// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "region.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
m_region = 0;
}
- wxRegionRefData(const wxRegionRefData& data)
+ wxRegionRefData(const wxRegionRefData& data) : wxGDIRefData()
{
#if defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL);
bool wxRegion::Offset(wxCoord x, wxCoord y)
{
- wxCHECK_MSG( M_REGION, FALSE, _T("invalid wxRegion") );
+ wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
if ( !x && !y )
{
// nothing to do
- return TRUE;
+ return true;
}
AllocExclusive();
{
wxLogLastError(_T("OffsetRgn"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
// combine another region with this one
case wxRGN_AND:
case wxRGN_DIFF:
// leave empty/invalid
- return FALSE;
+ return false;
}
}
else // we have a valid region
{
wxLogLastError(_T("CombineRgn"));
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
// Combine rectangle (x, y, w, h) with this.