#ifndef _WX_VALTEXTH__
#define _WX_VALTEXTH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "valtext.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_VALIDATORS && wxUSE_TEXTCTRL
wxTextValidator(long style = wxFILTER_NONE, wxString *val = 0);
wxTextValidator(const wxTextValidator& val);
- ~wxTextValidator(){}
+ virtual ~wxTextValidator(){}
// Make a clone of this validator (or return NULL) - currently necessary
// if you're passing a reference to a validator.
// Called to transfer data to the window
virtual bool TransferToWindow();
- // Called to transfer data to the window
+ // Called to transfer data from the window
virtual bool TransferFromWindow();
// ACCESSORS
_T("No window associated with validator") );
wxCHECK_MSG( m_validatorWindow->IsKindOf(CLASSINFO(wxTextCtrl)), false,
_T("wxTextValidator is only for wxTextCtrl's") );
- wxCHECK_MSG( m_stringValue, false,
- _T("No variable storage for validator") );
return true;
}