// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __RESOURCEH__
-#define __RESOURCEH__
+#ifndef _WX_RESOURCEH__
+#define _WX_RESOURCEH__
#ifdef __GNUG__
#pragma interface "resource.h"
#include "wx/setup.h"
-#if USE_WX_RESOURCES
+#if wxUSE_WX_RESOURCES
#include <stdio.h>
// A few further types not in wx_types.h
#define RESOURCE_PLATFORM_MAC 3
#define RESOURCE_PLATFORM_ANY 4
+// Extended styles: for resource usage only
+
+// Use dialog units instead of pixels
+#define wxRESOURCE_DIALOG_UNITS 1
+// Use default system colour and font
+#define wxRESOURCE_USE_DEFAULTS 2
+
+// Macros to help use dialog units
+#define wxDLG_POINT(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxPoint(x, y)) : wxPoint(x, y))
+#define wxDLG_SIZE(x, y, parent, useDlgUnits) (useDlgUnits ? parent->ConvertDialogToPixel(wxSize(x, y)) : wxSize(x, y))
+
/*
* Internal format for control/panel item
*/
{
DECLARE_DYNAMIC_CLASS(wxItemResource)
- protected:
- wxList children;
- char *itemType;
- int x, y, width, height;
- char *title;
- char *name;
- long windowStyle;
- long value1, value2, value3, value5;
- char *value4;
- int m_windowId;
- wxStringList *stringValues; // Optional string values
- wxBitmap *bitmap;
- wxColour *backgroundColour;
- wxColour *labelColour;
- wxColour *buttonColour;
- wxFont *windowFont;
public:
- wxItemResource(void);
- ~wxItemResource(void);
+ wxItemResource();
+ ~wxItemResource();
- void SetType(char *typ);
- inline void SetStyle(long styl) { windowStyle = styl; }
+ inline void SetType(const wxString& type) { m_itemType = type; }
+ inline void SetStyle(long styl) { m_windowStyle = styl; }
inline void SetId(int id) { m_windowId = id; }
- inline void SetBitmap(wxBitmap *bm) { bitmap = bm; }
- inline wxBitmap *GetBitmap(void) { return bitmap; }
- inline void SetFont(wxFont *font) { windowFont = font; }
- inline wxFont *GetFont(void) { return windowFont; }
+ inline void SetBitmap(const wxBitmap& bm) { m_bitmap = bm; }
+ inline wxBitmap& GetBitmap() const { return (wxBitmap&) m_bitmap; }
+ inline void SetFont(const wxFont& font) { m_windowFont = font; }
+ inline wxFont& GetFont() const { return (wxFont&) m_windowFont; }
inline void SetSize(int xx, int yy, int ww, int hh)
- { x = xx; y = yy; width = ww; height = hh; }
- void SetTitle(char *t);
- void SetName(char *n);
- inline void SetValue1(long v) { value1 = v; }
- inline void SetValue2(long v) { value2 = v; }
- inline void SetValue3(long v) { value3 = v; }
- inline void SetValue5(long v) { value5 = v; }
- void SetValue4(char *v);
- void SetStringValues(wxStringList *svalues);
-
- inline char *GetType(void) { return itemType; }
- inline int GetX(void) { return x; }
- inline int GetY(void) { return y; }
- inline int GetWidth(void) { return width; }
- inline int GetHeight(void) { return height; }
-
- inline char *GetTitle(void) { return title; }
- inline char *GetName(void) { return name; }
- inline long GetStyle(void) { return windowStyle; }
- inline int GetId(void) { return m_windowId; }
-
- inline long GetValue1(void) { return value1; }
- inline long GetValue2(void) { return value2; }
- inline long GetValue3(void) { return value3; }
- inline long GetValue5(void) { return value5; }
- inline char *GetValue4(void) { return value4; }
- inline wxList& GetChildren(void) { return children; }
- inline wxStringList *GetStringValues(void) { return stringValues; }
-
- inline void SetBackgroundColour(wxColour *col) { if (backgroundColour) delete backgroundColour; backgroundColour = col; }
- inline void SetLabelColour(wxColour *col) { if (labelColour) delete labelColour; labelColour = col; }
- inline void SetButtonColour(wxColour *col) { if (buttonColour) delete buttonColour; buttonColour = col; }
+ { m_x = xx; m_y = yy; m_width = ww; m_height = hh; }
+ inline void SetTitle(const wxString& title) { m_title = title; }
+ inline void SetName(const wxString& name) { m_name = name; }
+ inline void SetValue1(long v) { m_value1 = v; }
+ inline void SetValue2(long v) { m_value2 = v; }
+ inline void SetValue3(long v) { m_value3 = v; }
+ inline void SetValue5(long v) { m_value5 = v; }
+ inline void SetValue4(const wxString& v) { m_value4 = v; }
+ inline void SetStringValues(const wxStringList& svalues) { m_stringValues = svalues; }
+
+ inline wxString GetType() const { return m_itemType; }
+ inline int GetX() const { return m_x; }
+ inline int GetY() const { return m_y; }
+ inline int GetWidth() const { return m_width; }
+ inline int GetHeight() const { return m_height; }
+
+ inline wxString GetTitle() const { return m_title; }
+ inline wxString GetName() const { return m_name; }
+ inline long GetStyle() const { return m_windowStyle; }
+ inline int GetId() const { return m_windowId; }
+
+ inline long GetValue1() const { return m_value1; }
+ inline long GetValue2() const { return m_value2; }
+ inline long GetValue3() const { return m_value3; }
+ inline long GetValue5() const { return m_value5; }
+ inline wxString GetValue4() const { return m_value4; }
+ inline wxList& GetChildren() const { return (wxList&) m_children; }
+ inline wxStringList& GetStringValues() const { return (wxStringList&) m_stringValues; }
+
+ inline void SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; }
+ inline void SetLabelColour(const wxColour& col) { m_labelColour = col; }
+ inline void SetButtonColour(const wxColour& col) { m_buttonColour = col; }
- inline wxColour *GetBackgroundColour(void) { return backgroundColour; }
- inline wxColour *GetLabelColour(void) { return labelColour; }
- inline wxColour *GetButtonColour(void) { return buttonColour; }
+ inline wxColour& GetBackgroundColour() const { return (wxColour&) m_backgroundColour; }
+ inline wxColour& GetLabelColour() const { return (wxColour&) m_labelColour; }
+ inline wxColour& GetButtonColour() const { return (wxColour&) m_buttonColour; }
+
+ inline void SetResourceStyle(long style) { m_exStyle = style; }
+ inline long GetResourceStyle() const { return m_exStyle; }
+
+ protected:
+ wxList m_children;
+ wxString m_itemType;
+ int m_x, m_y, m_width, m_height;
+ wxString m_title;
+ wxString m_name;
+ long m_windowStyle;
+ long m_value1, m_value2, m_value3, m_value5;
+ wxString m_value4;
+ int m_windowId;
+ wxStringList m_stringValues; // Optional string values
+ wxBitmap m_bitmap;
+ wxColour m_backgroundColour;
+ wxColour m_labelColour;
+ wxColour m_buttonColour;
+ wxFont m_windowFont;
+ long m_exStyle; // Extended, resource-specific styles
};
/*
public:
wxHashTable identifiers;
- wxResourceTable(void);
- ~wxResourceTable(void);
-
+ wxResourceTable();
+ ~wxResourceTable();
+
virtual wxItemResource *FindResource(const wxString& name) const;
virtual void AddResource(wxItemResource *item);
virtual bool DeleteResource(const wxString& name);
- virtual bool ParseResourceFile(char *filename);
- virtual bool ParseResourceData(char *data);
- virtual bool SaveResource(char *filename);
+ virtual bool ParseResourceFile(const wxString& filename);
+ virtual bool ParseResourceData(const wxString& data);
+ virtual bool SaveResource(const wxString& filename);
// Register XBM/XPM data
- virtual bool RegisterResourceBitmapData(char *name, char bits[], int width, int height);
- virtual bool RegisterResourceBitmapData(char *name, char **data);
+ virtual bool RegisterResourceBitmapData(const wxString& name, char bits[], int width, int height);
+ virtual bool RegisterResourceBitmapData(const wxString& name, char **data);
- virtual wxControl *CreateItem(wxWindow *panel, wxItemResource *childResource) const;
+ virtual wxControl *CreateItem(wxWindow *panel, const wxItemResource* childResource, const wxItemResource* parentResource) const;
- virtual void ClearTable(void);
+ virtual void ClearTable();
};
-extern void WXDLLEXPORT wxInitializeResourceSystem(void);
-extern void WXDLLEXPORT wxCleanUpResourceSystem(void);
+extern void WXDLLEXPORT wxInitializeResourceSystem();
+extern void WXDLLEXPORT wxCleanUpResourceSystem();
WXDLLEXPORT_DATA(extern wxResourceTable*) wxDefaultResourceTable;
-extern long WXDLLEXPORT wxParseWindowStyle(char *style);
+extern long WXDLLEXPORT wxParseWindowStyle(const wxString& style);
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxIcon;
-extern wxBitmap* WXDLLEXPORT wxResourceCreateBitmap(char *resource, wxResourceTable *table = NULL);
-extern wxIcon* WXDLLEXPORT wxResourceCreateIcon(char *resource, wxResourceTable *table = NULL);
-extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(char *resource, wxResourceTable *table = NULL, wxMenuBar *menuBar = NULL);
-extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(char *resource, wxResourceTable *table = NULL);
-extern bool WXDLLEXPORT wxResourceParseData(char *resource, wxResourceTable *table = NULL);
-extern bool WXDLLEXPORT wxResourceParseFile(char *filename, wxResourceTable *table = NULL);
-extern bool WXDLLEXPORT wxResourceParseString(char *s, wxResourceTable *table = NULL);
-extern void WXDLLEXPORT wxResourceClear(wxResourceTable *table = NULL);
+extern wxBitmap WXDLLEXPORT wxResourceCreateBitmap(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+extern wxIcon WXDLLEXPORT wxResourceCreateIcon(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+extern wxMenuBar* WXDLLEXPORT wxResourceCreateMenuBar(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL, wxMenuBar *menuBar = (wxMenuBar *) NULL);
+extern wxMenu* WXDLLEXPORT wxResourceCreateMenu(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+extern bool WXDLLEXPORT wxResourceParseData(const wxString& resource, wxResourceTable *table = (wxResourceTable *) NULL);
+extern bool WXDLLEXPORT wxResourceParseFile(const wxString& filename, wxResourceTable *table = (wxResourceTable *) NULL);
+extern bool WXDLLEXPORT wxResourceParseString(char* s, wxResourceTable *table = (wxResourceTable *) NULL);
+extern void WXDLLEXPORT wxResourceClear(wxResourceTable *table = (wxResourceTable *) NULL);
// Register XBM/XPM data
-extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char bits[], int width, int height, wxResourceTable *table = NULL);
-extern bool WXDLLEXPORT wxResourceRegisterBitmapData(char *name, char **data, wxResourceTable *table = NULL);
+extern bool WXDLLEXPORT wxResourceRegisterBitmapData(const wxString& name, char bits[], int width, int height, wxResourceTable *table = (wxResourceTable *) NULL);
+extern bool WXDLLEXPORT wxResourceRegisterBitmapData(const wxString& name, char **data, wxResourceTable *table = (wxResourceTable *) NULL);
#define wxResourceRegisterIconData wxResourceRegisterBitmapData
/*
* Resource identifer code: #define storage
*/
-extern bool WXDLLEXPORT wxResourceAddIdentifier(char *name, int value, wxResourceTable *table = NULL);
-extern int WXDLLEXPORT wxResourceGetIdentifier(char *name, wxResourceTable *table = NULL);
+extern bool WXDLLEXPORT wxResourceAddIdentifier(const wxString& name, int value, wxResourceTable *table = (wxResourceTable *) NULL);
+extern int WXDLLEXPORT wxResourceGetIdentifier(const wxString& name, wxResourceTable *table = (wxResourceTable *) NULL);
#endif
#endif
- // __RESOURCEH__
+ // _WX_RESOURCEH__