#include "wx/generic/printps.h"
#include "wx/printdlg.h"
#include "wx/generic/prntdlgg.h"
-#include "wx/generic/progdlgg.h"
+#include "wx/progdlg.h"
#include "wx/paper.h"
#include <stdlib.h>
if (paper)
{
- wxSize ScreenPixels = wxGetDisplaySize();
- wxSize ScreenMM = wxGetDisplaySizeMM();
-
int resolution = 600; // TODO, this is correct, but get this from wxPSDC somehow
- m_previewPrintout->SetPPIScreen( (int) ((ScreenPixels.GetWidth() * 25.4) / ScreenMM.GetWidth()),
- (int) ((ScreenPixels.GetHeight() * 25.4) / ScreenMM.GetHeight()) );
- m_previewPrintout->SetPPIPrinter( resolution, resolution );
+ const wxSize screenPPI = wxGetDisplayPPI();
+ int logPPIScreenX = screenPPI.GetWidth();
+ int logPPIScreenY = screenPPI.GetHeight();
+ int logPPIPrinterX = resolution;
+ int logPPIPrinterY = resolution;
+
+ m_previewPrintout->SetPPIScreen( logPPIScreenX, logPPIScreenY );
+ m_previewPrintout->SetPPIPrinter( logPPIPrinterX, logPPIPrinterY );
wxSize sizeDevUnits(paper->GetSizeDeviceUnits());
sizeDevUnits.x = (wxCoord)((float)sizeDevUnits.x * resolution / 72.0);
m_previewPrintout->SetPaperRectPixels(wxRect(0, 0, m_pageWidth, m_pageHeight));
// At 100%, the page should look about page-size on the screen.
- m_previewScaleX = (float)0.8 * 72.0 / (float)resolution;
- m_previewScaleY = m_previewScaleX;
+ m_previewScaleX = float(logPPIScreenX) / logPPIPrinterX;
+ m_previewScaleY = float(logPPIScreenY) / logPPIPrinterY;
}
}