#endif
#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/event.h"
+ #include "wx/window.h"
#endif // WX_PRECOMP
-#include "wx/event.h"
#include "wx/scopeguard.h"
namespace
TestWindow * const child = new TestWindow(parent, 'c');
- child->ProcessEvent(event);
+ child->GetEventHandler()->ProcessEvent(event);
CPPUNIT_ASSERT_EQUAL( "acpA", g_str );
}
TestEvtHandler h1('1');
child->PushEventHandler(&h1);
- wxON_BLOCK_EXIT_OBJ0( *child, wxWindow::PopEventHandler );
+ wxON_BLOCK_EXIT_OBJ1( *child, wxWindow::PopEventHandler, false );
TestEvtHandler h2('2');
child->PushEventHandler(&h2);
- wxON_BLOCK_EXIT_OBJ0( *child, wxWindow::PopEventHandler );
+ wxON_BLOCK_EXIT_OBJ1( *child, wxWindow::PopEventHandler, false );
child->HandleWindowEvent(event);
CPPUNIT_ASSERT_EQUAL( "oa2o1cpA", g_str );