#include "wx/panel.h"
-extern WXDLLEXPORT_DATA(const wxChar) wxDialogNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
class WXDLLIMPEXP_FWD_CORE wxDialogModalData;
#if wxUSE_TOOLBAR && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
class WXDLLIMPEXP_FWD_CORE wxToolBar;
-extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
#endif
// Dialog boxes
-class WXDLLEXPORT wxDialog : public wxDialogBase
+class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase
{
public:
wxDialog() { Init(); }
virtual void Raise();
+ virtual void SetWindowStyleFlag(long style);
+
#ifdef __POCKETPC__
// Responds to the OK button in a PocketPC titlebar. This
// can be overridden, or you can change the id used for
// common part of all ctors
void Init();
+ // these functions deal with the gripper window shown in the corner of
+ // resizeable dialogs
+ void CreateGripper();
+ void DestroyGripper();
+ void ShowGripper(bool show);
+ void ResizeGripper();
+
private:
+ // this function is used to adjust Z-order of new children relative to the
+ // gripper if we have one
+ void OnWindowCreate(wxWindowCreateEvent& event);
+
+
wxWindow* m_oldFocus;
bool m_endModalCalled; // allow for closing within InitDialog
// this pointer is non-NULL only while the modal event loop is running
wxDialogModalData *m_modalData;
+ // gripper window for a resizable dialog, NULL if we're not resizable
+ WXHWND m_hGripper;
+
DECLARE_DYNAMIC_CLASS(wxDialog)
DECLARE_NO_COPY_CLASS(wxDialog)
};