// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
-#ifdef __GNUG__
- #pragma interface "frame.h"
-#endif
-
-class WXDLLEXPORT wxFrame : public wxFrameBase
+class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase
{
public:
// construction
virtual ~wxFrame();
// implement base class pure virtuals
- virtual void Maximize(bool maximize = TRUE);
- virtual bool IsMaximized() const;
- virtual void Iconize(bool iconize = TRUE);
- virtual bool IsIconized() const;
- virtual void Restore();
- virtual void SetMenuBar(wxMenuBar *menubar);
- virtual void SetIcon(const wxIcon& icon);
+ virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// implementation only from now on
// -------------------------------
- // override some more virtuals
- virtual bool Show(bool show = TRUE);
-
// event handlers
- void OnActivate(wxActivateEvent& event);
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Toolbar
#if wxUSE_TOOLBAR
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
- wxWindowID id = -1,
+ virtual wxToolBar* CreateToolBar(long style = -1,
+ wxWindowID id = wxID_ANY,
const wxString& name = wxToolBarNameStr);
-
- virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP,
+ long style = wxSTB_DEFAULT_STYLE,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
- virtual void PositionStatusBar();
-
// Hint to tell framework which status bar to use: the default is to use
// native one for the platforms which support it (Win32), the generic one
// otherwise
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative)
- { m_useNativeStatusBar = useNative; };
+ { m_useNativeStatusBar = useNative; }
static bool UsesNativeStatusBar()
- { return m_useNativeStatusBar; };
+ { return m_useNativeStatusBar; }
#endif // wxUSE_STATUSBAR
- WXHMENU GetWinMenu() const { return m_hMenu; }
-
// event handlers
- bool HandlePaint();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
- bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
-
- bool MSWCreate(int id, wxWindow *parent, const wxChar *wclass,
- wxWindow *wx_win, const wxChar *title,
- int x, int y, int width, int height, long style);
// tooltip management
#if wxUSE_TOOLTIPS
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
+ // override the base class function to handle iconized/maximized frames
+ virtual void SendSizeEvent(int flags = 0);
+
+ virtual wxPoint GetClientAreaOrigin() const;
+
+ // override base class version to add menu bar accel processing
+ virtual bool MSWTranslateMessage(WXMSG *msg)
+ {
+ return MSWDoTranslateMessage(this, msg);
+ }
+
+ // window proc for the frames
+ virtual WXLRESULT MSWWindowProc(WXUINT message,
+ WXWPARAM wParam,
+ WXLPARAM lParam);
+
+#if wxUSE_MENUS
+ // get the currently active menu: this is the same as the frame menu for
+ // normal frames but is overridden by wxMDIParentFrame
+ virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; }
+
+ // Look up the menu in the menu bar.
+ virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
+#endif // wxUSE_MENUS
+
protected:
// common part of all ctors
void Init();
- // common part of Iconize(), Maximize() and Restore()
- void DoShowWindow(int nShowCmd);
-
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
- virtual void DoGetSize(int *width, int *height) const;
- virtual void DoGetPosition(int *x, int *y) const;
-
virtual void DoSetClientSize(int width, int height);
- // helper
- void DetachMenuBar();
+#if wxUSE_MENUS_NATIVE
+ // perform MSW-specific action when menubar is changed
+ virtual void AttachMenuBar(wxMenuBar *menubar);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
+#endif // wxUSE_MENUS_NATIVE
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
- // we add menu bar accel processing
- bool MSWTranslateMessage(WXMSG* pMsg);
+ // the real implementation of MSWTranslateMessage(), also used by
+ // wxMDIChildFrame
+ bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
- // window proc for the frames
- long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ virtual bool IsMDIChild() const { return false; }
+
+ // get default (wxWidgets) icon for the frame
+ virtual WXHICON GetDefaultIcon() const;
- bool m_iconized;
- WXHICON m_defaultIcon;
+#if wxUSE_TOOLBAR
+ virtual void PositionToolBar();
+#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
+ virtual void PositionStatusBar();
+
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
+#if wxUSE_MENUS
+ // frame menu, NULL if none
+ WXHMENU m_hMenu;
+#endif // wxUSE_MENUS
+
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
+ // used by IconizeChildFrames(), see comments there
+ bool m_wasMinimized;
+
DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxFrame)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame)
};
#endif