-class WXDLLEXPORT wxHtmlLinkInfo;
-class WXDLLEXPORT wxHtmlCell;
-class WXDLLEXPORT wxHtmlContainerCell;
+class WXDLLIMPEXP_HTML wxHtmlWindowInterface;
+class WXDLLIMPEXP_HTML wxHtmlLinkInfo;
+class WXDLLIMPEXP_HTML wxHtmlCell;
+class WXDLLIMPEXP_HTML wxHtmlContainerCell;
// wxHtmlSelection is data holder with information about text selection.
// Selection is defined by two positions (beginning and end of the selection)
// and two leaf(!) cells at these positions.
// wxHtmlSelection is data holder with information about text selection.
// Selection is defined by two positions (beginning and end of the selection)
// and two leaf(!) cells at these positions.
: m_fromPos(wxDefaultPosition), m_toPos(wxDefaultPosition),
m_fromPrivPos(wxDefaultPosition), m_toPrivPos(wxDefaultPosition),
m_fromCell(NULL), m_toCell(NULL) {}
: m_fromPos(wxDefaultPosition), m_toPos(wxDefaultPosition),
m_fromPrivPos(wxDefaultPosition), m_toPrivPos(wxDefaultPosition),
m_fromCell(NULL), m_toCell(NULL) {}
void Set(const wxPoint& fromPos, const wxHtmlCell *fromCell,
const wxPoint& toPos, const wxHtmlCell *toCell);
void Set(const wxHtmlCell *fromCell, const wxHtmlCell *toCell);
void Set(const wxPoint& fromPos, const wxHtmlCell *fromCell,
const wxPoint& toPos, const wxHtmlCell *toCell);
void Set(const wxHtmlCell *fromCell, const wxHtmlCell *toCell);
const wxHtmlCell *GetFromCell() const { return m_fromCell; }
const wxHtmlCell *GetToCell() const { return m_toCell; }
const wxHtmlCell *GetFromCell() const { return m_fromCell; }
const wxHtmlCell *GetToCell() const { return m_toCell; }
// these values are in absolute coordinates:
const wxPoint& GetFromPos() const { return m_fromPos; }
const wxPoint& GetToPos() const { return m_toPos; }
// these values are in absolute coordinates:
const wxPoint& GetFromPos() const { return m_fromPos; }
const wxPoint& GetToPos() const { return m_toPos; }
// these are From/ToCell's private data
const wxPoint& GetFromPrivPos() const { return m_fromPrivPos; }
const wxPoint& GetToPrivPos() const { return m_toPrivPos; }
// these are From/ToCell's private data
const wxPoint& GetFromPrivPos() const { return m_fromPrivPos; }
const wxPoint& GetToPrivPos() const { return m_toPrivPos; }
void SetToPrivPos(const wxPoint& pos) { m_toPrivPos = pos; }
void ClearPrivPos() { m_toPrivPos = m_fromPrivPos = wxDefaultPosition; }
void SetToPrivPos(const wxPoint& pos) { m_toPrivPos = pos; }
void ClearPrivPos() { m_toPrivPos = m_fromPrivPos = wxDefaultPosition; }
// Selection state is passed to wxHtmlCell::Draw so that it can render itself
// differently e.g. when inside text selection or outside it.
// Selection state is passed to wxHtmlCell::Draw so that it can render itself
// differently e.g. when inside text selection or outside it.
wxHtmlSelectionState GetSelectionState() const { return m_selState; }
void SetFgColour(const wxColour& c) { m_fgColour = c; }
const wxColour& GetFgColour() const { return m_fgColour; }
void SetBgColour(const wxColour& c) { m_bgColour = c; }
const wxColour& GetBgColour() const { return m_bgColour; }
wxHtmlSelectionState GetSelectionState() const { return m_selState; }
void SetFgColour(const wxColour& c) { m_fgColour = c; }
const wxColour& GetFgColour() const { return m_fgColour; }
void SetBgColour(const wxColour& c) { m_bgColour = c; }
const wxColour& GetBgColour() const { return m_bgColour; }
private:
wxHtmlSelectionState m_selState;
wxColour m_fgColour, m_bgColour;
private:
wxHtmlSelectionState m_selState;
wxColour m_fgColour, m_bgColour;
virtual wxColour GetSelectedTextColour(const wxColour& clr) = 0;
virtual wxColour GetSelectedTextBgColour(const wxColour& clr) = 0;
};
// Standard style:
virtual wxColour GetSelectedTextColour(const wxColour& clr) = 0;
virtual wxColour GetSelectedTextBgColour(const wxColour& clr) = 0;
};
// Standard style:
// Information given to cells when drawing them. Contains rendering state,
// selection information and rendering style object that can be used to
// customize the output.
// Information given to cells when drawing them. Contains rendering state,
// selection information and rendering style object that can be used to
// customize the output.
{
public:
wxHtmlRenderingInfo() : m_selection(NULL), m_style(NULL) {}
void SetSelection(wxHtmlSelection *s) { m_selection = s; }
wxHtmlSelection *GetSelection() const { return m_selection; }
{
public:
wxHtmlRenderingInfo() : m_selection(NULL), m_style(NULL) {}
void SetSelection(wxHtmlSelection *s) { m_selection = s; }
wxHtmlSelection *GetSelection() const { return m_selection; }
void SetStyle(wxHtmlRenderingStyle *style) { m_style = style; }
wxHtmlRenderingStyle& GetStyle() { return *m_style; }
wxHtmlRenderingState& GetState() { return m_state; }
void SetStyle(wxHtmlRenderingStyle *style) { m_style = style; }
wxHtmlRenderingStyle& GetStyle() { return *m_style; }
wxHtmlRenderingState& GetState() { return m_state; }
int GetPosX() const {return m_PosX;}
int GetPosY() const {return m_PosY;}
int GetWidth() const {return m_Width;}
int GetPosX() const {return m_PosX;}
int GetPosY() const {return m_PosY;}
int GetWidth() const {return m_Width;}
+ void SetScriptMode(wxHtmlScriptMode mode, long previousBase);
+ wxHtmlScriptMode GetScriptMode() const { return m_ScriptMode; }
+ long GetScriptBaseline() { return m_ScriptBaseline; }
+
+ // Formatting cells are not visible on the screen, they only alter
+ // renderer's state.
+ bool IsFormattingCell() const { return m_Width == 0 && m_Height == 0; }
+
+ // Returns cursor to be used when mouse is over the cell:
+ virtual wxCursor GetMouseCursor(wxHtmlWindowInterface *window) const;
+
+#if WXWIN_COMPATIBILITY_2_6
+ // this was replaced by GetMouseCursor, don't use in new code!
+ virtual wxCursor GetCursor() const;
+#endif
+
// return next cell among parent's cells
wxHtmlCell *GetNext() const {return m_Next;}
// returns first child cell (if there are any, i.e. if this is container):
// return next cell among parent's cells
wxHtmlCell *GetNext() const {return m_Next;}
// returns first child cell (if there are any, i.e. if this is container):
// returns pointer to anchor news
virtual const wxHtmlCell* Find(int condition, const void* param) const;
// returns pointer to anchor news
virtual const wxHtmlCell* Find(int condition, const void* param) const;
- virtual void OnMouseClick(wxWindow *parent, int x, int y, const wxMouseEvent& event);
+ virtual bool ProcessMouseClick(wxHtmlWindowInterface *window,
+ const wxPoint& pos,
+ const wxMouseEvent& event);
+
+#if WXWIN_COMPATIBILITY_2_6
+ // this was replaced by ProcessMouseClick, don't use in new code!
+ virtual void OnMouseClick(wxWindow *window,
+ int x, int y, const wxMouseEvent& event);
+#endif
// This method used to adjust pagebreak position. The parameter is variable
// that contains y-coordinate of page break (= horizontal line that should
// This method used to adjust pagebreak position. The parameter is variable
// that contains y-coordinate of page break (= horizontal line that should
// Returned value : true if pagebreak was modified, false otherwise
// Usage : while (container->AdjustPagebreak(&p)) {}
virtual bool AdjustPagebreak(int *pagebreak,
// Returned value : true if pagebreak was modified, false otherwise
// Usage : while (container->AdjustPagebreak(&p)) {}
virtual bool AdjustPagebreak(int *pagebreak,
// Sets cell's behaviour on pagebreaks (see AdjustPagebreak). Default
// is true - the cell can be split on two pages
void SetCanLiveOnPagebreak(bool can) { m_CanLiveOnPagebreak = can; }
// Sets cell's behaviour on pagebreaks (see AdjustPagebreak). Default
// is true - the cell can be split on two pages
void SetCanLiveOnPagebreak(bool can) { m_CanLiveOnPagebreak = can; }
- // Returns y-coordinates that contraint the cell, i.e. left is highest
- // and right lowest coordinate such that the cell lays between then.
- // Note: this method does not return meaningful values if you haven't
- // called Layout() before!
- virtual void GetHorizontalConstraints(int *left, int *right) const;
+ // Can the line be broken before this cell?
+ virtual bool IsLinebreakAllowed() const
+ { return !IsFormattingCell(); }
// Returns true for simple == terminal cells, i.e. not composite ones.
// This if for internal usage only and may disappear in future versions!
// Returns true for simple == terminal cells, i.e. not composite ones.
// This if for internal usage only and may disappear in future versions!
// Find a cell inside this cell positioned at the given coordinates
// (relative to this's positions). Returns NULL if no such cell exists.
// Find a cell inside this cell positioned at the given coordinates
// (relative to this's positions). Returns NULL if no such cell exists.
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y,
unsigned flags = wxHTML_FIND_EXACT) const;
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y,
unsigned flags = wxHTML_FIND_EXACT) const;
- // Returns absolute position of the cell on HTML canvas
- wxPoint GetAbsPos() const;
+ // Returns absolute position of the cell on HTML canvas.
+ // If rootCell is provided, then it's considered to be the root of the
+ // hierarchy and the returned value is relative to it.
+ wxPoint GetAbsPos(wxHtmlCell *rootCell = NULL) const;
+
+ // Returns root cell of the hierarchy (i.e. grand-grand-...-parent that
+ // doesn't have a parent itself)
+ wxHtmlCell *GetRootCell() const;
// Returns first (last) terminal cell inside this cell. It may return NULL,
// but it is rare -- only if there are no terminals in the tree.
// Returns first (last) terminal cell inside this cell. It may return NULL,
// but it is rare -- only if there are no terminals in the tree.
{ return wxConstCast(this, wxHtmlCell); }
// Returns cell's depth, i.e. how far under the root cell it is
// (if it is the root, depth is 0)
unsigned GetDepth() const;
{ return wxConstCast(this, wxHtmlCell); }
// Returns cell's depth, i.e. how far under the root cell it is
// (if it is the root, depth is 0)
unsigned GetDepth() const;
// Returns true if the cell appears before 'cell' in natural order of
// cells (= as they are read). If cell A is (grand)parent of cell B,
// then both A.IsBefore(B) and B.IsBefore(A) always return true.
bool IsBefore(wxHtmlCell *cell) const;
// Returns true if the cell appears before 'cell' in natural order of
// cells (= as they are read). If cell A is (grand)parent of cell B,
// then both A.IsBefore(B) and B.IsBefore(A) always return true.
bool IsBefore(wxHtmlCell *cell) const;
// Converts the cell into text representation. If sel != NULL then
// only part of the cell inside the selection is converted.
virtual wxString ConvertToText(wxHtmlSelection *WXUNUSED(sel)) const
{ return wxEmptyString; }
protected:
// Converts the cell into text representation. If sel != NULL then
// only part of the cell inside the selection is converted.
virtual wxString ConvertToText(wxHtmlSelection *WXUNUSED(sel)) const
{ return wxEmptyString; }
protected:
- // position where the fragment is drawn
+
+ // superscript/subscript/normal:
+ wxHtmlScriptMode m_ScriptMode;
+ long m_ScriptBaseline;
+
+ // destination address if this fragment is hypertext link, NULL otherwise
// Single word in input stream.
// ----------------------------------------------------------------------------
// Single word in input stream.
// ----------------------------------------------------------------------------
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
- void SetSelectionPrivPos(wxDC& dc, wxHtmlSelection *s) const;
- void Split(wxDC& dc,
+ void SetSelectionPrivPos(const wxDC& dc, wxHtmlSelection *s) const;
+ void Split(const wxDC& dc,
const wxPoint& selFrom, const wxPoint& selTo,
unsigned& pos1, unsigned& pos2) const;
const wxPoint& selFrom, const wxPoint& selTo,
unsigned& pos1, unsigned& pos2) const;
// Container contains other cells, thus forming tree structure of rendering
// elements. Basic code of layout algorithm is contained in this class.
// Container contains other cells, thus forming tree structure of rendering
// elements. Basic code of layout algorithm is contained in this class.
virtual void Layout(int w);
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info);
virtual void Layout(int w);
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info);
- virtual bool AdjustPagebreak(int *pagebreak, int *known_pagebreaks = NULL, int number_of_pages = 0) const;
+/* virtual bool AdjustPagebreak(int *pagebreak, int *known_pagebreaks = NULL, int number_of_pages = 0) const;*/
+ virtual bool AdjustPagebreak(int *pagebreak, wxArrayInt& known_pagebreaks) const;
// sets minimal height of this container.
void SetMinHeight(int h, int align = wxHTML_ALIGN_TOP) {m_MinHeight = h; m_MinHeightAlign = align; m_LastLayout = -1;}
// sets minimal height of this container.
void SetMinHeight(int h, int align = wxHTML_ALIGN_TOP) {m_MinHeight = h; m_MinHeightAlign = align; m_LastLayout = -1;}
// returns background colour (of wxNullColour if none set), so that widgets can
// adapt to it:
wxColour GetBackgroundColour();
// returns background colour (of wxNullColour if none set), so that widgets can
// adapt to it:
wxColour GetBackgroundColour();
- void SetBorder(const wxColour& clr1, const wxColour& clr2) {m_UseBorder = TRUE; m_BorderColour1 = clr1, m_BorderColour2 = clr2;}
+ void SetBorder(const wxColour& clr1, const wxColour& clr2) {m_UseBorder = true; m_BorderColour1 = clr1, m_BorderColour2 = clr2;}
virtual wxHtmlLinkInfo* GetLink(int x = 0, int y = 0) const;
virtual const wxHtmlCell* Find(int condition, const void* param) const;
virtual wxHtmlLinkInfo* GetLink(int x = 0, int y = 0) const;
virtual const wxHtmlCell* Find(int condition, const void* param) const;
- virtual void OnMouseClick(wxWindow *parent, int x, int y, const wxMouseEvent& event);
- virtual void GetHorizontalConstraints(int *left, int *right) const;
+
+#if WXWIN_COMPATIBILITY_2_6
+ // this was replaced by ProcessMouseClick, don't use in new code!
+ virtual void OnMouseClick(wxWindow *window,
+ int x, int y, const wxMouseEvent& event);
+#endif
+ virtual bool ProcessMouseClick(wxHtmlWindowInterface *window,
+ const wxPoint& pos,
+ const wxMouseEvent& event);
virtual wxHtmlCell* GetFirstChild() const { return m_Cells; }
#if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( wxHtmlCell* GetFirstCell() const );
#endif
virtual wxHtmlCell* GetFirstChild() const { return m_Cells; }
#if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( wxHtmlCell* GetFirstCell() const );
#endif
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y,
unsigned flags = wxHTML_FIND_EXACT) const;
virtual wxHtmlCell *FindCellByPos(wxCoord x, wxCoord y,
unsigned flags = wxHTML_FIND_EXACT) const;
+
+ // Removes indentation on top or bottom of the container (i.e. above or
+ // below first/last terminal cell). For internal use only.
+ virtual void RemoveExtraSpacing(bool top, bool bottom);
+
+ // Returns the maximum possible length of the container.
+ // Call Layout at least once before using GetMaxTotalWidth()
+ virtual int GetMaxTotalWidth() const { return m_MaxTotalWidth; }
+
protected:
void UpdateRenderingStatePre(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const;
void UpdateRenderingStatePost(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const;
protected:
void UpdateRenderingStatePre(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const;
void UpdateRenderingStatePost(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const;
protected:
int m_IndentLeft, m_IndentRight, m_IndentTop, m_IndentBottom;
// indentation of subcells. There is always m_Indent pixels
protected:
int m_IndentLeft, m_IndentRight, m_IndentTop, m_IndentBottom;
// indentation of subcells. There is always m_Indent pixels
// Sets actual font used for text rendering
//--------------------------------------------------------------------------------
// Sets actual font used for text rendering
//--------------------------------------------------------------------------------
// (buttons, input boxes etc.)
//--------------------------------------------------------------------------------
// (buttons, input boxes etc.)
//--------------------------------------------------------------------------------
// it's width according to parent container's width
// (w is percent of parent's width)
wxHtmlWidgetCell(wxWindow *wnd, int w = 0);
// it's width according to parent container's width
// (w is percent of parent's width)
wxHtmlWidgetCell(wxWindow *wnd, int w = 0);
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
virtual void Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info);
virtual void DrawInvisible(wxDC& dc, int x, int y,
// Internal data structure. It represents hypertext link
//--------------------------------------------------------------------------------
// Internal data structure. It represents hypertext link
//--------------------------------------------------------------------------------
// wxHtmlTerminalCellsInterator
// ----------------------------------------------------------------------------
// wxHtmlTerminalCellsInterator
// ----------------------------------------------------------------------------