#if wxUSE_THREADS
-// only for wxUSE_THREADS - otherwise we'd get undefined symbols
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "thread.h"
-#endif
-
// Windows headers define it
#ifdef Yield
#undef Yield
#if wxUSE_THREADS
-#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXPM__) || defined(__EMX__)
+#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__OS2__) || defined(__EMX__)
// unlock GUI if there are threads waiting for and lock it back when
// there are no more of them - should be called periodically by the main
// thread
// returns true if the main thread has GUI lock
extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread();
-#ifndef __WXPM__
// wakes up the main thread if it's sleeping inside ::GetMessage()
extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
-#endif // !OS/2
// return true if the main thread is waiting for some other to terminate:
// wxApp then should block all "dangerous" messages
#endif // wxUSE_THREADS
#endif // _WX_THREAD_H_
-