// Not currently needed, but on some systems capture may not work as
// expected so we'll leave it here for now.
-#if 0
+#ifdef __WXMOTIF__
static void wxPushOrPopEventHandlers(wxContextHelp* help, wxWindow* win, bool push)
{
if (push)
win->PushEventHandler(new wxContextHelpEvtHandler(help));
else
- win->PopEventHandler();
+ win->PopEventHandler(TRUE);
- wxNode* node = win->GetChildren().First();
+ wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
while (node)
{
- wxWindow* child = (wxWindow*) node->Data();
+ wxWindow* child = node->GetData();
wxPushOrPopEventHandlers(help, child, push);
- node = node->Next();
+ node = node->GetNext();
}
}
#endif
m_status = FALSE;
+#ifdef __WXMOTIF__
+ wxPushOrPopEventHandlers(this, win, TRUE);
+#else
win->PushEventHandler(new wxContextHelpEvtHandler(this));
- //wxPushOrPopEventHandlers(this, win, TRUE);
+#endif
win->CaptureMouse();
win->ReleaseMouse();
+#ifdef __WXMOTIF__
+ wxPushOrPopEventHandlers(this, win, FALSE);
+#else
win->PopEventHandler(TRUE);
- //wxPushOrPopEventHandlers(this, win, FALSE);
+#endif
win->SetCursor(oldCursor);
{
wxPoint pt;
wxWindow* winAtPtr = wxFindWindowAtPointer(pt);
- /*
+
+#if 0
if (winAtPtr)
{
- wxString msg;
- msg.Printf("Picked %s (%d)", (const char*) winAtPtr->GetName(), winAtPtr->GetId());
- cout << msg << '\n';
+ printf("Picked %s (%d)\n", winAtPtr->GetName().c_str(),
+ winAtPtr->GetId());
}
- */
+#endif
if (winAtPtr)
DispatchEvent(winAtPtr, pt);