documentation to refer to the same thing: a {\tt .dll} file under Windows or
{\tt .so} or {\tt .sl} one under Unix.
-Example of using this class to dynamically load {\tt strlen()} function:
+Example of using this class to dynamically load the {\tt strlen()} function:
\begin{verbatim}
#if defined(__WXMSW__)
\wxheading{Data structures}
-This header defines a platfrom-dependent {\tt wxDllType} typedef which stores
+This header defines a platform-dependent {\tt wxDllType} typedef which stores
a handle to a loaded DLLs on the given platform.
\latexignore{\rtfignore{\wxheading{Members}}}
This function loads a shared library into memory, with {\it libname} being the
name of the library: it may be either the full name including path and
-(platform-dependent) extenesion, just the basename (no path and no extension)
-or a basename with extentsion. In the last two cases, the library will be
+(platform-dependent) extension, just the basename (no path and no extension)
+or a basename with extension. In the last two cases, the library will be
searched in all standard locations.
Returns a handle to the loaded DLL. Use {\it success} parameter to test if it
This function unloads the shared library. The handle {\it dllhandle} must have
been returned by \helpref{LoadLibrary}{wxdllloaderloadlibrary} previously.
-\section{\class{wxDynamicLibrary}}\label{wxdynamiclibrary}
-
-wxDynamicLibrary is a class representing dynamically loadable library
-(Windows DLL, shared library under Unix etc.). It is implemented as a wrapper
-to \helpref{wxDllLoader}{wxdllloader}.
-
-\wxheading{See also}
-
-\helpref{wxDllLoader}{wxdllloader}
-
-\membersection{wxDynamicLibrary::wxDynamicLibrary}\label{wxdynamiclibrarywxdynamiclibrary}
-
-\func{}{wxDynamicLibrary}{\void}
-
-\func{}{wxDynamicLibrary}{\param{const wxString\& }{name}}
-
-Constructor. Second form calls \helpref{Load}{wxdynamiclibraryload}.
-
-\membersection{wxDynamicLibrary::IsLoaded}\label{wxdynamiclibraryisloaded}
-
-\constfunc{bool}{IsLoaded}{\void}
-
-Returns TRUE if the library was successfully loaded, FALSE otherwise.
-
-\membersection{wxDynamicLibrary::Load}\label{wxdynamiclibraryload}
-
-\func{bool}{Load}{\param{const wxString\& }{name}}
-
-Loads DLL into memory.
-
-Returns TRUE if the library was successfully loaded, FALSE otherwise.
-
-\membersection{wxDynamicLibrary::Unload}\label{wxdynamiclibraryunload}
-
-\func{void}{Unload}{\void}
-
-Unloads the library from memory.
-
-\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol}
-
-\constfunc{void*}{GetSymbol}{\param{const wxString\& }{name}}
-
-Returns pointer to symbol {\it name} in the library or NULL if the library
-contains no such symbol.