//---------------------------------------------------------------------------
-class wxBitmap {
+// class wxGDIImage {
+// public:
+// long GetHandle();
+// void SetHandle(long handle);
+// bool Ok();
+// int GetWidth();
+// int GetHeight();
+// int GetDepth();
+// void SetWidth(int w);
+// void SetHeight(int h);
+// void SetDepth(int d);
+// void SetSize(const wxSize& size);
+// };
+
+//---------------------------------------------------------------------------
+
+class wxBitmap
+//: public wxGDIImage
+{
public:
wxBitmap(const wxString& name, long type);
~wxBitmap();
-#ifdef __WXMSW__
- void Create(int width, int height, int depth = -1);
-#endif
- int GetDepth();
- int GetHeight();
wxPalette* GetPalette();
wxMask* GetMask();
- int GetWidth();
bool LoadFile(const wxString& name, long flags);
- bool Ok();
bool SaveFile(const wxString& name, int type, wxPalette* palette = NULL);
- void SetDepth(int depth);
- void SetHeight(int height);
void SetMask(wxMask* mask);
#ifdef __WXMSW__
void SetPalette(wxPalette& palette);
#endif
- void SetWidth(int width);
+
+ // wxGDIImage methods
+#ifdef __WXMSW__
+ long GetHandle();
+ void SetHandle(long handle);
+#endif
+ bool Ok();
+ int GetWidth();
+ int GetHeight();
+ int GetDepth();
+ void SetWidth(int w);
+ void SetHeight(int h);
+ void SetDepth(int d);
+#ifdef __WXMSW__
+ void SetSize(const wxSize& size);
+#endif
};
+
%new wxBitmap* wxEmptyBitmap(int width, int height, int depth=-1);
-wxBitmap* wxNoRefBitmap(char* name, long flags);
#ifdef __WXMSW__
-%new wxBitmap* wxBitmapFromData(char* data, long type,
+%new wxBitmap* wxBitmapFromData(PyObject* data, long type,
int width, int height, int depth = 1);
#endif
return new wxBitmap(width, height, depth);
}
- // This one won't own the reference, so Python
- // won't call the dtor, this is good for
- // toolbars and such where the parent will
- // manage the bitmap.
- wxBitmap* wxNoRefBitmap(char* name, long flags) {
- return new wxBitmap(name, flags);
- }
-
#ifdef __WXMSW__
- wxBitmap* wxBitmapFromData(char* data, long type,
+ wxBitmap* wxBitmapFromData(PyObject* data, long type,
int width, int height, int depth = 1) {
- return new wxBitmap((void*)data, type, width, height, depth);
+ if (! PyString_Check(data)) {
+ PyErr_SetString(PyExc_TypeError, "Expected string object");
+ return NULL;
+ }
+
+ return new wxBitmap((void*)PyString_AsString(data), type, width, height, depth);
}
#endif
%}
class wxMask {
public:
wxMask(const wxBitmap& bitmap);
- ~wxMask();
+ //~wxMask();
};
%new wxMask* wxMaskColour(const wxBitmap& bitmap, const wxColour& colour);
//---------------------------------------------------------------------------
-class wxIcon : public wxBitmap {
+class wxIcon
+//: public wxGDIImage
+{
public:
wxIcon(const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
~wxIcon();
- int GetDepth();
- int GetHeight();
- int GetWidth();
bool LoadFile(const wxString& name, long flags);
+
+ // wxGDIImage methods
+#ifdef __WXMSW__
+ long GetHandle();
+ void SetHandle(long handle);
+#endif
bool Ok();
- void SetDepth(int depth);
- void SetHeight(int height);
- void SetWidth(int width);
+ int GetWidth();
+ int GetHeight();
+ int GetDepth();
+ void SetWidth(int w);
+ void SetHeight(int h);
+ void SetDepth(int d);
+#ifdef __WXMSW__
+ void SetSize(const wxSize& size);
+#endif
};
//---------------------------------------------------------------------------
-class wxCursor : public wxBitmap {
+class wxCursor
+//: public wxGDIImage
+{
public:
#ifdef __WXMSW__
wxCursor(const wxString& cursorName, long flags, int hotSpotX=0, int hotSpotY=0);
#endif
~wxCursor();
+
+ // wxGDIImage methods
+#ifdef __WXMSW__
+ long GetHandle();
+ void SetHandle(long handle);
+#endif
bool Ok();
+#ifdef __WXMSW__
+ int GetWidth();
+ int GetHeight();
+ int GetDepth();
+ void SetWidth(int w);
+ void SetHeight(int h);
+ void SetDepth(int d);
+ void SetSize(const wxSize& size);
+#endif
};
%name(wxStockCursor) %new wxCursor* wxPyStockCursor(int id);
//----------------------------------------------------------------------
+
+enum wxFontEncoding
+{
+ wxFONTENCODING_SYSTEM = -1, // system default
+ wxFONTENCODING_DEFAULT, // current default encoding
+
+ // ISO8859 standard defines a number of single-byte charsets
+ wxFONTENCODING_ISO8859_1, // West European (Latin1)
+ wxFONTENCODING_ISO8859_2, // Central and East European (Latin2)
+ wxFONTENCODING_ISO8859_3, // Esperanto (Latin3)
+ wxFONTENCODING_ISO8859_4, // Baltic languages (Estonian) (Latin4)
+ wxFONTENCODING_ISO8859_5, // Cyrillic
+ wxFONTENCODING_ISO8859_6, // Arabic
+ wxFONTENCODING_ISO8859_7, // Greek
+ wxFONTENCODING_ISO8859_8, // Hebrew
+ wxFONTENCODING_ISO8859_9, // Turkish (Latin5)
+ wxFONTENCODING_ISO8859_10, // Variation of Latin4 (Latin6)
+ wxFONTENCODING_ISO8859_11, // Thai
+ wxFONTENCODING_ISO8859_12, // doesn't exist currently, but put it
+ // here anyhow to make all ISO8859
+ // consecutive numbers
+ wxFONTENCODING_ISO8859_13, // Latin7
+ wxFONTENCODING_ISO8859_14, // Latin8
+ wxFONTENCODING_ISO8859_15, // Latin9 (a.k.a. Latin0, includes euro)
+
+ // Cyrillic charset soup (see http://czyborra.com/charsets/cyrillic.html)
+ wxFONTENCODING_KOI8, // we don't support any of KOI8 variants
+ wxFONTENCODING_ALTERNATIVE, // same as MS-DOS CP866
+ wxFONTENCODING_BULGARIAN, // used under Linux in Bulgaria
+
+ // what would we do without Microsoft? They have their own encodings
+ // for DOS
+ wxFONTENCODING_CP437, // original MS-DOS codepage
+ wxFONTENCODING_CP850, // CP437 merged with Latin1
+ wxFONTENCODING_CP852, // CP437 merged with Latin2
+ wxFONTENCODING_CP855, // another cyrillic encoding
+ wxFONTENCODING_CP866, // and another one
+ // and for Windows
+ wxFONTENCODING_CP1250, // WinLatin2
+ wxFONTENCODING_CP1251, // WinCyrillic
+ wxFONTENCODING_CP1252, // WinLatin1
+
+ wxFONTENCODING_MAX
+};
+
class wxFont {
public:
// I'll do it this way to use long-lived objects and not have to
// worry about when python may delete the object.
%addmethods {
wxFont( int pointSize, int family, int style, int weight,
- int underline=FALSE, char* faceName = "") {
+ int underline=FALSE, char* faceName = "",
+ wxFontEncoding encoding=wxFONTENCODING_DEFAULT) {
return wxTheFontList->FindOrCreateFont(pointSize, family, style, weight,
- underline, faceName);
+ underline, faceName, encoding);
}
// NO Destructor.
}
+ bool Ok();
wxString GetFaceName();
int GetFamily();
int GetStyle();
bool GetUnderlined();
int GetWeight();
+ wxFontEncoding GetEncoding();
void SetFaceName(const wxString& faceName);
void SetFamily(int family);
void SetPointSize(int pointSize);
void SetStyle(int style);
void SetUnderlined(bool underlined);
void SetWeight(int weight);
+ void SetEncoding(wxFontEncoding encoding);
+ wxString GetFamilyString();
+ wxString GetStyleString();
+ wxString GetWeightString();
};
+%inline %{
+ wxFontEncoding wxFont_GetDefaultEncoding() {
+ return wxFont::GetDefaultEncoding();
+ }
+
+ void wxFont_SetDefaultEncoding(wxFontEncoding encoding) {
+ wxFont::SetDefaultEncoding(encoding);
+ }
+%}
+
//----------------------------------------------------------------------
class wxColour {
return rv;
}
}
+ %pragma(python) addtoclass = "asTuple = Get"
+ %pragma(python) addtoclass = "def __str__(self): return str(self.asTuple())"
+ %pragma(python) addtoclass = "def __repr__(self): return str(self.asTuple())"
+
};
%new wxColour* wxNamedColour(const wxString& colorName);
//----------------------------------------------------------------------
+#ifdef __WXMSW__
typedef unsigned long wxDash;
+#else
+typedef char wxDash;
+#endif
+
class wxPen {
public:
void SetStyle(int style);
void SetWidth(int width);
-#ifdef __WXMSW__
// **** This one needs to return a list of ints (wxDash)
int GetDashes(wxDash **dashes);
+ void SetDashes(int LCOUNT, wxDash* choices);
+
+#ifdef __WXMSW__
wxBitmap* GetStipple();
- void SetDashes(int LCOUNT, wxDash* LIST);
void SetStipple(wxBitmap& stipple);
#endif
};
// I'll do it this way to use long-lived objects and not have to
// worry about when python may delete the object.
%addmethods {
- wxBrush(wxColour* colour, int style=wxSOLID) {
+ wxBrush(const wxColour* colour, int style=wxSOLID) {
return wxTheBrushList->FindOrCreateBrush(*colour, style);
}
// NO Destructor.
}
+// wxBrush(const wxColour& colour, int style=wxSOLID);
+
wxColour& GetColour();
wxBitmap * GetStipple();
int GetStyle();
void DrawEllipticArc(long x, long y, long width, long height, long start, long end);
void DrawIcon(const wxIcon& icon, long x, long y);
void DrawLine(long x1, long y1, long x2, long y2);
- void DrawLines(int LCOUNT, wxPoint* LIST, long xoffset=0, long yoffset=0);
- void DrawPolygon(int LCOUNT, wxPoint* LIST, long xoffset=0, long yoffset=0,
+ void DrawLines(int PCOUNT, wxPoint* points, long xoffset=0, long yoffset=0);
+ void DrawPolygon(int PCOUNT, wxPoint* points, long xoffset=0, long yoffset=0,
int fill_style=wxODDEVEN_RULE);
void DrawPoint(long x, long y);
void DrawRectangle(long x, long y, long width, long height);
+ void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle);
void DrawRoundedRectangle(long x, long y, long width, long height, long radius=20);
- void DrawSpline(int LCOUNT, wxPoint* LIST);
+ void DrawSpline(int PCOUNT, wxPoint* points);
void DrawText(const wxString& text, long x, long y);
void EndDoc();
void EndDrawing();
long *OUTPUT, long *OUTPUT);
wxFont& GetFont();
int GetLogicalFunction();
+ void GetLogicalScale(double *OUTPUT, double *OUTPUT);
int GetMapMode();
bool GetOptimization();
wxPen& GetPen();
}
%name(GetSizeTuple)void GetSize(int* OUTPUT, int* OUTPUT);
wxSize GetSize();
+ wxSize GetSizeMM();
wxColour& GetTextBackground();
void GetTextExtent(const wxString& string, long *OUTPUT, long *OUTPUT);
%name(GetFullTextExtent)void GetTextExtent(const wxString& string,
long *OUTPUT, long *OUTPUT, long *OUTPUT, long* OUTPUT,
const wxFont* font = NULL);
wxColour& GetTextForeground();
+ void GetUserScale(double *OUTPUT, double *OUTPUT);
long LogicalToDeviceX(long x);
long LogicalToDeviceXRel(long x);
long LogicalToDeviceY(long y);
void SetBrush(const wxBrush& brush);
void SetFont(const wxFont& font);
void SetLogicalFunction(int function);
+ void SetLogicalScale(double x, double y);
void SetMapMode(int mode);
void SetOptimization(bool optimize);
void SetPen(const wxPen& pen);
void StartPage();
-// Don't need this one anymore as wxWindows has one...
-// %addmethods {
-// // This one is my own creation...
-// void DrawBitmap(wxBitmap& bitmap, long x, long y, bool swapPalette=TRUE) {
-// wxMemoryDC* memDC = new wxMemoryDC;
-// memDC->SelectObject(bitmap);
-// #ifdef __WXMSW__
-// if (swapPalette)
-// self->SetPalette(*bitmap.GetPalette());
-// #endif
-// self->Blit(x, y, bitmap.GetWidth(), bitmap.GetHeight(), memDC,
-// 0, 0, self->GetLogicalFunction());
-// memDC->SelectObject(wxNullBitmap);
-// delete memDC;
-// }
-// }
void DrawBitmap(const wxBitmap& bitmap, long x, long y,
int useMask = FALSE);
+ bool CanDrawBitmap();
+ bool CanGetTextExtent();
+ int GetDepth();
+ wxSize GetPPI();
+
+ void GetLogicalOrigin(int *OUTPUT, int *OUTPUT);
+ void SetLogicalOrigin(int x, int y);
+ void GetDeviceOrigin(int *OUTPUT, int *OUTPUT);
+ void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
+
};
public:
wxScreenDC();
- bool StartDrawingOnTop(wxWindow* window);
- %name(StartDrawingOnTopRect) bool StartDrawingOnTop(wxRect* rect = NULL);
+ %name(StartDrawingOnTopWin) bool StartDrawingOnTop(wxWindow* window);
+ bool StartDrawingOnTop(wxRect* rect = NULL);
bool EndDrawingOnTop();
};
class wxPalette {
public:
- wxPalette(int LCOUNT, byte* LIST, byte* LIST, byte* LIST);
+ wxPalette(int LCOUNT, byte* choices, byte* choices, byte* choices);
~wxPalette();
int GetPixel(byte red, byte green, byte blue);
class wxImageList {
public:
- wxImageList(int width, int height, const bool mask=TRUE, int initialCount=1);
+ wxImageList(int width, int height, int mask=TRUE, int initialCount=1);
~wxImageList();
#ifdef __WXMSW__