unsigned char r2, unsigned char g2, unsigned char b2 );
// Convert to greyscale image. Uses the luminance component (Y) of the image.
- // The luma value (YUV) is calculated using (R * lr) + (G * lg) + (B * lb), defaults to ITU-T BT.601
- wxImage ConvertToGreyscale( double lr = 0.299, double lg = 0.587, double lb = 0.114 ) const;
+ // The luma value (YUV) is calculated using (R * weight_r) + (G * weight_g) + (B * weight_b), defaults to ITU-T BT.601
+ wxImage ConvertToGreyscale(double weight_r, double weight_g, double weight_b) const;
+ wxImage ConvertToGreyscale(void) const;
// convert to monochrome image (<r,g,b> will be replaced by white,
// everything else by black)
wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const;
+ // Convert to disabled (dimmed) image.
+ wxImage ConvertToDisabled(unsigned char brightness = 255) const;
+
// these routines are slow but safe
void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b );
void SetRGB( const wxRect& rect, unsigned char r, unsigned char g, unsigned char b );
bool HasAlpha() const { return GetAlpha() != NULL; }
void SetAlpha(unsigned char *alpha = NULL, bool static_data=false);
void InitAlpha();
+ void ClearAlpha();
// return true if this pixel is masked or has alpha less than specified
// threshold