- m_strName = strName;
-
- // we want to create the file in the same directory as strName because
- // otherwise rename() in Commit() might not work (if the files are on
- // different partitions for example). Unfortunately, the only standard
- // (POSIX) temp file creation function tmpnam() can't do it.
-#if defined(__UNIX__) || defined(__WXSTUBS__)|| defined( __WXMAC__ )
- static const wxChar *szMktempSuffix = wxT("XXXXXX");
- m_strTemp << strName << szMktempSuffix;
- // can use the cast because length doesn't change
- mktemp(wxMBSTRINGCAST m_strTemp.mb_str());
-#elif defined(__WXPM__)
- // for now just create a file
- // future enhancements can be to set some extended attributes for file systems
- // OS/2 supports that have them (HPFS, FAT32) and security (HPFS386)
- static const wxChar *szMktempSuffix = wxT("XXX");
- m_strTemp << strName << szMktempSuffix;
- // Temporarily remove - MN
- #ifndef __WATCOMC__
- ::DosCreateDir(m_strTemp.GetWriteBuf(MAX_PATH), NULL);
- #endif
-#else // Windows
- wxString strPath;
- wxSplitPath(strName, &strPath, NULL, NULL);
- if ( strPath.IsEmpty() )
- strPath = wxT('.'); // GetTempFileName will fail if we give it empty string
-#ifdef __WIN32__
- if ( !GetTempFileName(strPath, wxT("wx_"),0, m_strTemp.GetWriteBuf(MAX_PATH)) )
-#else
- // Not sure why MSVC++ 1.5 header defines first param as BYTE - bug?
- if ( !GetTempFileName((BYTE) (DWORD)(const wxChar*) strPath, wxT("wx_"),0, m_strTemp.GetWriteBuf(MAX_PATH)) )
-#endif
- wxLogLastError(wxT("GetTempFileName"));
- m_strTemp.UngetWriteBuf();
-#endif // Windows/Unix
+ // we must have an absolute filename because otherwise CreateTempFileName()
+ // would create the temp file in $TMP (i.e. the system standard location
+ // for the temp files) which might be on another volume/drive/mount and
+ // wxRename()ing it later to m_strName from Commit() would then fail
+ //
+ // with the absolute filename, the temp file is created in the same
+ // directory as this one which ensures that wxRename() may work later
+ wxFileName fn(strName);
+ if ( !fn.IsAbsolute() )
+ {
+ fn.Normalize(wxPATH_NORM_ABSOLUTE);
+ }