#ifndef _WX_ICONBNDL_H_
#define _WX_ICONBNDL_H_
-#include "wx/dynarray.h"
#include "wx/gdiobj.h"
-// for wxSize
-#include "wx/gdicmn.h"
+#include "wx/gdicmn.h" // for wxSize
#include "wx/icon.h"
-class WXDLLIMPEXP_FWD_CORE wxIcon;
-class WXDLLIMPEXP_FWD_BASE wxString;
+#include "wx/dynarray.h"
-class WXDLLIMPEXP_FWD_CORE wxIconBundle;
+class WXDLLIMPEXP_FWD_BASE wxInputStream;
WX_DECLARE_EXPORTED_OBJARRAY(wxIcon, wxIconArray);
wxIconBundle();
// initializes the bundle with the icon(s) found in the file
- wxIconBundle(const wxString& file, wxBitmapType type);
+#if wxUSE_STREAMS
+ wxIconBundle(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+ wxIconBundle(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
+#endif // wxUSE_STREAMS
// initializes the bundle with a single icon
wxIconBundle(const wxIcon& icon);
- // initializes the bundle from another icon bundle
- wxIconBundle(const wxIconBundle& icon);
-
- wxIconBundle& operator=(const wxIconBundle& ic)
- { if ( this != &ic) Ref(ic); return *this; }
-
+ // default copy ctor and assignment operator are OK
// adds all the icons contained in the file to the collection,
// if the collection already contains icons with the same
// width and height, they are replaced
- void AddIcon(const wxString& file, wxBitmapType type);
+#if wxUSE_STREAMS
+ void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
+ void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
+#endif // wxUSE_STREAMS
// adds the icon to the collection, if the collection already
// contains an icon with the same width and height, it is
}
)
- wxDEPRECATED( wxIconBundle(const wxString& file, long type)
+ wxDEPRECATED_CONSTRUCTOR( wxIconBundle (const wxString& file, long type)
{
AddIcon(file, (wxBitmapType)type);
}