+ return true;
+ }
+ }
+
+ return wxStdInputHandler::HandleKey(control, event, pressed);
+}
+
+#endif // wxUSE_TEXTCTRL
+
+#if wxUSE_STATUSBAR
+
+// ----------------------------------------------------------------------------
+// wxWin32StatusBarInputHandler
+// ----------------------------------------------------------------------------
+
+wxWin32StatusBarInputHandler::
+wxWin32StatusBarInputHandler(wxInputHandler *handler)
+ : wxStdInputHandler(handler)
+{
+ m_isOnGrip = false;
+}
+
+bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar,
+ const wxPoint& pt) const
+{
+ if ( statbar->HasFlag(wxST_SIZEGRIP) &&
+ statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+ {
+ wxTopLevelWindow *
+ parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+ wxCHECK_MSG( parentTLW, false,
+ _T("the status bar should be a child of a TLW") );
+
+ // a maximized window can't be resized anyhow
+ if ( !parentTLW->IsMaximized() )
+ {
+ // VZ: I think that the standard Windows behaviour is to only
+ // show the resizing cursor when the mouse is on top of the
+ // grip itself but apparently different Windows versions behave
+ // differently (?) and it seems a better UI to allow resizing
+ // the status bar even when the mouse is above the grip
+ wxSize sizeSbar = statbar->GetSize();
+
+ int diff = sizeSbar.x - pt.x;
+ return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+ }
+ }
+
+ return false;
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer,
+ const wxMouseEvent& event)
+{
+ if ( event.Button(1) )
+ {
+ if ( event.ButtonDown(1) )
+ {
+ wxWindow *statbar = consumer->GetInputWindow();
+
+ if ( IsOnGrip(statbar, event.GetPosition()) )
+ {
+ wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(),
+ wxTopLevelWindow);
+ if ( tlw )
+ {
+ tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE,
+ wxHT_TOPLEVEL_BORDER_SE);
+
+ statbar->SetCursor(m_cursorOld);
+
+ return true;
+ }
+ }
+ }
+ }
+
+ return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+ const wxMouseEvent& event)
+{
+ wxWindow *statbar = consumer->GetInputWindow();
+
+ bool isOnGrip = IsOnGrip(statbar, event.GetPosition());
+ if ( isOnGrip != m_isOnGrip )
+ {
+ m_isOnGrip = isOnGrip;
+ if ( isOnGrip )
+ {
+ m_cursorOld = statbar->GetCursor();
+ statbar->SetCursor(wxCURSOR_SIZENWSE);
+ }
+ else
+ {
+ statbar->SetCursor(m_cursorOld);
+ }
+ }
+
+ return wxStdInputHandler::HandleMouseMove(consumer, event);
+}
+
+#endif // wxUSE_STATUSBAR
+
+// ----------------------------------------------------------------------------
+// wxWin32FrameInputHandler
+// ----------------------------------------------------------------------------
+
+class wxWin32SystemMenuEvtHandler : public wxEvtHandler
+{
+public:
+ wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler);
+
+ void Attach(wxInputConsumer *consumer);
+ void Detach();
+
+private:
+ DECLARE_EVENT_TABLE()
+ void OnSystemMenu(wxCommandEvent &event);
+ void OnCloseFrame(wxCommandEvent &event);
+ void OnClose(wxCloseEvent &event);
+
+ wxWin32FrameInputHandler *m_inputHnd;
+ wxTopLevelWindow *m_wnd;
+#if wxUSE_ACCEL
+ wxAcceleratorTable m_oldAccelTable;
+#endif
+};
+
+wxWin32SystemMenuEvtHandler::
+wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler)
+{
+ m_inputHnd = handler;
+ m_wnd = NULL;
+}
+
+void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer)
+{
+ wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") );
+
+ m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+ m_wnd->PushEventHandler(this);
+
+#if wxUSE_ACCEL
+ // VS: This code relies on using generic implementation of
+ // wxAcceleratorTable in wxUniv!
+ wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+ m_oldAccelTable = table;
+ table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU));
+ table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME));
+ m_wnd->SetAcceleratorTable(table);
+#endif
+}
+
+void wxWin32SystemMenuEvtHandler::Detach()
+{
+ if ( m_wnd )
+ {
+#if wxUSE_ACCEL
+ m_wnd->SetAcceleratorTable(m_oldAccelTable);
+#endif
+ m_wnd->RemoveEventHandler(this);
+ m_wnd = NULL;
+ }
+}
+
+BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler, wxEvtHandler)
+ EVT_MENU(wxID_SYSTEM_MENU, wxWin32SystemMenuEvtHandler::OnSystemMenu)
+ EVT_MENU(wxID_CLOSE_FRAME, wxWin32SystemMenuEvtHandler::OnCloseFrame)
+ EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose)
+END_EVENT_TABLE()
+
+void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event))
+{
+#if wxUSE_ACCEL
+ wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
+ m_wnd->SetAcceleratorTable(wxNullAcceleratorTable);
+#endif
+
+#if wxUSE_MENUS
+ m_inputHnd->PopupSystemMenu(m_wnd);
+#endif // wxUSE_MENUS
+
+#if wxUSE_ACCEL
+ m_wnd->SetAcceleratorTable(table);
+#endif
+}
+
+void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event))
+{
+ m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+ wxTOPLEVEL_BUTTON_CLOSE);
+}
+
+void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event)
+{
+ m_wnd = NULL;
+ event.Skip();
+}
+
+
+wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler)
+ : wxStdInputHandler(handler)
+{
+ m_menuHandler = new wxWin32SystemMenuEvtHandler(this);
+}
+
+wxWin32FrameInputHandler::~wxWin32FrameInputHandler()
+{
+ if ( m_menuHandler )
+ {
+ m_menuHandler->Detach();
+ delete m_menuHandler;
+ }
+}
+
+bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer,
+ const wxMouseEvent& event)
+{
+ if ( event.LeftDClick() || event.LeftDown() || event.RightDown() )
+ {
+ wxTopLevelWindow *tlw =
+ wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+
+ long hit = tlw->HitTest(event.GetPosition());
+
+ if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR )
+ {
+ tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+ tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+ : wxTOPLEVEL_BUTTON_MAXIMIZE);
+ return true;
+ }
+ else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU )
+ {
+ if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) ||
+ (event.RightDown() &&
+ (hit == wxHT_TOPLEVEL_TITLEBAR ||
+ hit == wxHT_TOPLEVEL_ICON)) )
+ {
+#if wxUSE_MENUS
+ PopupSystemMenu(tlw);
+#endif // wxUSE_MENUS
+ return true;
+ }
+ }
+ }
+
+ return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+#if wxUSE_MENUS
+
+void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window) const
+{
+ wxMenu menu;
+
+ if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+ menu.Append(wxID_RESTORE_FRAME , _("&Restore"));
+ menu.Append(wxID_MOVE_FRAME , _("&Move"));
+ if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+ menu.Append(wxID_RESIZE_FRAME , _("&Size"));
+ if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) )
+ menu.Append(wxID_ICONIZE_FRAME , _("Mi&nimize"));
+ if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+ menu.Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize"));
+ menu.AppendSeparator();
+ menu.Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4"));
+
+ if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
+ {
+ if ( window->IsMaximized() )
+ {
+ menu.Enable(wxID_MAXIMIZE_FRAME, false);
+ menu.Enable(wxID_MOVE_FRAME, false);
+ if ( window->GetWindowStyle() & wxRESIZE_BORDER )
+ menu.Enable(wxID_RESIZE_FRAME, false);
+ }
+ else
+ menu.Enable(wxID_RESTORE_FRAME, false);
+ }
+
+ window->PopupMenu(&menu, wxPoint(0, 0));
+}
+
+#endif // wxUSE_MENUS
+
+bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer,
+ bool activated)
+{
+ if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU )
+ {
+ // always detach if active frame changed:
+ m_menuHandler->Detach();
+
+ if ( activated )
+ {
+ m_menuHandler->Attach(consumer);