#endif
#include "wx/dcmemory.h"
+#include "wx/settings.h"
+#include "wx/utils.h"
+
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
+#include <Xm/Xm.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
+
+#include "wx/motif/private.h"
//-----------------------------------------------------------------------------
// wxMemoryDC
wxMemoryDC::wxMemoryDC(void)
{
- m_ok = FALSE;
+ m_ok = TRUE;
+ m_display = wxGetDisplay();
+
+ Display* display = (Display*) m_display;
+
+ XGCValues gcvalues;
+ gcvalues.foreground = BlackPixel (display, DefaultScreen (display));
+ gcvalues.background = WhitePixel (display, DefaultScreen (display));
+ gcvalues.graphics_exposures = False;
+ gcvalues.subwindow_mode = IncludeInferiors;
+ gcvalues.line_width = 1;
+ m_gc = (WXGC) XCreateGC (display, RootWindow (display, DefaultScreen (display)),
+ GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode,
+ &gcvalues);
+
+ m_backgroundPixel = (int) gcvalues.background;
+
+ // Get the current Font so we can set it back later
+ XGCValues valReturn;
+ XGetGCValues((Display*) m_display, (GC) m_gc, GCFont, &valReturn);
+ m_oldFont = (WXFont) valReturn.font;
+ SetBrush (* wxWHITE_BRUSH);
+ SetPen (* wxBLACK_PEN);
+ SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
};
-wxMemoryDC::wxMemoryDC( wxDC *WXUNUSED(dc) )
+wxMemoryDC::wxMemoryDC( wxDC* dc )
{
- m_ok = FALSE;
+ m_ok = TRUE;
+ if (dc && dc->IsKindOf(CLASSINFO(wxWindowDC)))
+ m_display = ((wxWindowDC*)dc)->GetDisplay();
+ else
+ m_display = wxGetDisplay();
+
+ Display* display = (Display*) m_display;
+
+ XGCValues gcvalues;
+ gcvalues.foreground = BlackPixel (display, DefaultScreen (display));
+ gcvalues.background = WhitePixel (display, DefaultScreen (display));
+ gcvalues.graphics_exposures = False;
+ gcvalues.subwindow_mode = IncludeInferiors;
+ gcvalues.line_width = 1;
+ m_gc = (WXGC) XCreateGC (display, RootWindow (display, DefaultScreen (display)),
+ GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode,
+ &gcvalues);
+
+ m_backgroundPixel = (int) gcvalues.background;
+
+ // Get the current Font so we can set it back later
+ XGCValues valReturn;
+ XGetGCValues((Display*) m_display, (GC) m_gc, GCFont, &valReturn);
+ m_oldFont = (WXFont) valReturn.font;
+ SetBrush (* wxWHITE_BRUSH);
+ SetPen (* wxBLACK_PEN);
};
wxMemoryDC::~wxMemoryDC(void)
void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
{
- m_bitmap = bitmap;
- if (m_bitmap.Ok())
- {
- m_pixmap = m_bitmap.GetPixmap();
- }
- else
- {
- m_ok = FALSE;
- };
+ m_bitmap = bitmap;
+
+ if (m_gc)
+ XFreeGC((Display*) m_display, (GC) m_gc);
+ m_gc = (WXGC) NULL;
+
+ if (m_bitmap.Ok() && (bitmap.GetDisplay() == m_display))
+ {
+ m_pixmap = m_bitmap.GetPixmap();
+ Display* display = (Display*) m_display;
+
+ XGCValues gcvalues;
+ gcvalues.foreground = BlackPixel (display, DefaultScreen (display));
+ gcvalues.background = WhitePixel (display, DefaultScreen (display));
+ gcvalues.graphics_exposures = False;
+ gcvalues.subwindow_mode = IncludeInferiors;
+ gcvalues.line_width = 1;
+ m_gc = (WXGC) XCreateGC (display, (Drawable)m_pixmap/* RootWindow (display, DefaultScreen (display)) */,
+ GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode,
+ &gcvalues);
+
+ m_backgroundPixel = (int) gcvalues.background;
+ m_ok = TRUE;
+
+ // Get the current Font so we can set it back later
+ XGCValues valReturn;
+ XGetGCValues((Display*) m_display, (GC) m_gc, GCFont, &valReturn);
+ m_oldFont = (WXFont) valReturn.font;
+
+ bool oldOpt = GetOptimization();
+ SetOptimization(FALSE);
+
+ SetBrush (* wxWHITE_BRUSH);
+ SetPen (* wxBLACK_PEN);
+
+ SetOptimization(oldOpt);
+
+ }
+ else
+ {
+ m_ok = FALSE;
+ m_pixmap = (WXPixmap) 0;
+ };
};
-void wxMemoryDC::GetSize( int *width, int *height ) const
+void wxMemoryDC::DoGetSize( int *width, int *height ) const
{
- if (m_bitmap.Ok())
- {
- if (width) (*width) = m_bitmap.GetWidth();
- if (height) (*height) = m_bitmap.GetHeight();
- }
- else
- {
- if (width) (*width) = 0;
- if (height) (*height) = 0;
- };
+ if (m_bitmap.Ok())
+ {
+ if (width) (*width) = m_bitmap.GetWidth();
+ if (height) (*height) = m_bitmap.GetHeight();
+ }
+ else
+ {
+ if (width) (*width) = 0;
+ if (height) (*height) = 0;
+ };
};