#endif
#include "wx/msw/private.h"
+#include "wx/msw/dc.h"
#if wxUSE_WXDIB
#include "wx/msw/dib.h"
#endif
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
#include "wx/rawbmp.h"
#endif
#endif // no CLR_INVALID
// ----------------------------------------------------------------------------
-// Bitmap data
+// wxBitmapRefData
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
// MSW-specific
// ------------
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
// this field is solely for error checking: we detect selecting a bitmap
// into more than one DC at once or deleting a bitmap still selected into a
// DC (both are serious programming errors under Windows)
wxDC *m_selectedInto;
-#endif // __WXDEBUG__
+#endif // wxDEBUG_LEVEL
#if wxUSE_WXDIB
// when GetRawData() is called for a DDB we need to convert it to a DIB
wxBitmapRefData::wxBitmapRefData()
{
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
m_selectedInto = NULL;
#endif
m_bitmapMask = NULL;
wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data)
: wxGDIImageRefData(data)
{
-#ifdef __WXDEBUG__
+#if wxDEBUG_LEVEL
m_selectedInto = NULL;
#endif
m_bitmapMask = new wxMask(*data.m_bitmapMask);
// FIXME: we don't copy m_hBitmap currently but we should, see wxBitmap::
- // CloneRefData()
+ // CloneGDIRefData()
wxASSERT_MSG( !data.m_isDIB,
_T("can't copy bitmap locked for raw access!") );
return new wxBitmapRefData;
}
-wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const
+wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *dataOrig) const
{
const wxBitmapRefData *
- data = wx_static_cast(const wxBitmapRefData *, dataOrig);
+ data = static_cast<const wxBitmapRefData *>(dataOrig);
if ( !data )
return NULL;
// wxBitmapRefData using its copy ctor but instead it modifies this
// bitmap itself and then returns its m_refData -- which works, of
// course (except in !wxUSE_WXDIB), but is completely illogical
- wxBitmap *self = wx_const_cast(wxBitmap *, this);
+ wxBitmap *self = const_cast<wxBitmap *>(this);
+ wxBitmapRefData *selfdata;
#if wxUSE_WXDIB
// copy the other bitmap
if ( data->m_hBitmap )
{
wxDIB dib((HBITMAP)(data->m_hBitmap));
self->CopyFromDIB(dib);
+
+ selfdata = static_cast<wxBitmapRefData *>(m_refData);
+ selfdata->m_hasAlpha = data->m_hasAlpha;
}
else
#endif // wxUSE_WXDIB
{
// copy the bitmap data
- self->m_refData = new wxBitmapRefData(*data);
+ selfdata = new wxBitmapRefData(*data);
+ self->m_refData = selfdata;
}
// copy also the mask
wxMask * const maskSrc = data->GetMask();
if ( maskSrc )
{
- wxBitmapRefData *selfdata = wx_static_cast(wxBitmapRefData *, m_refData);
-
selfdata->SetMask(new wxMask(*maskSrc));
}
- return m_refData;
+ return selfdata;
}
bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon,
#endif
}
-wxBitmap::wxBitmap(int w, int h, int d)
-{
- (void)Create(w, h, d);
-}
-
wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
{
(void)Create(w, h, dc);
}
-wxBitmap::wxBitmap(const void* data, long type, int width, int height, int depth)
+wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
{
(void)Create(data, type, width, height, depth);
}
wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
- LoadFile(filename, (int)type);
+ LoadFile(filename, type);
}
bool wxBitmap::Create(int width, int height, int depth)
bool wxBitmap::Create(int width, int height, const wxDC& dc)
{
- wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") );
+ wxCHECK_MSG( dc.IsOk(), false, _T("invalid HDC in wxBitmap::Create()") );
+
+ const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
- return DoCreate(width, height, -1, dc.GetHDC());
+ if (impl)
+ return DoCreate(width, height, -1, impl->GetHDC());
+ else
+ return false;
}
bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
{
- wxCHECK_MSG( dc.Ok(), false,
+ wxCHECK_MSG( dc.IsOk(), false,
_T("invalid HDC in wxBitmap::CreateFromImage()") );
- return CreateFromImage(image, -1, dc.GetHDC());
+ const wxMSWDCImpl *impl = wxDynamicCast( dc.GetImpl(), wxMSWDCImpl );
+
+ if (impl)
+ return CreateFromImage(image, -1, impl->GetHDC());
+ else
+ return false;
}
#if wxUSE_WXDIB
if ( !dib.IsOk() )
return false;
- if ( depth == -1 )
- depth = dib.GetDepth(); // Get depth from image if none specified
+ const bool hasAlpha = image.HasAlpha();
+
+ if (depth == -1)
+ depth = dib.GetDepth();
// store the bitmap parameters
- wxBitmapRefData *refData = new wxBitmapRefData;
+ wxBitmapRefData * const refData = new wxBitmapRefData;
refData->m_width = w;
refData->m_height = h;
- refData->m_hasAlpha = image.HasAlpha();
+ refData->m_hasAlpha = hasAlpha;
+ refData->m_depth = depth;
m_refData = refData;
// are we going to use DIB?
//
// NB: DDBs don't support alpha so if we have alpha channel we must use DIB
- if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) )
+ if ( hasAlpha || wxShouldCreateDIB(w, h, depth, hdc) )
{
// don't delete the DIB section in dib object dtor
hbitmap = dib.Detach();
refData->m_isDIB = true;
- refData->m_depth = depth;
}
#ifndef ALWAYS_USE_DIB
else // we need to convert DIB to DDB
{
hbitmap = dib.CreateDDB((HDC)hdc);
-
- refData->m_depth = depth;
}
#endif // !ALWAYS_USE_DIB
// loading and saving bitmaps
// ----------------------------------------------------------------------------
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
UnRef();
return false;
}
-bool wxBitmap::Create(const void* data, long type, int width, int height, int depth)
+bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
}
bool wxBitmap::SaveFile(const wxString& filename,
- int type,
- const wxPalette *palette)
+ wxBitmapType type,
+ const wxPalette *palette) const
{
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
{
SelectInHDC selectDst(dcDst, GetHbitmapOf(ret));
-
+
if ( !selectDst )
{
wxLogLastError(_T("SelectObject(destBitmap)"));
wxPalette* wxBitmap::GetPalette() const
{
return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
- : (wxPalette *) NULL;
+ : NULL;
}
#endif
wxMask *wxBitmap::GetMask() const
{
- return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
+ return GetBitmapData() ? GetBitmapData()->GetMask() : NULL;
}
wxBitmap wxBitmap::GetMaskBitmap() const
return bmp;
}
-#ifdef __WXDEBUG__
-
wxDC *wxBitmap::GetSelectedInto() const
{
- return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
-}
-
+#if wxDEBUG_LEVEL
+ return GetBitmapData() ? GetBitmapData()->m_selectedInto : NULL;
+#else
+ return NULL;
#endif
+}
void wxBitmap::UseAlpha()
{
// wxBitmap setters
// ----------------------------------------------------------------------------
-#ifdef __WXDEBUG__
-
void wxBitmap::SetSelectedInto(wxDC *dc)
{
+#if wxDEBUG_LEVEL
if ( GetBitmapData() )
GetBitmapData()->m_selectedInto = dc;
-}
-
+#else
+ wxUnusedVar(dc);
#endif
+}
#if wxUSE_PALETTE
// raw bitmap access support
// ----------------------------------------------------------------------------
-#ifdef wxHAVE_RAW_BITMAP
+#ifdef wxHAS_RAW_BITMAP
+
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
{
#if wxUSE_WXDIB
}
#endif // wxUSE_WXDIB
}
-#endif // #ifdef wxHAVE_RAW_BITMAP
+#endif // wxHAS_RAW_BITMAP
// ----------------------------------------------------------------------------
// wxMask
bool wxBitmapHandler::Create(wxGDIImage *image,
const void* data,
- long flags,
+ wxBitmapType type,
int width, int height, int depth)
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
- return bitmap && Create(bitmap, data, flags, width, height, depth);
+ return bitmap && Create(bitmap, data, type, width, height, depth);
}
bool wxBitmapHandler::Load(wxGDIImage *image,
const wxString& name,
- long flags,
+ wxBitmapType type,
int width, int height)
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
- return bitmap && LoadFile(bitmap, name, flags, width, height);
+ return bitmap && LoadFile(bitmap, name, type, width, height);
}
-bool wxBitmapHandler::Save(wxGDIImage *image,
+bool wxBitmapHandler::Save(const wxGDIImage *image,
const wxString& name,
- int type)
+ wxBitmapType type) const
{
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
const void* WXUNUSED(data),
- long WXUNUSED(type),
+ wxBitmapType WXUNUSED(type),
int WXUNUSED(width),
int WXUNUSED(height),
int WXUNUSED(depth))
bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
const wxString& WXUNUSED(name),
- long WXUNUSED(type),
+ wxBitmapType WXUNUSED(type),
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
return false;
}
-bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
+bool wxBitmapHandler::SaveFile(const wxBitmap *WXUNUSED(bitmap),
const wxString& WXUNUSED(name),
- int WXUNUSED(type),
- const wxPalette *WXUNUSED(palette))
+ wxBitmapType WXUNUSED(type),
+ const wxPalette *WXUNUSED(palette)) const
{
return false;
}