/////////////////////////////////////////////////////////////////////////////
-// Name: msw/icon.cpp
+// Name: src/msw/icon.cpp
// Purpose: wxIcon class
// Author: Julian Smart
// Modified by: 20.11.99 (VZ): don't derive from wxBitmap any more
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "icon.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#ifndef WX_PRECOMP
- #include "wx/defs.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/msw/private.h"
-#if wxUSE_RESOURCE_LOADING_IN_MSW
- #include "wx/msw/curico.h"
- #include "wx/msw/curicop.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
}
wxIcon::wxIcon(const wxString& iconfile,
- long flags,
+ wxBitmapType type,
int desiredWidth,
int desiredHeight)
{
- LoadFile(iconfile, flags, desiredWidth, desiredHeight);
+ LoadFile(iconfile, type, desiredWidth, desiredHeight);
+}
+
+wxIcon::wxIcon(const wxIconLocation& loc)
+{
+ // wxICOFileHandler accepts names in the format "filename;index"
+ wxString fullname = loc.GetFileName();
+ if ( loc.GetIndex() )
+ {
+ fullname << wxT(';') << loc.GetIndex();
+ }
+ //else: 0 is default
+
+ LoadFile(fullname, wxBITMAP_TYPE_ICO);
}
wxIcon::~wxIcon()
{
}
+wxObjectRefData *wxIcon::CloneRefData(const wxObjectRefData *dataOrig) const
+{
+ const wxIconRefData *
+ data = static_cast<const wxIconRefData *>(dataOrig);
+ if ( !data )
+ return NULL;
+
+ // we don't have to copy m_hIcon because we're only called from SetHICON()
+ // which overwrites m_hIcon anyhow currently
+ //
+ // and if we're called from SetWidth/Height/Depth(), it doesn't make sense
+ // to copy it neither as the handle would be inconsistent with the new size
+ return new wxIconRefData(*data);
+}
+
void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
{
#ifndef __WXMICROWIN__
-#ifdef __WIN32__
- wxMask *mask = bmp.GetMask();
- if ( !mask )
- {
- // we must have a mask for an icon, so even if it's probably incorrect,
- // do create it (grey is the "standard" transparent colour)
- mask = new wxMask(bmp, *wxLIGHT_GREY);
- }
-
- ICONINFO iconInfo;
- iconInfo.fIcon = TRUE; // we want an icon, not a cursor
- iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
- iconInfo.hbmColor = GetHbitmapOf(bmp);
-
- // black out the transparent area to preserve background colour, because
- // Windows blits the original bitmap using SRCINVERT (XOR) after applying
- // the mask to the dest rect.
- {
- MemoryHDC dcSrc, dcDst;
- SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
- selectBitmap(dcDst, iconInfo.hbmColor);
-
- if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
- dcSrc, 0, 0, SRCAND) )
- {
- wxLogLastError(_T("BitBlt"));
- }
- }
-
- HICON hicon = ::CreateIconIndirect(&iconInfo);
+ HICON hicon = wxBitmapToHICON(bmp);
if ( !hicon )
{
wxLogLastError(wxT("CreateIconIndirect"));
SetHICON((WXHICON)hicon);
SetSize(bmp.GetWidth(), bmp.GetHeight());
}
-
- if ( !bmp.GetMask() )
- {
- // we created the mask, now delete it
- delete mask;
- }
-
- // delete the inverted mask bitmap we created as well
- ::DeleteObject(iconInfo.hbmMask);
-#else // Win16
-/*
- // This probably doesn't work.
- HBITMAP hBitmap = (HBITMAP) bmp.GetHBITMAP();
- HICON hIcon = MakeIconFromBitmap((HINSTANCE) wxGetInstance(), hBitmap);
- if (hIcon)
- {
- SetHICON((WXHICON)hIcon);
- SetSize(bmp.GetWidth(), bmp.GetHeight());
- }
-*/
- wxFAIL_MSG("Bitmap to icon conversion (including use of XPMs for icons) not implemented");
-#endif // Win32/16
-#endif
+#endif // __WXMICROWIN__
}
-void wxIcon::CreateIconFromXpm(const char **data)
+void wxIcon::CreateIconFromXpm(const char* const* data)
{
wxBitmap bmp(data);
CopyFromBitmap(bmp);
}
bool wxIcon::LoadFile(const wxString& filename,
- long type,
+ wxBitmapType type,
int desiredWidth, int desiredHeight)
{
UnRef();
if ( !handler )
{
- // say something?
- return FALSE;
+ // load via wxBitmap which, in turn, uses wxImage allowing us to
+ // support more formats
+ wxBitmap bmp;
+ if ( !bmp.LoadFile(filename, type) )
+ return false;
+
+ CopyFromBitmap(bmp);
+ return true;
}
return handler->Load(this, filename, type, desiredWidth, desiredHeight);
}
+bool wxIcon::CreateFromHICON(WXHICON icon)
+{
+ SetHICON(icon);
+ if ( !IsOk() )
+ return false;
+
+ SetSize(wxGetHiconSize(icon));
+
+ return true;
+}