UINT flags = 0;
// set appropriate color depth
- int dd = wxDisplayDepth();
#ifdef __WXWINCE__
flags |= ILC_COLOR;
#else
- if (dd <= 4) flags |= ILC_COLOR; // 16 color
- else if (dd <= 8) flags |= ILC_COLOR8; // 256 color
- else if (dd <= 16) flags |= ILC_COLOR16; // 64k hi-color
- else if (dd <= 24) flags |= ILC_COLOR24; // 16m truecolor
- else if (dd <= 32) flags |= ILC_COLOR32; // 16m truecolor
+ int dd = wxDisplayDepth();
+
+ if (dd <= 4) flags |= ILC_COLOR; // 16 color
+ else if (dd <= 8) flags |= ILC_COLOR8; // 256 color
+ else if (dd <= 16) flags |= ILC_COLOR16; // 64k hi-color
+ else if (dd <= 24) flags |= ILC_COLOR24; // 16m truecolor
+ else if (dd <= 32) flags |= ILC_COLOR32; // 16m truecolor
#endif
if ( mask )
(void)Remove(0);
}
- return TRUE;
+ return true;
}
// Draws the given image on a dc at the specified position.
-// If 'solidBackground' is TRUE, Draw sets the image list background
+// If 'solidBackground' is true, Draw sets the image list background
// colour to the background colour of the wxDC, to speed up
// drawing by eliminating masked drawing where possible.
bool wxImageList::Draw(int index,
bool solidBackground)
{
HDC hDC = GetHdcOf(dc);
- wxCHECK_MSG( hDC, FALSE, _T("invalid wxDC in wxImageList::Draw") );
+ wxCHECK_MSG( hDC, false, _T("invalid wxDC in wxImageList::Draw") );
COLORREF clr = CLR_NONE; // transparent by default
if ( solidBackground )
{
- wxBrush *brush = & dc.GetBackground();
- if ( brush && brush->Ok() )
+ const wxBrush& brush = dc.GetBackground();
+ if ( brush.Ok() )
{
- clr = wxColourToRGB(brush->GetColour());
+ clr = wxColourToRGB(brush.GetColour());
}
}
{
HBITMAP hbmpMask;
wxMask *pMask;
- bool deleteMask = FALSE;
+ bool deleteMask = false;
if ( mask.Ok() )
{
pMask = new wxMask(bitmap, col);
- deleteMask = TRUE;
+ deleteMask = true;
}
hbmpMask = (HBITMAP)pMask->GetMaskBitmap();
}
- // windows mask convention is opposite to the wxWindows one
+ // windows mask convention is opposite to the wxWidgets one
HBITMAP hbmpMaskInv = wxInvertMask(hbmpMask);
if ( deleteMask )