#include "palette.h"
// Include pixmaps
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
#include "bitmaps/arrow.xpm"
#include "bitmaps/tool1.xpm"
#include "bitmaps/tool2.xpm"
#include "bitmaps/tool3.xpm"
#include "bitmaps/tool4.xpm"
-#endif
/*
* Object editor tool palette
long style):
TOOLPALETTECLASS(parent, -1, pos, size, style)
{
- currentlySelected = -1;
-
-#if 1 // ndef __WXGTK__
- SetMaxRowsCols(1000, 1);
-#endif
+ currentlySelected = -1;
}
bool EditorToolPalette::OnLeftClick(int toolIndex, bool toggled)
EditorToolPalette *MyApp::CreatePalette(wxFrame *parent)
{
- // Load palette bitmaps
-#ifdef __WXMSW__
+ // Load palette bitmaps. MSW-specific bitmaps no
+ // longer needed.
+#if 0
wxBitmap PaletteTool1(_T("TOOL1"));
wxBitmap PaletteTool2(_T("TOOL2"));
wxBitmap PaletteTool3(_T("TOOL3"));
wxBitmap PaletteTool4(_T("TOOL4"));
wxBitmap PaletteArrow(_T("ARROWTOOL"));
-#elif defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
+#else
wxBitmap PaletteTool1(tool1_xpm);
wxBitmap PaletteTool2(tool2_xpm);
wxBitmap PaletteTool3(tool3_xpm);
wxBitmap PaletteArrow(arrow_xpm);
#endif
- EditorToolPalette *palette = new EditorToolPalette(parent, wxPoint(0, 0), wxSize(-1, -1), wxTB_HORIZONTAL);
+ EditorToolPalette *palette = new EditorToolPalette(parent, wxPoint(0, 0), wxSize(-1, -1),
+ wxTB_VERTICAL);
palette->SetMargins(2, 2);
palette->SetToolBitmapSize(wxSize(22, 22));