-// defined as wchar_t, wxString will use Unicode internally. If you set this
-// to 1, you must use wxT() macro for all literal strings in the program.
-//
-// Unicode is currently only fully supported under Windows NT/2000/XP
-// (Windows 9x doesn't support it and the programs compiled in Unicode mode
-// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
-//
-// Default is 0 (but only because of makefiles)
-//
-// Recommended setting: 1
+// These settings are obsolete: the library is always built in Unicode mode
+// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
+// absolutely necessary -- updating it is strongly recommended as the ANSI mode
+// will disappear completely in future wxWidgets releases.
#ifndef wxUSE_UNICODE
- #define wxUSE_UNICODE 0
+ #define wxUSE_UNICODE 1
#endif
-// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
-// compiling the program in Unicode mode. More precisely, it will be possible
-// to construct wxString from a wide (Unicode) string and convert any wxString
-// to Unicode.
-//
-// Default is 1
-//
-// Recommended setting: 1
+// wxUSE_WCHAR_T is required by wxWidgets now, don't change.
#define wxUSE_WCHAR_T 1
// ----------------------------------------------------------------------------
// Recommended setting: 1 as setting it to 0 disables many other things
#define wxUSE_STREAMS 1
+// This is not a real option but is used as the default value for
+// wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
+//
+// Currently the Digital Mars and Watcom compilers come without standard C++
+// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
+// them (e.g. from STLPort).
+//
+// VC++ 5.0 does include standard C++ library headers, however they produce
+// many warnings that can't be turned off when compiled at warning level 4.
+#if defined(__DMC__) || defined(__WATCOMC__) \
+ || (defined(_MSC_VER) && _MSC_VER < 1200)
+ #define wxUSE_STD_DEFAULT 0
+#else
+ #define wxUSE_STD_DEFAULT 1
+#endif
+
// Use standard C++ streams if 1 instead of wx streams in some places. If
// disabled (default), wx streams are used everywhere and wxWidgets doesn't
// depend on the standard streams library.
// Recommended setting: 1 if you use the standard streams anyhow and so
// dependency on the standard streams library is not a
// problem
-#define wxUSE_STD_IOSTREAM 0
+#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
// Enable conversion to standard C++ string if 1.
//
// Default is 1 for most compilers.
//
-// Currently the Digital Mars and Watcom compilers come without standard C++
-// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
-// them (e.g. from STLPort).
-//
-// VC++ 5.0 does include standard C++ library header, however they produce
-// many warnings that can't be turned off when compiled at warning level 4.
-#if defined(__DMC__) || defined(__WATCOMC__) \
- || (defined(_MSC_VER) && _MSC_VER < 1200)
- #define wxUSE_STD_STRING 0
-#else
- #define wxUSE_STD_STRING 1
-#endif
+// Recommended setting: 1 unless you want to ensure your program doesn't use
+// the standard C++ library at all.
+#define wxUSE_STD_STRING wxUSE_STD_DEFAULT
// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
// Note that if the system's implementation does not support positional
// i18n support: _() macro, wxLocale class. Requires wxTextFile.
#define wxUSE_INTL 1
+// Provide wxFoo_l() functions similar to standard foo() functions but taking
+// an extra locale parameter.
+//
+// Notice that this is fully implemented only for the systems providing POSIX
+// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
+// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
+// only work for the current user locale and "C" locale. You can use
+// wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
+//
+// Default is 1
+//
+// Recommended setting: 1 but may be disabled if you are writing programs
+// running only in C locale anyhow
+#define wxUSE_XLOCALE 1
+
// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
// allow to manipulate dates, times and time intervals. wxDateTime replaces the
// old wxTime and wxDate classes which are still provided for backwards
// Recommended setting: 1 (needed by wxSocket)
#define wxUSE_STOPWATCH 1
+// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_FSWATCHER 1
+
// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
// which allow the application to store its settings in the persistent
// storage. Setting this to 1 will also enable on-demand creation of the
// Set to 1 to use socket classes
#define wxUSE_SOCKETS 1
+// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
+//
+// Notice that currently setting this option under Windows will result in
+// programs which can only run on recent OS versions (with ws2_32.dll
+// installed) which is why it is disabled by default.
+//
+// Default is 1.
+//
+// Recommended setting: 1 if you need IPv6 support
+#define wxUSE_IPV6 0
+
// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM 1
// possible in which case setting this to 0 can gain up to 100KB.
#define wxUSE_VARIANT 1
+// Support for wxAny class, the successor for wxVariant.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you want to reduce the library size by a small amount,
+// or your compiler cannot for some reason cope with complexity of templates used.
+#define wxUSE_ANY 1
+
// Support for regular expression matching via wxRegEx class: enable this to
// use POSIX regular expressions in your code. You need to compile regex
// library from src/regex to use it under Windows.
// Recommended setting: 1
#define wxUSE_MEDIACTRL 1
-// Use GStreamer for Unix (req a lot of dependancies)
-//
-// Default is 0
-//
-// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
-#define wxUSE_GSTREAMER 0
-
// Use wxWidget's XRC XML-based resource system. Recommended.
//
// Default is 1
// Recommended setting: 1
#define wxUSE_AUI 1
+// Use wxWidget's Ribbon classes for interfaces
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_RIBBON 1
+
+// Use wxPropertyGrid.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_PROPGRID 1
+
// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
//
// Default is 1
// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
// 2D drawing API. (Still somewhat experimental)
//
-// Please note that on Windows you will need to link with gdiplus.lib (use
-// USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
-// application if you want it to be runnable on pre-XP systems.
-//
-// Default is 0
-//
-// Recommended setting: 1
-#ifndef wxUSE_GRAPHICS_CONTEXT
-#define wxUSE_GRAPHICS_CONTEXT 0
+// Please note that on Windows gdiplus.dll is loaded dynamically which means
+// that nothing special needs to be done as long as you don't use
+// wxGraphicsContext at all or only use it on XP and later systems but you
+// still do need to distribute it yourself for an application using
+// wxGraphicsContext to be runnable on pre-XP systems.
+//
+// Default is 1 except if you're using a non-Microsoft compiler under Windows
+// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
+// mingw32) you may need to install the headers (and just the headers)
+// yourself. If you do, change the setting below manually.
+//
+// Recommended setting: 1 if supported by the compilation environment
+
+// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
+// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
+#ifdef _MSC_VER
+# if _MSC_VER >= 1310
+ // MSVC7.1+ comes with new enough Platform SDK, enable
+ // wxGraphicsContext support for it
+# define wxUSE_GRAPHICS_CONTEXT 1
+# else
+ // MSVC 6 didn't include GDI+ headers so disable by default, enable it
+ // here if you use MSVC 6 with a newer SDK
+# define wxUSE_GRAPHICS_CONTEXT 0
+# endif
+#else
+ // Disable support for other Windows compilers, enable it if your compiler
+ // comes with new enough SDK or you installed the headers manually.
+ //
+ // Notice that this will be set by configure under non-Windows platforms
+ // anyhow so the value there is not important.
+# define wxUSE_GRAPHICS_CONTEXT 0
#endif
// ----------------------------------------------------------------------------
#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
#define wxUSE_GAUGE 1 // wxGauge
+#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
#define wxUSE_LISTBOX 1 // wxListBox
#define wxUSE_LISTCTRL 1 // wxListCtrl
//
// Recommended setting: 1 (there is no advantage in using the generic one)
#define wxUSE_NATIVE_STATUSBAR 1
-
+
// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless
// wxUSE_TOOLBAR_NATIVE is 0.
// Recommended setting: 1
#define wxUSE_TOOLBOOK 1
-// wxTabDialog is a generic version of wxNotebook but it is incompatible with
-// the new class. It shouldn't be used in new code.
-//
-// Default is 0.
-//
-// Recommended setting: 0 (use wxNotebook)
-#define wxUSE_TAB_DIALOG 0
-
// wxTaskBarIcon is a small notification icon shown in the system toolbar or
// dock.
//
// Recommended setting: 1 but can be safely set to 0
#define wxUSE_BITMAPCOMBOBOX 1
+// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
+// up and down in it. It is also used as part of wxRearrangeDialog.
+//
+// Default is 1.
+//
+// Recommended setting: 1 but can be safely set to 0 (currently used only by
+// wxHeaderCtrl)
+#define wxUSE_REARRANGECTRL 1
+
// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------
// enumerated above, then this class is mostly useless too)
#define wxUSE_IMAGLIST 1
+// Use wxInfoBar class.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be disabled without problems as nothing
+// depends on it)
+#define wxUSE_INFOBAR 1
+
// Use wxMenu, wxMenuBar, wxMenuItem.
//
// Default is 1.
// Recommended setting: 1 (can't be disabled under MSW)
#define wxUSE_MENUS 1
+// Use wxNotificationMessage.
+//
+// wxNotificationMessage allows to show non-intrusive messages to the user
+// using balloons, banners, popups or whatever is the appropriate method for
+// the current platform.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_NOTIFICATION_MESSAGE 1
+
// Use wxSashWindow class.
//
// Default is 1.
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
+// Use reference counted ID management: this means that wxWidgets will track
+// the automatically allocated ids (those used when you use wxID_ANY when
+// creating a window, menu or toolbar item &c) instead of just supposing that
+// the program never runs out of them. This is mostly useful only under wxMSW
+// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
+// long-running programs can run into problems with ids reuse without this. On
+// the other platforms, where the ids have the full int range, this shouldn't
+// be necessary.
+#ifdef __WXMSW__
+#define wxUSE_AUTOID_MANAGEMENT 1
+#else
+#define wxUSE_AUTOID_MANAGEMENT 0
+#endif
+
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
// use this function
#define wxUSE_ABOUTDLG 1
+// wxFileHistory class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_FILE_HISTORY 1
+
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
-// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
-// will need to manually add opengl32.lib and glu32.lib to the list of
-// libraries linked with your program if you use OpenGL.
+// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
+// list of libraries used to link your application (although this is done
+// implicitly for Microsoft Visual C++ users).
//
-// Default is 0.
+// Default is 1 unless the compiler is known to ship without the necessary
+// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
//
-// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
-#define wxUSE_GLCANVAS 0
+// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
+// otherwise.
+#define wxUSE_GLCANVAS 1
// wxRichTextCtrl allows editing of styled text.
//
// ----------------------------------------------------------------------------
// wxSingleInstanceChecker class allows to verify at startup if another program
-// instance is running (it is only available under Win32)
+// instance is running.
//
// Default is 1
//
#define wxUSE_MOUSEWHEEL 1
// Include mouse wheel support
+// Compile wxUIActionSimulator class?
+//
+// This is experimental code subject to change. It's not fully implemented yet.
+#define wxUSE_UIACTIONSIMULATOR 0
+
// ----------------------------------------------------------------------------
// wxDC classes for various output formats
// ----------------------------------------------------------------------------
#define wxUSE_AFM_FOR_POSTSCRIPT 1
// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
-// to create fiels in SVG (Scalable Vector Graphics) format.
+// to create files in SVG (Scalable Vector Graphics) format.
#define wxUSE_SVG 1
// ----------------------------------------------------------------------------
#define REMOVE_UNUSED_ARG 1
// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
-// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
-// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
-// used anyhow.
+// them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
//
-// Default is 1.
+// Note that newer compilers (including VC++ 7.1 and later) don't support
+// wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
+//
+// Default is 0.
//
-// Recommended setting: whatever your compiler likes more
-#define wxUSE_IOSTREAMH 1
+// Recommended setting: 0, only set to 1 if you use a really old compiler
+#define wxUSE_IOSTREAMH 0
// ----------------------------------------------------------------------------
// image format support
#define wxUSE_THEME_WIN32 0
+/* --- end common options --- */
+
+/* --- start MSW options --- */
// ----------------------------------------------------------------------------
// Windows-only settings
// ----------------------------------------------------------------------------
// Recommended setting: 1, set to 0 for a small library size reduction
#define wxUSE_OWNER_DRAWN 1
+// Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
+// is required by native wxNotificationMessage implementation.
+//
+// Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
+// the necessary declarations.
+//
+// Recommended setting: 1, set to 0 for a tiny library size reduction
+#define wxUSE_TASKBARICON_BALLOONS 1
+
// Set to 1 to compile MS Windows XP theme engine support
#define wxUSE_UXTHEME 1
//
// Recommended setting: 1, set to 0 if your programs never crash
#define wxUSE_CRASHREPORT 1
+/* --- end MSW options --- */
+
+/* --- start wxUniv options --- */
+// ----------------------------------------------------------------------------
+// wxUniversal-only options
+// ----------------------------------------------------------------------------
+
+// Set to 1 to enable compilation of all themes, this is the default
+#define wxUSE_ALL_THEMES 1
+
+// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
+// is unset, if it is set these options are not used; notice that metal theme
+// uses Win32 one
+#define wxUSE_THEME_GTK 0
+#define wxUSE_THEME_METAL 0
+#define wxUSE_THEME_MONO 0
+#define wxUSE_THEME_WIN32 0
+/* --- end wxUniv options --- */
+
+#endif // _WX_SETUP_H_
+