// Purpose: interface of wxSearchCtrl
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@beginStyleTable
@style{wxTE_PROCESS_ENTER}
- The control will generate the event wxEVT_COMMAND_TEXT_ENTER
+ The control will generate the event @c wxEVT_COMMAND_TEXT_ENTER
(otherwise pressing Enter key is either processed internally by the
control or used for navigation between dialog controls).
@style{wxTE_PROCESS_TAB}
- The control will receive wxEVT_CHAR events for TAB pressed -
+ The control will receive @c wxEVT_CHAR events for TAB pressed -
normally, TAB is used for passing to the next control in a dialog
instead. For the control created with this style, you can still use
Ctrl-Enter to pass to the next control from the keyboard.
capitalized.
@endStyleTable
+ @beginEventEmissionTable{wxCommandEvent}
+ To retrieve actual search queries, use EVT_TEXT and EVT_TEXT_ENTER events,
+ just as you would with wxTextCtrl.
+ @event{EVT_SEARCHCTRL_SEARCH_BTN(id, func)}
+ Respond to a @c wxEVT_SEARCHCTRL_SEARCH_BTN event, generated when the
+ search button is clicked. Note that this does not initiate a search on
+ its own, you need to perform the appropriate action in your event
+ handler. You may use @code event.GetString() @endcode to retrieve the
+ string to search for in the event handler code.
+ @event{EVT_SEARCHCTRL_CANCEL_BTN(id, func)}
+ Respond to a @c wxEVT_SEARCHCTRL_CANCEL_BTN event, generated when the
+ cancel button is clicked.
+ @endEventTable
+
@library{wxcore}
- @category{FIXME}
+ @category{ctrl}
+ @appearance{searchctrl.png}
@see wxTextCtrl::Create, wxValidator
*/
Default constructor
*/
wxSearchCtrl();
-
+
/**
Constructor, creating and showing a text control.
@see wxTextCtrl::Create, wxValidator
*/
wxSearchCtrl(wxWindow* parent, wxWindowID id,
- const wxString& value = "",
+ const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
/**
Destructor, destroying the search control.
*/
- ~wxSearchCtrl();
+ virtual ~wxSearchCtrl();
+
+
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxString& value = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxSearchCtrlNameStr);
/**
Returns a pointer to the search control's menu object or @NULL if there is no
/**
Returns the search button visibility value.
If there is a menu attached, the search button will be visible regardless of
- the search
- button visibility value.
+ the search button visibility value.
+
This always returns @false in Mac OS X v10.3
*/
- virtual bool IsSearchButtonVisible();
+ virtual bool IsSearchButtonVisible() const;
/**
- Sets the search control's menu object. If there is already a menu associated
- with
- the search control it is deleted.
+ Returns the cancel button's visibility state.
+ */
+ virtual bool IsCancelButtonVisible() const;
+
+ /**
+ Sets the search control's menu object.
+ If there is already a menu associated with the search control it is deleted.
@param menu
Menu to attach to the search control.
/**
Sets the search button visibility value on the search control.
If there is a menu attached, the search button will be visible regardless of
- the search
- button visibility value.
+ the search button visibility value.
+
This has no effect in Mac OS X v10.3
*/
virtual void ShowSearchButton(bool show);
+
+ /**
+ Set the text to be displayed in the search control when the user has
+ not yet typed anything in it.
+ */
+ void SetDescriptiveText(const wxString& text);
+
+ /**
+ Return the text displayed when there is not yet any user input.
+ */
+ wxString GetDescriptiveText() const;
};
+
+wxEventType wxEVT_COMMAND_SEARCHCTRL_CANCEL_BTN;
+wxEventType wxEVT_COMMAND_SEARCHCTRL_SEARCH_BTN;