// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/utils.h"
#include "wx/brush.h"
-#include "wx/bitmap.h"
-#include "wx/colour.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/utils.h"
+ #include "wx/bitmap.h"
+ #include "wx/colour.h"
+#endif
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
-class wxBrushRefData: public wxObjectRefData
+class wxBrushRefData : public wxGDIRefData
{
public:
wxBrushRefData()
bool operator == (const wxBrushRefData& data) const
{
return (m_style == data.m_style &&
- m_stipple == data.m_stipple &&
+ m_stipple.IsSameAs(data.m_stipple) &&
m_colour == data.m_colour);
}
- int m_style;
- wxColour m_colour;
- wxBitmap m_stipple;
+ wxBrushStyle m_style;
+ wxColour m_colour;
+ wxBitmap m_stipple;
};
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
-wxBrush::wxBrush( const wxColour &colour, int style )
+wxBrush::wxBrush( const wxColour &colour, wxBrushStyle style )
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_style = style;
// m_refData unrefed in ~wxObject
}
-wxObjectRefData *wxBrush::CreateRefData() const
+wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
-wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(wxBrushRefData *)data);
}
return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
}
-int wxBrush::GetStyle() const
+wxBrushStyle wxBrush::GetStyle() const
{
if (m_refData == NULL)
{
M_BRUSHDATA->m_colour.Set( r, g, b );
}
-void wxBrush::SetStyle( int style )
+void wxBrush::SetStyle( wxBrushStyle style )
{
AllocExclusive();