#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/setup.h"
-#include "wx/frame.h"
-#include "wx/menu.h"
-#include "wx/app.h"
-#include "wx/utils.h"
-#include "wx/dialog.h"
-#include "wx/settings.h"
-#include "wx/dcclient.h"
-#endif
+ #include "wx/setup.h"
+ #include "wx/frame.h"
+ #include "wx/menu.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/dialog.h"
+ #include "wx/settings.h"
+ #include "wx/dcclient.h"
+#endif // WX_PRECOMP
#include "wx/msw/private.h"
#include "wx/statusbr.h"
+#include "wx/toolbar.h"
#include "wx/menuitem.h"
+#include "wx/log.h"
-#ifdef LoadAccelerators
-#undef LoadAccelerators
-#endif
-
-#if USE_NATIVE_STATUSBAR
-#include <wx/msw/statbr95.h>
+#if wxUSE_NATIVE_STATUSBAR
+ #include <wx/msw/statbr95.h>
#endif
-extern wxList wxModelessWindows;
-extern wxList wxPendingDelete;
-extern char wxFrameClassName[];
+extern wxWindowList wxModelessWindows;
+extern wxList WXDLLEXPORT wxPendingDelete;
+extern wxChar wxFrameClassName[];
+extern wxMenu *wxCurrentPopupMenu;
#if !USE_SHARED_LIBRARY
BEGIN_EVENT_TABLE(wxFrame, wxWindow)
IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
#endif
-#if USE_NATIVE_STATUSBAR
-bool wxFrame::m_useNativeStatusBar = TRUE;
+#if wxUSE_NATIVE_STATUSBAR
+ bool wxFrame::m_useNativeStatusBar = TRUE;
#else
-bool wxFrame::m_useNativeStatusBar = FALSE;
+ bool wxFrame::m_useNativeStatusBar = FALSE;
#endif
-wxFrame::wxFrame(void)
+wxFrame::wxFrame()
{
+ m_frameToolBar = NULL ;
m_frameMenuBar = NULL;
m_frameStatusBar = NULL;
- m_windowParent = NULL;
m_iconized = FALSE;
}
bool wxFrame::Create(wxWindow *parent,
- const wxWindowID id,
+ wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
- const long style,
+ long style,
const wxString& name)
{
- if (!parent)
- wxTopLevelWindows.Append(this);
+#if wxUSE_TOOLTIPS
+ m_hwndToolTip = 0;
+#endif
SetName(name);
-// m_modalShowing = FALSE;
m_windowStyle = style;
m_frameMenuBar = NULL;
+ m_frameToolBar = NULL ;
m_frameStatusBar = NULL;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
int height = size.y;
m_iconized = FALSE;
- MSWCreate(m_windowId, (wxWindow *)parent, wxFrameClassName, this, (char *)(const char *)title,
- x, y, width, height, style);
+
+ // we pass NULL as parent to MSWCreate because frames with parents behave
+ // very strangely under Win95 shell
+ // Alteration by JACS: keep normal Windows behaviour (float on top of parent)
+ // with this style.
+ if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
+ parent = NULL;
+
+ if (!parent)
+ wxTopLevelWindows.Append(this);
+
+ MSWCreate(m_windowId, parent, wxFrameClassName, this, title,
+ x, y, width, height, style);
wxModelessWindows.Append(this);
return TRUE;
}
-wxFrame::~wxFrame(void)
+wxFrame::~wxFrame()
{
m_isBeingDeleted = TRUE;
wxTopLevelWindows.DeleteObject(this);
::BringWindowToTop((HWND) GetParent()->GetHWND());
}
-WXHMENU wxFrame::GetWinMenu(void) const
-{
- return m_hMenu;
-}
-
-// Get size *available for subwindows* i.e. excluding menu bar etc.
-// For XView, this is the same as GetSize
-void wxFrame::GetClientSize(int *x, int *y) const
+// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
+void wxFrame::DoGetClientSize(int *x, int *y) const
{
RECT rect;
- GetClientRect((HWND) GetHWND(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
- if ( m_frameStatusBar )
+ if ( GetStatusBar() )
{
- int statusX, statusY;
- m_frameStatusBar->GetClientSize(&statusX, &statusY);
- rect.bottom -= statusY;
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+ rect.bottom -= statusY;
}
- *x = rect.right;
- *y = rect.bottom;
+
+ wxPoint pt(GetClientAreaOrigin());
+ rect.bottom -= pt.y;
+ rect.right -= pt.x;
+
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
}
// Set the client size (i.e. leave the calculation of borders etc.
// to wxWindows)
-void wxFrame::SetClientSize(const int width, const int height)
+void wxFrame::DoSetClientSize(int width, int height)
{
- HWND hWnd = (HWND) GetHWND();
+ HWND hWnd = GetHwnd();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
GetWindowRect(hWnd, &rect2);
int actual_width = rect2.right - rect2.left - rect.right + width;
int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
- if ( m_frameStatusBar )
+ if ( GetStatusBar() )
{
- int statusX, statusY;
- m_frameStatusBar->GetClientSize(&statusX, &statusY);
- actual_height += statusY;
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+ actual_height += statusY;
}
+ wxPoint pt(GetClientAreaOrigin());
+ actual_width += pt.y;
+ actual_height += pt.x;
+
POINT point;
point.x = rect2.left;
point.y = rect2.top;
MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
-#if WXWIN_COMPATIBILITY
- GetEventHandler()->OldOnSize(width, height);
-#else
+
wxSizeEvent event(wxSize(width, height), m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
-#endif
}
-void wxFrame::GetSize(int *width, int *height) const
+void wxFrame::DoGetSize(int *width, int *height) const
{
RECT rect;
- GetWindowRect((HWND) GetHWND(), &rect);
+ GetWindowRect(GetHwnd(), &rect);
*width = rect.right - rect.left;
*height = rect.bottom - rect.top;
}
-void wxFrame::GetPosition(int *x, int *y) const
+void wxFrame::DoGetPosition(int *x, int *y) const
{
RECT rect;
- GetWindowRect((HWND) GetHWND(), &rect);
+ GetWindowRect(GetHwnd(), &rect);
POINT point;
point.x = rect.left;
point.y = rect.top;
*y = point.y;
}
-void wxFrame::SetSize(const int x, const int y, const int width, const int height, const int sizeFlags)
+void wxFrame::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- int currentX, currentY;
- int x1 = x;
- int y1 = y;
- int w1 = width;
- int h1 = height;
-
- GetPosition(¤tX, ¤tY);
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- x1 = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- y1 = currentY;
-
- int ww,hh ;
- GetSize(&ww,&hh) ;
- if (width == -1) w1 = ww ;
- if (height==-1) h1 = hh ;
-
- MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, (BOOL)TRUE);
-
-#if WXWIN_COMPATIBILITY
- GetEventHandler()->OldOnSize(width, height);
-#else
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
-#endif
+ wxWindow::DoSetSize(x, y, width, height, sizeFlags);
+
+ wxSizeEvent event(wxSize(width, height), m_windowId);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
}
-bool wxFrame::Show(const bool show)
+bool wxFrame::Show(bool show)
{
int cshow;
if (show)
}
}
- ShowWindow((HWND) GetHWND(), (BOOL)cshow);
+ ShowWindow(GetHwnd(), (BOOL)cshow);
if (show)
{
- BringWindowToTop((HWND) GetHWND());
+ BringWindowToTop(GetHwnd());
-#if WXWIN_COMPATIBILITY
- OldOnActivate(TRUE);
-#else
wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
-#endif
}
return TRUE;
}
-void wxFrame::Iconize(const bool iconize)
+void wxFrame::Iconize(bool iconize)
{
if (!iconize)
Show(TRUE);
cshow = SW_MINIMIZE;
else
cshow = SW_RESTORE;
- ShowWindow((HWND) GetHWND(), (BOOL)cshow);
+ ShowWindow(GetHwnd(), (BOOL)cshow);
m_iconized = iconize;
}
// Equivalent to maximize/restore in Windows
-void wxFrame::Maximize(const bool maximize)
+void wxFrame::Maximize(bool maximize)
{
Show(TRUE);
int cshow;
cshow = SW_MAXIMIZE;
else
cshow = SW_RESTORE;
- ShowWindow((HWND) GetHWND(), cshow);
+ ShowWindow(GetHwnd(), cshow);
m_iconized = FALSE;
}
-bool wxFrame::IsIconized(void) const
+bool wxFrame::IsIconized() const
{
- ((wxFrame *)this)->m_iconized = (::IsIconic((HWND) GetHWND()) != 0);
+ ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
return m_iconized;
}
-void wxFrame::SetTitle(const wxString& title)
-{
- SetWindowText((HWND) GetHWND(), (const char *)title);
-}
-
-wxString wxFrame::GetTitle(void) const
+// Is it maximized?
+bool wxFrame::IsMaximized() const
{
- GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
- return wxString(wxBuffer);
+ return (::IsZoomed(GetHwnd()) != 0) ;
}
void wxFrame::SetIcon(const wxIcon& icon)
m_icon = icon;
#if defined(__WIN95__)
if ( m_icon.Ok() )
- SendMessage((HWND) GetHWND(), WM_SETICON,
+ SendMessage(GetHwnd(), WM_SETICON,
(WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
#endif
}
-wxStatusBar *wxFrame::OnCreateStatusBar(const int number)
+#if wxUSE_STATUSBAR
+wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id,
+ const wxString& name)
{
wxStatusBar *statusBar = NULL;
-#if USE_NATIVE_STATUSBAR
+#if wxUSE_NATIVE_STATUSBAR
if (UsesNativeStatusBar())
{
- statusBar = new wxStatusBar95(this);
+ statusBar = new wxStatusBar95(this, id, style);
}
else
#endif
{
- statusBar = new wxStatusBar(this, -1, wxPoint(0, 0), wxSize(100, 20));
+ statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
+ style, name);
// Set the height according to the font and the border size
wxClientDC dc(statusBar);
- dc.SetFont(* statusBar->GetFont());
+ dc.SetFont(statusBar->GetFont());
long x, y;
dc.GetTextExtent("X", &x, &y);
return statusBar;
}
-bool wxFrame::CreateStatusBar(const int number)
+wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id,
+ const wxString& name)
{
// VZ: calling CreateStatusBar twice is an error - why anyone would do it?
- wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
- "recreating status bar in wxFrame" );
+ wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
+ _T("recreating status bar in wxFrame") );
- m_frameStatusBar = OnCreateStatusBar(number);
+ m_frameStatusBar = OnCreateStatusBar(number, style, id,
+ name);
if ( m_frameStatusBar )
{
PositionStatusBar();
- return TRUE;
+ return m_frameStatusBar;
}
else
- return FALSE;
+ return NULL;
}
-void wxFrame::SetStatusText(const wxString& text, const int number)
+void wxFrame::SetStatusText(const wxString& text, int number)
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, _T("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
-void wxFrame::SetStatusWidths(const int n, const int *widths_field)
+void wxFrame::SetStatusWidths(int n, const int widths_field[])
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, _T("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
}
-void wxFrame::PositionStatusBar(void)
+void wxFrame::PositionStatusBar()
{
// native status bar positions itself
if (m_frameStatusBar
-#if USE_NATIVE_STATUSBAR
+#if wxUSE_NATIVE_STATUSBAR
&& !m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95))
#endif
)
GetClientSize(&w, &h);
int sw, sh;
m_frameStatusBar->GetSize(&sw, &sh);
+
+ // Since we wish the status bar to be directly under the client area,
+ // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
m_frameStatusBar->SetSize(0, h, w, sh);
}
}
+#endif // wxUSE_STATUSBAR
void wxFrame::SetMenuBar(wxMenuBar *menu_bar)
{
- if (!menu_bar)
- {
- m_frameMenuBar = NULL;
- return;
- }
-
- if (menu_bar->m_menuBarFrame)
- return;
+ if (!menu_bar)
+ {
+ m_frameMenuBar = NULL;
+ return;
+ }
- int i;
- HMENU menu = CreateMenu();
+ wxCHECK_RET( !menu_bar->GetFrame(), _T("this menubar is already attached") );
- for (i = 0; i < menu_bar->m_menuCount; i ++)
- {
- HMENU popup = (HMENU)menu_bar->m_menus[i]->m_hMenu;
- //
- // After looking Bounds Checker result, it seems that all
- // menus must be individually destroyed. So, don't reset m_hMenu,
- // to allow ~wxMenu to do the job.
- //
- menu_bar->m_menus[i]->m_savehMenu = (WXHMENU) popup;
- // Uncommenting for the moment... JACS
- menu_bar->m_menus[i]->m_hMenu = 0;
- AppendMenu(menu, MF_POPUP | MF_STRING, (UINT)popup, menu_bar->m_titles[i]);
- }
+ if (m_frameMenuBar)
+ delete m_frameMenuBar;
- menu_bar->m_hMenu = (WXHMENU)menu;
- if (m_frameMenuBar)
- delete m_frameMenuBar;
+ m_hMenu = menu_bar->Create();
- this->m_hMenu = (WXHMENU) menu;
+ if ( !m_hMenu )
+ return;
- DWORD err = 0;
- if (!SetMenu((HWND) GetHWND(), menu))
- {
-#ifdef __WIN32__
- err = GetLastError();
-#endif
- }
+ InternalSetMenuBar();
- m_frameMenuBar = menu_bar;
- menu_bar->m_menuBarFrame = this;
+ m_frameMenuBar = menu_bar;
+ menu_bar->Attach(this);
}
-bool wxFrame::LoadAccelerators(const wxString& table)
+void wxFrame::InternalSetMenuBar()
{
- m_acceleratorTable = (WXHANDLE)
-#ifdef __WIN32__
-#ifdef UNICODE
- ::LoadAcceleratorsW(wxGetInstance(), (const char *)table);
-#else
- ::LoadAcceleratorsA(wxGetInstance(), (const char *)table);
-#endif
-#else
- ::LoadAccelerators(wxGetInstance(), (const char *)table);
-#endif
-
- // The above is necessary because LoadAccelerators is a macro
- // which we have undefed earlier in the file to avoid confusion
- // with wxFrame::LoadAccelerators. Ugh!
-
- return (m_acceleratorTable != (WXHANDLE) NULL);
-}
-
-void wxFrame::Fit(void)
-{
- // Work out max. size
- wxNode *node = GetChildren()->First();
- int max_width = 0;
- int max_height = 0;
- while (node)
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *win = (wxWindow *)node->Data();
-
- if (!win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)))
+ if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
- int width, height;
- int x, y;
- win->GetSize(&width, &height);
- win->GetPosition(&x, &y);
-
- if ((x + width) > max_width)
- max_width = x + width;
- if ((y + height) > max_height)
- max_height = y + height;
+ wxLogLastError("SetMenu");
}
- node = node->Next();
- }
- SetClientSize(max_width, max_height);
}
// Responds to colour changes, and passes event on to children.
{
wxSysColourChangedEvent event2;
event2.SetEventObject( m_frameStatusBar );
- m_frameStatusBar->ProcessEvent(event2);
+ m_frameStatusBar->GetEventHandler()->ProcessEvent(event2);
}
// Propagate the event to the non-top-level children
*
*/
-void wxFrame::MSWCreate(const int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
- const int x, const int y, const int width, const int height, const long style)
+bool wxFrame::MSWCreate(int id, wxWindow *parent, const wxChar *wclass, wxWindow *wx_win, const wxChar *title,
+ int x, int y, int width, int height, long style)
{
m_defaultIcon = (WXHICON) (wxSTD_FRAME_ICON ? wxSTD_FRAME_ICON : wxDEFAULT_FRAME_ICON);
// If child windows aren't properly drawn initially, WS_CLIPCHILDREN
// could be the culprit. But without it, you can get a lot of flicker.
-// DWORD msflags = WS_POPUP | WS_CLIPCHILDREN ;
-
DWORD msflags = 0;
if ((style & wxCAPTION) == wxCAPTION)
- msflags = WS_OVERLAPPED | WS_CLIPCHILDREN ; // WS_POPUP | WS_CLIPCHILDREN ;
+ msflags = WS_OVERLAPPED;
else
- msflags = WS_POPUP | WS_CLIPCHILDREN ;
+ msflags = WS_POPUP;
if (style & wxMINIMIZE_BOX)
msflags |= WS_MINIMIZEBOX;
msflags |= WS_MAXIMIZE;
if (style & wxCAPTION)
msflags |= WS_CAPTION;
+ if (style & wxCLIP_CHILDREN)
+ msflags |= WS_CLIPCHILDREN;
// Keep this in wxFrame because it saves recoding this function
// in wxTinyFrame
-#if USE_ITSY_BITSY
+#if wxUSE_ITSY_BITSY
if (style & wxTINY_CAPTION_VERT)
msflags |= IBS_VERTCAPTION;
if (style & wxTINY_CAPTION_HORIZ)
WXDWORD extendedStyle = MakeExtendedStyle(style);
+#if !defined(__WIN16__) && !defined(__SC__)
+ if (style & wxFRAME_TOOL_WINDOW)
+ extendedStyle |= WS_EX_TOOLWINDOW;
+#endif
+
if (style & wxSTAY_ON_TOP)
extendedStyle |= WS_EX_TOPMOST;
m_iconized = FALSE;
- wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
- msflags, NULL, extendedStyle);
+ if ( !wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
+ msflags, NULL, extendedStyle) )
+ return FALSE;
+
// Seems to be necessary if we use WS_POPUP
// style instead of WS_OVERLAPPED
if (width > -1 && height > -1)
- ::PostMessage((HWND) GetHWND(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
-}
+ ::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
-bool wxFrame::MSWOnPaint(void)
-{
-#if DEBUG > 1
- wxDebugMsg("wxFrameWnd::OnPaint %d\n", handle);
-#endif
- RECT rect;
- if (GetUpdateRect((HWND) GetHWND(), &rect, FALSE))
- {
- if (m_iconized)
- {
- HICON the_icon;
- if (m_icon.Ok())
- the_icon = (HICON) m_icon.GetHICON();
- if (the_icon == 0)
- the_icon = (HICON) m_defaultIcon;
-
- PAINTSTRUCT ps;
- // Hold a pointer to the dc so long as the OnPaint() message
- // is being processed
- HDC cdc = BeginPaint((HWND) GetHWND(), &ps);
-
- // Erase background before painting or we get white background
- this->MSWDefWindowProc(WM_ICONERASEBKGND,(WORD)ps.hdc,0L);
-
- if (the_icon)
- {
- RECT rect;
- GetClientRect((HWND) GetHWND(), &rect);
- int icon_width = 32;
- int icon_height = 32;
- int icon_x = (int)((rect.right - icon_width)/2);
- int icon_y = (int)((rect.bottom - icon_height)/2);
- DrawIcon(cdc, icon_x, icon_y, the_icon);
- }
-
- EndPaint((HWND) GetHWND(), &ps);
- }
-
- if (!m_iconized)
- {
-// m_paintHDC = (WXHDC) cdc;
- GetEventHandler()->OldOnPaint();
-// m_paintHDC = NULL;
- }
- return 0;
- }
- return 1;
-}
-
-WXHICON wxFrame::MSWOnQueryDragIcon(void)
-{
- if (m_icon.Ok() && (m_icon.GetHICON() != 0))
- return m_icon.GetHICON();
- else
- return m_defaultIcon;
-}
-
-void wxFrame::MSWOnSize(const int x, const int y, const WXUINT id)
-{
-#if DEBUG > 1
- wxDebugMsg("wxFrameWnd::OnSize %d\n", m_hWnd);
-#endif
- switch (id)
- {
- case SIZEFULLSCREEN:
- case SIZENORMAL:
- m_iconized = FALSE;
- break;
- case SIZEICONIC:
- m_iconized = TRUE;
- break;
- }
-
- if (!m_iconized)
- {
- // forward WM_SIZE to status bar control
-#if USE_NATIVE_STATUSBAR
- if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
- {
- wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId());
- event.SetEventObject( m_frameStatusBar );
-
- ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event);
- }
-#endif
-
- PositionStatusBar();
-#if WXWIN_COMPATIBILITY
- GetEventHandler()->OldOnSize(x, y);
-#else
- wxSizeEvent event(wxSize(x, y), m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
-#endif
- }
-}
-
-bool wxFrame::MSWOnClose(void)
-{
-#if DEBUG > 1
- wxDebugMsg("wxFrameWnd::OnClose %d\n", handle);
-#endif
- return Close();
+ return TRUE;
}
-bool wxFrame::MSWOnCommand(const WXWORD id, const WXWORD cmd, const WXHWND control)
+// Default resizing behaviour - if only ONE subwindow, resize to client
+// rectangle size
+void wxFrame::OnSize(wxSizeEvent& event)
{
-#if DEBUG > 1
- wxDebugMsg("wxFrameWnd::OnCommand %d\n", handle);
-#endif
- if (cmd == 0 || cmd == 1 ) // Can be either a menu command or an accelerator.
- {
- // In case it's e.g. a toolbar.
- wxWindow *win = wxFindWinFromHandle(control);
- if (win)
- return win->MSWCommand(cmd, id);
-
- if (GetMenuBar() && GetMenuBar()->FindItemForId(id))
+ // if we're using constraints - do use them
+#if wxUSE_CONSTRAINTS
+ if ( GetAutoLayout() )
{
- ProcessCommand(id);
- return TRUE;
+ Layout();
+ return;
}
- else
- return FALSE;
- }
- else
- return FALSE;
-}
-
-void wxFrame::MSWOnMenuHighlight(const WXWORD nItem, const WXWORD nFlags, const WXHMENU hSysMenu)
-{
-#if WXWIN_COMPATIBILITY
- if (nFlags == 0xFFFF && hSysMenu == 0)
- GetEventHandler()->OldOnMenuSelect(-1);
- else if (nFlags != MF_SEPARATOR)
- GetEventHandler()->OldOnMenuSelect(nItem);
-#else
- if (nFlags == 0xFFFF && hSysMenu == 0)
- {
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, -1);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
- else if (nFlags != MF_SEPARATOR)
- {
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, nItem);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
#endif
-}
-
-bool wxFrame::MSWProcessMessage(WXMSG* pMsg)
-{
- if (m_acceleratorTable != 0 &&
- ::TranslateAccelerator((HWND) GetHWND(), (HANDLE) m_acceleratorTable, (MSG *)pMsg))
- return TRUE;
-
- return FALSE;
-}
-// Default resizing behaviour - if only ONE subwindow,
-// resize to client rectangle size
-void wxFrame::OnSize(wxSizeEvent& event)
-{
- // Search for a child which is a subwindow, not another frame.
- wxWindow *child = NULL;
- // Count the number of _subwindow_ children
- int noChildren = 0;
- for(wxNode *node = GetChildren()->First(); node; node = node->Next())
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog))
- && (win != GetStatusBar()))
+ // do we have _exactly_ one child?
+ wxWindow *child = NULL;
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
- child = win;
- noChildren ++;
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel()
+#if wxUSE_STATUSBAR
+ && (win != GetStatusBar())
+#endif // wxUSE_STATUSBAR
+#if wxUSE_TOOLBAR
+ && (win != GetToolBar())
+#endif // wxUSE_TOOLBAR
+ )
+ {
+ if ( child )
+ return; // it's our second subwindow - nothing to do
+ child = win;
+ }
}
- }
- // If not one child, call the Layout function if compiled in
- if (!child || (noChildren > 1)
-#if USE_CONSTRAINTS
- || GetAutoLayout()
-#endif
- )
- {
-#if USE_CONSTRAINTS
- if (GetAutoLayout())
- Layout();
-#endif
- return;
- }
-
- if (child)
- {
- int client_x, client_y;
-
-#if DEBUG > 1
- wxDebugMsg("wxFrame::OnSize: about to set the child's size.\n");
-#endif
+ if ( child ) {
+ // we have exactly one child - set it's size to fill the whole frame
+ int clientW, clientH;
+ GetClientSize(&clientW, &clientH);
- GetClientSize(&client_x, &client_y);
- child->SetSize(0, 0, client_x, client_y);
- }
+ int x = 0;
+ int y = 0;
+ child->SetSize(x, y, clientW, clientH);
+ }
}
// Default activation behaviour - set the focus for the first child
// subwindow found.
void wxFrame::OnActivate(wxActivateEvent& event)
{
- for(wxNode *node = GetChildren()->First(); node; node = node->Next())
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) &&
- !child->IsKindOf(CLASSINFO(wxDialog)))
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
-#if DEBUG > 1
- wxDebugMsg("wxFrame::OnActivate: about to set the child's focus.\n");
-#endif
- child->SetFocus();
- return;
+ // FIXME all this is totally bogus - we need to do the same as wxPanel,
+ // but how to do it without duplicating the code?
+
+ // restore focus
+ wxWindow *child = node->GetData();
+
+ if ( !child->IsTopLevel()
+#if wxUSE_TOOLBAR
+ && !wxDynamicCast(child, wxToolBar)
+#endif // wxUSE_TOOLBAR
+#if wxUSE_STATUSBAR
+ && !wxDynamicCast(child, wxStatusBar)
+#endif // wxUSE_STATUSBAR
+ )
+ {
+ child->SetFocus();
+ return;
+ }
}
- }
}
-// The default implementation for the close window event - calls
-// OnClose for backward compatibility.
-
+// The default implementation for the close window event.
void wxFrame::OnCloseWindow(wxCloseEvent& event)
{
- // Compatibility
- if ( GetEventHandler()->OnClose() || event.GetForce())
- {
- this->Destroy();
- }
+ Destroy();
}
// Destroy the window (delayed, if a managed window)
-bool wxFrame::Destroy(void)
+bool wxFrame::Destroy()
{
if (!wxPendingDelete.Member(this))
wxPendingDelete.Append(this);
{
if (GetStatusBar())
{
- if (event.GetMenuId() == -1)
- SetStatusText("");
- else
+ wxString help;
+ int menuId = event.GetMenuId();
+ if ( menuId != -1 )
{
wxMenuBar *menuBar = GetMenuBar();
- if (menuBar)
+ if (menuBar && menuBar->FindItem(menuId))
{
- wxString helpString(menuBar->GetHelpString(event.GetMenuId()));
- if (helpString != "")
- SetStatusText(helpString);
+ help = menuBar->GetHelpString(menuId);
}
}
+
+ // set status text even if the string is empty - this will at
+ // least remove the string from the item which was previously
+ // selected
+ SetStatusText(help);
}
}
-#if WXWIN_COMPATIBILITY
-void wxFrame::OldOnSize(int x, int y)
+wxMenuBar *wxFrame::GetMenuBar() const
{
-#if WXWIN_COMPATIBILITY == 1
- wxSizeEvent event(wxSize(x, y), m_windowId);
- event.SetEventObject( this );
- if (GetEventHandler()->ProcessEvent(event))
- return;
-#endif
- // Search for a child which is a subwindow, not another frame.
- wxWindow *child = NULL;
- // Count the number of _subwindow_ children
- int noChildren = 0;
- for(wxNode *node = GetChildren()->First(); node; node = node->Next())
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)) && (win != GetStatusBar()))
+ return m_frameMenuBar;
+}
+
+bool wxFrame::ProcessCommand(int id)
+{
+ wxMenuBar *bar = GetMenuBar() ;
+ if ( !bar )
+ return FALSE;
+
+ wxMenuItem *item = bar->FindItemForId(id);
+ if ( !item )
+ return FALSE;
+
+ if ( item->IsCheckable() )
{
- child = win;
- noChildren ++;
+ bar->Check(id, !bar->IsChecked(id)) ;
}
- }
- // If not one child, call the Layout function if compiled in
- if (!child || (noChildren > 1)
-#if USE_CONSTRAINTS
- || GetAutoLayout()
-#endif
- )
- {
-#if USE_CONSTRAINTS
- if (GetAutoLayout())
- Layout();
-#endif
- return;
- }
-
- if (child)
- {
- int client_x, client_y;
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ commandEvent.SetInt( id );
+ commandEvent.SetEventObject( this );
-#if DEBUG > 1
- wxDebugMsg("wxFrame::OnSize: about to set the child's size.\n");
-#endif
-
- GetClientSize(&client_x, &client_y);
- child->SetSize(0, 0, client_x, client_y);
- }
+ return GetEventHandler()->ProcessEvent(commandEvent);
}
-// Default activation behaviour - set the focus for the first child
-// subwindow found.
-void wxFrame::OldOnActivate(bool flag)
+// Checks if there is a toolbar, and returns the first free client position
+wxPoint wxFrame::GetClientAreaOrigin() const
{
-#if WXWIN_COMPATIBILITY == 1
- wxActivateEvent event(wxEVT_ACTIVATE, flag, m_windowId);
- event.SetEventObject( this );
- if (GetEventHandler()->ProcessEvent(event))
- return;
-#endif
- for(wxNode *node = GetChildren()->First(); node; node = node->Next())
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) &&
- !child->IsKindOf(CLASSINFO(wxDialog)))
+ wxPoint pt(0, 0);
+ if (GetToolBar())
{
-#if DEBUG > 1
- wxDebugMsg("wxFrame::OnActivate: about to set the child's focus.\n");
-#endif
- child->SetFocus();
- return;
+ int w, h;
+ GetToolBar()->GetSize(& w, & h);
+
+ if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
+ {
+ pt.x += w;
+ }
+ else
+ {
+ pt.y += h;
+ }
}
- }
+ return pt;
}
-// Default menu selection behaviour - display a help string
-void wxFrame::OldOnMenuSelect(int id)
+void wxFrame::ScreenToClient(int *x, int *y) const
{
-#if WXWIN_COMPATIBILITY == 1
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, id);
- event.SetEventObject( this );
- if (GetEventHandler()->ProcessEvent(event))
- return;
-#endif
- if (GetStatusBar())
- {
- if (id == -1)
- SetStatusText("");
+ wxWindow::ScreenToClient(x, y);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ wxPoint pt(GetClientAreaOrigin());
+ *x -= pt.x;
+ *y -= pt.y;
+}
+
+void wxFrame::ClientToScreen(int *x, int *y) const
+{
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ wxPoint pt1(GetClientAreaOrigin());
+ *x += pt1.x;
+ *y += pt1.y;
+
+ wxWindow::ClientToScreen(x, y);
+}
+
+#if wxUSE_TOOLBAR
+wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
+{
+ wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
+ _T("recreating toolbar in wxFrame") );
+
+ wxToolBar* toolBar = OnCreateToolBar(style, id, name);
+ if (toolBar)
+ {
+ SetToolBar(toolBar);
+ PositionToolBar();
+ return toolBar;
+ }
else
{
- wxMenuBar *menuBar = GetMenuBar();
- if (menuBar)
- {
- wxString helpString(menuBar->GetHelpString(id));
- if (helpString != "")
- SetStatusText(helpString);
- }
+ return NULL;
}
- }
}
-#endif
-wxMenuBar *wxFrame::GetMenuBar(void) const
+wxToolBar* wxFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name)
{
- return m_frameMenuBar;
+ return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name);
+}
+
+void wxFrame::PositionToolBar()
+{
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
+
+ if ( GetStatusBar() )
+ {
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+ rect.bottom -= statusY;
+ }
+
+ if (GetToolBar())
+ {
+ int tw, th;
+ GetToolBar()->GetSize(& tw, & th);
+
+ if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
+ {
+ // Use the 'real' MSW position
+ GetToolBar()->SetSize(0, 0, tw, rect.bottom, wxSIZE_NO_ADJUSTMENTS);
+ }
+ else
+ {
+ // Use the 'real' MSW position
+ GetToolBar()->SetSize(0, 0, rect.right, th, wxSIZE_NO_ADJUSTMENTS);
+ }
+ }
}
+#endif // wxUSE_TOOLBAR
-void wxFrame::Centre(const int direction)
+// propagate our state change to all child frames: this allows us to emulate X
+// Windows behaviour where child frames float independently of the parent one
+// on the desktop, but are iconized/restored with it
+void wxFrame::IconizeChildFrames(bool bIconize)
{
- int display_width, display_height, width, height, x, y;
- wxDisplaySize(&display_width, &display_height);
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
- GetSize(&width, &height);
- GetPosition(&x, &y);
+ if ( win->IsKindOf(CLASSINFO(wxFrame)) )
+ {
+ ((wxFrame *)win)->Iconize(bIconize);
+ }
+ }
+}
- if (direction & wxHORIZONTAL)
- x = (int)((display_width - width)/2);
- if (direction & wxVERTICAL)
- y = (int)((display_height - height)/2);
- SetSize(x, y, width, height);
+// make the window modal (all other windows unresponsive)
+void wxFrame::MakeModal(bool modal)
+{
+ if (modal) {
+ wxEnableTopLevelWindows(FALSE);
+ Enable(TRUE); // keep this window enabled
+ }
+ else {
+ wxEnableTopLevelWindows(TRUE);
+ }
}
-// Call this to simulate a menu command
-void wxFrame::Command(int id)
+
+// ===========================================================================
+// message processing
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// preprocessing
+// ---------------------------------------------------------------------------
+
+bool wxFrame::MSWTranslateMessage(WXMSG* pMsg)
{
- ProcessCommand(id);
+ if ( wxWindow::MSWTranslateMessage(pMsg) )
+ return TRUE;
+
+ // try the menu bar accels
+ wxMenuBar *menuBar = GetMenuBar();
+ if ( !menuBar )
+ return FALSE;
+
+ const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
+ return acceleratorTable.Translate(this, pMsg);
}
-void wxFrame::ProcessCommand(int id)
+// ---------------------------------------------------------------------------
+// our private (non virtual) message handlers
+// ---------------------------------------------------------------------------
+
+bool wxFrame::HandlePaint()
{
- wxCommandEvent commandEvent(wxEVENT_TYPE_MENU_COMMAND, id);
- commandEvent.SetInt( id );
- commandEvent.SetEventObject( this );
-
- wxMenuBar *bar = GetMenuBar() ;
- if (!bar)
- return;
-
- // Motif does the job by itself!!
-#ifndef __MOTIF__
- wxMenuItem *item = bar->FindItemForId(id) ;
- if (item && item->IsCheckable())
- {
-//wxDebugMsg("Toggling id %d\n",id) ;
- bar->Check(id,!bar->Checked(id)) ;
- }
-#endif
- if (!ProcessEvent(commandEvent))
- OldOnMenuCommand(id);
+ RECT rect;
+ if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
+ {
+ if ( m_iconized )
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)m_defaultIcon;
+
+ // Hold a pointer to the dc so long as the OnPaint() message
+ // is being processed
+ PAINTSTRUCT ps;
+ HDC hdc = ::BeginPaint(GetHwnd(), &ps);
+
+ // Erase background before painting or we get white background
+ MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
+
+ if ( hIcon )
+ {
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
+
+ // FIXME: why hardcoded?
+ static const int icon_width = 32;
+ static const int icon_height = 32;
+
+ int icon_x = (int)((rect.right - icon_width)/2);
+ int icon_y = (int)((rect.bottom - icon_height)/2);
+
+ ::DrawIcon(hdc, icon_x, icon_y, hIcon);
+ }
+
+ ::EndPaint(GetHwnd(), &ps);
+
+ return TRUE;
+ }
+ else
+ {
+ return wxWindow::HandlePaint();
+ }
+ }
+ else
+ {
+ // nothing to paint - processed
+ return TRUE;
+ }
}
-void wxFrame::OnIdle(wxIdleEvent& event)
+bool wxFrame::HandleSize(int x, int y, WXUINT id)
{
- DoMenuUpdates();
+ bool processed = FALSE;
+
+ switch ( id )
+ {
+ case SIZENORMAL:
+ // only do it it if we were iconized before, otherwise resizing the
+ // parent frame has a curious side effect of bringing it under it's
+ // children
+ if ( !m_iconized )
+ break;
+
+ // restore all child frames too
+ IconizeChildFrames(FALSE);
+
+ // fall through
+
+ case SIZEFULLSCREEN:
+ m_iconized = FALSE;
+ break;
+
+ case SIZEICONIC:
+ // iconize all child frames too
+ IconizeChildFrames(TRUE);
+
+ m_iconized = TRUE;
+ break;
+ }
+
+ if ( !m_iconized )
+ {
+ // forward WM_SIZE to status bar control
+#if wxUSE_NATIVE_STATUSBAR
+ if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
+ {
+ wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId());
+ event.SetEventObject( m_frameStatusBar );
+
+ ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event);
+ }
+#endif // wxUSE_NATIVE_STATUSBAR
+
+ PositionStatusBar();
+ PositionToolBar();
+
+ wxSizeEvent event(wxSize(x, y), m_windowId);
+ event.SetEventObject( this );
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ return processed;
}
-// Query app for menu item updates (called from OnIdle)
-void wxFrame::DoMenuUpdates(void)
+bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
- wxMenuBar* bar = GetMenuBar();
- if (!bar)
- return;
+ if ( control )
+ {
+ // In case it's e.g. a toolbar.
+ wxWindow *win = wxFindWinFromHandle(control);
+ if ( win )
+ return win->MSWCommand(cmd, id);
+ }
- int i;
- for (i = 0; i < bar->m_menuCount; i++)
- {
- wxMenu* menu = bar->m_menus[i];
+ // handle here commands from menus and accelerators
+ if ( cmd == 0 || cmd == 1 )
+ {
+ if ( wxCurrentPopupMenu )
+ {
+ wxMenu *popupMenu = wxCurrentPopupMenu;
+ wxCurrentPopupMenu = NULL;
+
+ return popupMenu->MSWCommand(cmd, id);
+ }
+
+ if ( ProcessCommand(id) )
+ {
+ return TRUE;
+ }
+ }
- DoMenuUpdates(menu);
- }
+ return FALSE;
}
-void wxFrame::DoMenuUpdates(wxMenu* menu)
+bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
{
- wxNode* node = menu->m_menuItems.First();
- while (node)
- {
- wxMenuItem* item = (wxMenuItem*) node->Data();
- if ( !item->IsSeparator() )
+ int item;
+ if ( flags == 0xFFFF && hMenu == 0 )
+ {
+ // menu was removed from screen
+ item = -1;
+ }
+ else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
{
- wxWindowID id = item->GetId();
- wxUpdateUIEvent event(id);
- event.SetEventObject( this );
+ item = nItem;
+ }
+ else
+ {
+ // don't give hints for separators (doesn't make sense) nor for the
+ // items opening popup menus (they don't have them anyhow)
+ return FALSE;
+ }
- if (GetEventHandler()->ProcessEvent(event))
- {
- if (event.GetSetText())
- menu->SetLabel(id, event.GetText());
- if (event.GetSetChecked())
- menu->Check(id, event.GetChecked());
- if (event.GetSetEnabled())
- menu->Enable(id, event.GetEnabled());
- }
+ wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
+ event.SetEventObject( this );
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+// ---------------------------------------------------------------------------
+// the window proc for wxFrame
+// ---------------------------------------------------------------------------
+
+long wxFrame::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ long rc = 0;
+ bool processed = FALSE;
- if (item->GetSubMenu())
- DoMenuUpdates(item->GetSubMenu());
+ switch ( message )
+ {
+ case WM_CLOSE:
+ // if we can't close, tell the system that we processed the
+ // message - otherwise it would close us
+ processed = !Close();
+ break;
+
+ case WM_COMMAND:
+ {
+ WORD id, cmd;
+ WXHWND hwnd;
+ UnpackCommand((WXWPARAM)wParam, (WXLPARAM)lParam,
+ &id, &hwnd, &cmd);
+
+ processed = HandleCommand(id, cmd, (WXHWND)hwnd);
+ }
+ break;
+
+ case WM_MENUSELECT:
+ {
+ WXWORD item, flags;
+ WXHMENU hmenu;
+ UnpackMenuSelect(wParam, lParam, &item, &flags, &hmenu);
+
+ processed = HandleMenuSelect(item, flags, hmenu);
+ }
+ break;
+
+ case WM_PAINT:
+ processed = HandlePaint();
+ break;
+
+ case WM_QUERYDRAGICON:
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)(m_defaultIcon);
+ rc = (long)hIcon;
+ processed = rc != 0;
+ }
+ break;
+
+ case WM_SIZE:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
+ break;
}
- node = node->Next();
- }
+
+ if ( !processed )
+ rc = wxWindow::MSWWindowProc(message, wParam, lParam);
+
+ return rc;
}